Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Angemonsta
Merlin
Level 13
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thoth
Thoth
BelowAvgIQ
Thoth
Level 28
God Stats
1W - 3L
1,566 SR
Queue Stats
73W - 66L
1,568 Elo+
Party 1
Bellona
Bellona
HeyMeQ
Bellona
Level 119
God Stats
3W - 2L
1,673 SR
Queue Stats
12W - 10L
1,565 Elo+
Party 3
Cliodhna
Cliodhna
santahasa6pack
Cliodhna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,391 Elo+
Party 1
Team Averages
Level 75
1,494 SR
1,505 Elo+

VS

Team Averages
Level 92
1,713 SR
1,749 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Cowmoose25
Vulcan
Level 31
God Stats
7W - 1L
1,901 SR
Queue Stats
170W - 56L
1,886 Elo+
Party 4
Sobek
Sobek
PancitoDeQueso
Sobek
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,639 Elo+
Party 2
Bastet
Bastet
Rheuma519
Bastet
Level 159
God Stats
99W - 23L
1,929 SR
Queue Stats
444W - 260L
1,866 Elo+
Party 4
Zhong Kui
Zhong Kui
Sindora
Zhong Kui
Level 129
God Stats
24W - 12L
1,736 SR
Queue Stats
452W - 280L
1,853 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 0
4,164
521
3,829
2,912
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
Angemonsta
Merlin
5
0 / 3 / 0
3,491
436
826
3,124
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
6
0 / 5 / 2
3,889
486
950
4,147
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
HeyMeQ
Bellona
8
2 / 1 / 0
4,443
555
2,028
4,768
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
7
0 / 2 / 1
4,290
536
1,653
5,034
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
3 / 0 / 0
4,733
592
2,619
1,887
412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Cowmoose25
Vulcan
9
3 / 1 / 1
5,558
695
4,508
3,314
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 0 / 3
4,987
623
1,429
5,197
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Rheuma519
Bastet
8
4 / 2 / 2
5,400
675
3,088
4,575
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Sindora
Zhong Kui
9
1 / 0 / 1
5,097
637
2,617
3,708
2,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
11
11
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Artemis
 
Artemis
3
0
0
3
L
Merlin
Angemonsta
Merlin
0
3
0
0
L
Thoth
0
5
2
0.2
W
Vulcan
Cowmoose25
Vulcan
3
1
1
3.5
L
Bellona
HeyMeQ
Bellona
2
1
0
2
W
0
0
3
1.5
W
Bastet
Rheuma519
Bastet
4
2
2
2.5
W
Zhong Kui
Sindora
Zhong Kui
1
0
1
1.5
L
Cliodhna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,286
Damage
14,261
19,985
Taken
18,681
5,585
Mitigated
7,559
4,338
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,829
3,077
0
1,409
2,912
586
0
572
2,340
0
23,304
W
Artemis
 
Artemis
2,619
563
307
681
1,887
412
0
434
1,453
0
22,202
L
Merlin
Angemonsta
Merlin
826
103
0
458
3,124
522
160
857
2,267
8,783
0
L
Thoth
950
119
0
290
4,147
878
0
2,132
1,899
14,186
0
W
Vulcan
Cowmoose25
Vulcan
4,508
1,964
0
690
3,314
1,011
636
950
2,364
26,929
0
L
Bellona
HeyMeQ
Bellona
2,028
476
0
585
4,768
2,444
0
2,700
1,786
374
11,095
W
1,429
357
0
2,803
5,197
2,428
0
392
4,805
11,455
0
W
Bastet
Rheuma519
Bastet
3,088
536
0
1,926
4,575
1,177
0
0
4,575
0
18,939
W
Zhong Kui
Sindora
Zhong Kui
2,617
412
0
2,148
3,708
2,531
50
60
3,648
23,110
0
L
Cliodhna
1,653
140
0
1,596
5,034
1,155
0
1,724
3,139
0
17,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,277
Gold Earned
25,775
162
Minions Killed
233
0
Camps Cleared
0
742,283
Distance Traveled
773,329
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,164
521
52
7
0
152,451
0
W
Artemis
4,733
592
59
7
0
134,306
4
L
Merlin
3,491
436
23
3
0
139,408
0
L
Thoth
3,889
486
21
3
0
112,848
0
W
Vulcan
5,558
695
64
8
0
157,812
2
L
Bellona
4,443
555
24
3
0
164,826
0
W
Sobek
4,987
623
15
2
0
168,309
0
W
Bastet
5,400
675
47
6
0
176,462
1
W
Zhong Kui
5,097
637
48
6
0
136,440
2
L
Cliodhna
4,290
536
42
5
0
172,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role