Player Matchup

Cupid
Cupid
Cepheron
Cupid
Level 102
God Stats
18W - 12L
1,529 SR
Queue Stats
68W - 66L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
Cirogol
Gilgamesh
Level 79
God Stats
16W - 19L
1,521 SR
Queue Stats
199W - 209L
1,511 Elo+
Solo
Kumbhakarna
Kumbhakarna
HopSuisse
Kumbhakarna
Level 125
God Stats
4W - 1L
1,633 SR
Queue Stats
226W - 227L
1,511 Elo+
Solo
Thor
Thor
NEEXTAAGE
Thor
Level 54
God Stats
4W - 0L
1,728 SR
Queue Stats
107W - 112L
1,507 Elo+
Solo
Sol
Sol
Tourah
Sol
Level 107
God Stats
2W - 2L
1,509 SR
Queue Stats
28W - 39L
1,485 Elo+
Solo
Team Averages
Level 93
1,584 SR
1,510 Elo+

VS

Team Averages
Level 102
1,562 SR
1,564 Elo+
Morgan Le Fay
Morgan Le Fay
LordBarnaby
Morgan Le Fay
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,711 Elo+
Party 1
Hachiman
Hachiman
MOGZBilleh
Hachiman
Level 66
God Stats
11W - 5L
1,623 SR
Queue Stats
38W - 29L
1,577 Elo+
Party 1
Amaterasu
Amaterasu
NINJNERD
Amaterasu
Level 123
God Stats
5W - 4L
1,401 SR
Queue Stats
57W - 44L
1,577 Elo+
Party 1
Atlas
Atlas
ScrubGodStephen
Atlas
Level 127
God Stats
12W - 9L
1,700 SR
Queue Stats
42W - 36L
1,553 Elo+
Party 1
Olorun
Olorun
Wetalpaca
Olorun
Level 106
God Stats
25W - 20L
1,586 SR
Queue Stats
65W - 56L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cepheron
Cupid
20
11 / 8 / 16
15,557
1,111
32,504
22,575
10,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Cirogol
Gilgamesh
20
6 / 5 / 23
15,515
1,108
33,100
32,994
27,846
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
HopSuisse
Kumbhakarna
20
4 / 3 / 21
14,436
1,031
19,366
28,640
39,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
20
10 / 4 / 19
15,795
1,128
19,976
16,787
8,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Tourah
Sol
20
6 / 2 / 23
14,914
1,065
30,944
19,931
8,446
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LordBarnaby
Morgan Le Fay
20
4 / 6 / 13
13,826
988
16,773
18,787
8,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
MOGZBilleh
Hachiman
20
6 / 10 / 14
14,763
1,055
30,113
26,015
11,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
NINJNERD
Amaterasu
20
5 / 6 / 14
13,991
999
18,826
35,456
36,040
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
0 / 5 / 17
12,753
911
20,579
33,317
36,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Olorun
Wetalpaca
Olorun
20
7 / 11 / 10
14,691
1,049
27,253
30,809
16,694
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
90
37
Kills
22
22
Deaths
38
102
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cupid
Cepheron
Cupid
11
8
16
2.38
W
Gilgamesh
Cirogol
Gilgamesh
6
5
23
3.5
W
Kumbhakarna
HopSuisse
Kumbhakarna
4
3
21
4.83
L
Morgan Le Fay
LordBarnaby
Morgan Le Fay
4
6
13
1.75
L
Hachiman
MOGZBilleh
Hachiman
6
10
14
1.3
W
Thor
10
4
19
4.88
L
Amaterasu
NINJNERD
Amaterasu
5
6
14
2
L
0
5
17
1.7
W
Sol
Tourah
Sol
6
2
23
8.75
L
Olorun
Wetalpaca
Olorun
7
11
10
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,890
Damage
113,544
120,927
Taken
144,384
94,271
Mitigated
109,323
14,781
Healing
19,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Cepheron
Cupid
32,504
14,508
608
3,176
22,575
10,110
0
11,843
10,387
0
71,664
W
Gilgamesh
Cirogol
Gilgamesh
33,100
7,314
2,395
1,951
32,994
27,846
0
17,740
14,359
19,066
33,439
W
Kumbhakarna
HopSuisse
Kumbhakarna
19,366
496
0
20
28,640
39,029
0
16,367
10,966
33,224
0
L
Morgan Le Fay
LordBarnaby
Morgan Le Fay
16,773
1,472
329
1,393
18,787
8,448
0
7,675
11,112
34,657
0
L
Hachiman
MOGZBilleh
Hachiman
30,113
19,515
0
1,616
26,015
11,528
0
9,158
16,857
0
59,420
W
Thor
19,976
3,777
0
397
16,787
8,840
0
9,349
6,985
0
32,529
L
Amaterasu
NINJNERD
Amaterasu
18,826
5,122
0
3,815
35,456
36,040
0
15,224
20,232
0
34,892
L
20,579
7,379
0
1,779
33,317
36,613
0
16,523
16,794
33,813
0
W
Sol
Tourah
Sol
30,944
9,628
1,026
5,208
19,931
8,446
0
5,883
13,625
77,635
0
L
Olorun
Wetalpaca
Olorun
27,253
13,168
2,083
8,119
30,809
16,694
0
12,901
17,908
59,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,217
Gold Earned
70,024
287
Minions Killed
234
14
Camps Cleared
5
1,435,206
Distance Traveled
1,487,641
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,557
1,111
101
7
4
225,419
0
W
Gilgamesh
15,515
1,108
34
2
2
303,064
0
W
Kumbhakarna
14,436
1,031
34
2
1
336,938
2
L
Morgan Le Fay
13,826
988
39
3
1
304,589
1
L
Hachiman
14,763
1,055
79
6
3
276,312
1
W
Thor
15,795
1,128
14
1
6
276,926
1
L
Amaterasu
13,991
999
31
2
0
345,627
0
L
Atlas
12,753
911
19
1
0
315,443
0
W
Sol
14,914
1,065
104
7
1
292,859
2
L
Olorun
14,691
1,049
66
5
1
245,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role