Player Matchup

Achilles
Achilles
CrispyLmao
Achilles
Level 104
God Stats
16W - 13L
1,612 SR
Queue Stats
146W - 143L
1,512 Elo+
Solo
Chang'e
Chang'e
Guykun
Chang'e
Level 60
God Stats
3W - 0L
1,823 SR
Queue Stats
21W - 19L
1,512 Elo+
Party 2
Amaterasu
Amaterasu
MommyTingle
Amaterasu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,472 Elo+
Party 2
Team Averages
Level 88
1,645 SR
1,499 Elo+

VS

Team Averages
Level 99
1,480 SR
1,463 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CloudierPeak
Ymir
Level 88
God Stats
10W - 8L
1,548 SR
Queue Stats
314W - 316L
1,444 Elo+
Party 1
Hachiman
Hachiman
MOOSETHULU
Hachiman
Level 104
God Stats
1W - 5L
1,393 SR
Queue Stats
277W - 284L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrispyLmao
Achilles
17
3 / 1 / 14
12,575
662
13,163
28,322
30,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Guykun
Chang'e
18
7 / 1 / 10
13,399
705
25,559
13,642
9,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
MommyTingle
Amaterasu
16
10 / 5 / 7
13,176
693
20,091
25,787
18,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 8 / 3
11,672
614
15,946
21,332
9,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 5 / 3
11,514
606
16,056
29,412
40,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
MOOSETHULU
Hachiman
15
2 / 7 / 5
11,701
616
15,212
19,329
7,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
20
Kills
7
7
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
8
3
0.56
L
2
5
3
0.7
W
Achilles
CrispyLmao
Achilles
3
1
14
10
W
Chang'e
Guykun
Chang'e
7
1
10
12
L
Hachiman
MOOSETHULU
Hachiman
2
7
5
0.64
W
Amaterasu
MommyTingle
Amaterasu
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,813
Damage
47,214
67,751
Taken
70,073
58,399
Mitigated
57,604
25,173
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
15,946
1,683
4,547
5,651
21,332
9,829
52
8,692
12,640
49,393
0
L
16,056
2,177
0
2,560
29,412
40,217
0
11,304
18,108
34,233
0
W
Achilles
CrispyLmao
Achilles
13,163
3,574
0
7,663
28,322
30,573
516
16,032
12,290
0
44,253
W
Chang'e
Guykun
Chang'e
25,559
2,199
5,822
7,275
13,642
9,291
699
7,873
5,769
71,740
0
L
Hachiman
MOOSETHULU
Hachiman
15,212
9,929
0
0
19,329
7,558
154
5,961
13,368
0
48,000
W
Amaterasu
MommyTingle
Amaterasu
20,091
8,865
0
4,413
25,787
18,535
1,088
9,046
16,741
0
46,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
34,887
188
Minions Killed
187
11
Camps Cleared
5
1,072,888
Distance Traveled
888,884
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,672
614
84
4
2
294,100
5
L
Ymir
11,514
606
26
1
1
301,187
2
W
Achilles
12,575
662
42
2
6
373,817
2
W
Chang'e
13,399
705
120
6
2
359,297
9
L
Hachiman
11,701
616
77
4
2
293,597
2
W
Amaterasu
13,176
693
26
1
3
339,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role