Player Matchup

Hun Batz
Hun Batz
DaddyxPhysco
Hun Batz
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 152L
1,300 Elo+
Party 2
Ymir
Ymir
DelectDelish229
Ymir
Level 78
God Stats
23W - 21L
1,450 SR
Queue Stats
209W - 236L
1,310 Elo+
Solo
Chang'e
Chang'e
HaiHai22_SHARP
Chang'e
Level 85
God Stats
1W - 2L
1,259 SR
Queue Stats
75W - 77L
1,385 Elo+
Solo
Geb
Geb
TheWiseLoneWolf
Geb
Level 109
God Stats
9W - 7L
1,473 SR
Queue Stats
15W - 13L
1,340 Elo+
Solo
Heimdallr
Heimdallr
UWU Skrimp
Heimdallr
Level 58
God Stats
3W - 7L
1,253 SR
Queue Stats
138W - 173L
1,288 Elo+
Party 2
Team Averages
Level 74
1,387 SR
1,325 Elo+

VS

Team Averages
Level 79
1,446 SR
1,378 Elo+
Jing Wei
Jing Wei
CaPNCLuTcHxx
Jing Wei
Level 63
God Stats
11W - 19L
1,371 SR
Queue Stats
237W - 335L
1,253 Elo+
Party 3
Nu Wa
Nu Wa
Gingerroya
Nu Wa
Level 98
God Stats
13W - 15L
1,474 SR
Queue Stats
59W - 73L
1,349 Elo+
Party 1
Yemoja
Yemoja
KamikazeGK
Yemoja
Level 103
God Stats
221W - 198L
1,499 SR
Queue Stats
386W - 417L
1,405 Elo+
Solo
Mulan
Mulan
LivKitty420
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,533 Elo+
Party 3
Erlang Shen
Erlang Shen
the_happy_outlaw
Erlang Shen
Level 116
God Stats
7W - 14L
1,384 SR
Queue Stats
62W - 77L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DaddyxPhysco
Hun Batz
20
11 / 5 / 8
13,408
583
18,594
18,198
8,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 5 / 14
12,820
557
12,048
29,336
38,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 2 / 5
12,157
529
14,045
18,572
6,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 2 / 11
12,247
532
17,213
27,785
41,360
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
UWU Skrimp
Heimdallr
19
9 / 6 / 11
13,212
574
17,993
16,063
7,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CaPNCLuTcHxx
Jing Wei
14
1 / 10 / 11
9,218
401
7,678
20,664
4,398
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
18
4 / 3 / 6
11,827
514
23,535
12,645
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
KamikazeGK
Yemoja
16
5 / 8 / 9
11,309
492
12,023
22,619
9,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 9 / 4
9,938
432
7,479
21,144
13,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
the_happy_outlaw
Erlang Shen
18
9 / 8 / 4
12,519
544
18,003
28,539
18,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
36
Kills
19
20
Deaths
38
49
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CaPNCLuTcHxx
Jing Wei
1
10
11
0.65
W
Hun Batz
DaddyxPhysco
Hun Batz
11
5
8
3
W
5
5
14
2.4
L
Nu Wa
4
3
6
2.33
W
6
2
5
4.25
L
Yemoja
KamikazeGK
Yemoja
5
8
9
1.19
L
0
9
4
0.22
W
5
2
11
5.25
W
Heimdallr
UWU Skrimp
Heimdallr
9
6
11
2.42
L
Erlang Shen
the_happy_outlaw
Erlang Shen
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,893
Damage
68,718
109,954
Taken
105,611
101,480
Mitigated
50,265
31,219
Healing
30,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CaPNCLuTcHxx
Jing Wei
7,678
6,073
0
3,869
20,664
4,398
1,347
5,524
15,134
0
33,805
W
Hun Batz
DaddyxPhysco
Hun Batz
18,594
4,860
0
4,075
18,198
8,317
1,625
3,289
14,796
0
89,327
W
12,048
1,107
376
5,751
29,336
38,491
1,883
10,503
18,457
56,592
0
L
Nu Wa
23,535
8,754
1,173
2,929
12,645
4,059
2,997
6,955
5,548
78,718
0
W
14,045
2,677
2,226
7,295
18,572
6,245
3,864
11,041
7,164
74,951
0
L
Yemoja
KamikazeGK
Yemoja
12,023
2,760
3,222
6,478
22,619
9,747
1,262
6,615
15,954
40,505
0
L
7,479
2,366
0
3,728
21,144
13,238
833
9,859
11,221
0
63,036
W
17,213
1,774
0
4,997
27,785
41,360
1,860
6,275
21,301
77,211
0
W
Heimdallr
UWU Skrimp
Heimdallr
17,993
10,227
0
6,499
16,063
7,067
4,615
3,460
12,558
0
112,781
L
Erlang Shen
the_happy_outlaw
Erlang Shen
18,003
9,423
459
8,423
28,539
18,823
483
13,773
14,448
0
70,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,844
Gold Earned
54,811
583
Minions Killed
471
0
Camps Cleared
0
2,000,090
Distance Traveled
1,851,555
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,218
401
59
3
0
392,835
6
W
Hun Batz
13,408
583
122
5
0
435,699
0
W
Ymir
12,820
557
83
4
0
362,461
1
L
Nu Wa
11,827
514
122
5
0
381,337
1
W
Chang'e
12,157
529
130
6
0
399,789
5
L
Yemoja
11,309
492
57
2
0
343,726
5
L
Mulan
9,938
432
125
5
0
341,827
2
W
Geb
12,247
532
112
5
0
398,596
4
W
Heimdallr
13,212
574
136
6
0
403,545
3
L
Erlang Shen
12,519
544
108
5
0
391,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role