Player Matchup

Mulan
Mulan
ArkiReaper
Mulan
Level 106
God Stats
3W - 6L
1,497 SR
Queue Stats
234W - 249L
1,461 Elo+
Party 3
Izanami
Izanami
JustinTime131
Izanami
Level 97
God Stats
2W - 1L
1,621 SR
Queue Stats
18W - 32L
1,361 Elo+
Party 1
Tiamat
Tiamat
Razor547
Tiamat
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 116L
1,450 Elo+
Party 3
Fenrir
Fenrir
TheSlayer465
Fenrir
Level 18
God Stats
8W - 8L
1,495 SR
Queue Stats
16W - 23L
1,401 Elo+
Party 1
Geb
Geb
The_Tary
Geb
Level 119
God Stats
8W - 14L
1,484 SR
Queue Stats
500W - 493L
1,515 Elo+
Party 3
Team Averages
Level 74
1,519 SR
1,438 Elo+

VS

Team Averages
Level 63
1,451 SR
1,479 Elo+
Anubis
Anubis
Nekomuzume
Anubis
Level 44
God Stats
4W - 1L
1,535 SR
Queue Stats
10W - 10L
1,412 Elo+
Party 2
Thanatos
Thanatos
SloanePR
Thanatos
Level 69
God Stats
32W - 25L
1,564 SR
Queue Stats
282W - 244L
1,539 Elo+
Party 2
Chaac
Chaac
X32KEITH32X
Chaac
Level 86
God Stats
7W - 17L
1,247 SR
Queue Stats
164W - 192L
1,432 Elo+
Solo
Xbalanque
Xbalanque
ironheadp
Xbalanque
Level 77
God Stats
1W - 1L
1,304 SR
Queue Stats
226W - 183L
1,499 Elo+
Party 2
Cerberus
Cerberus
kristksi
Cerberus
Level 39
God Stats
9W - 5L
1,604 SR
Queue Stats
149W - 107L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
0 / 4 / 0
5,901
492
3,189
8,869
4,454
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
11
2 / 0 / 1
6,662
555
3,631
5,908
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Razor547
Tiamat
10
0 / 4 / 0
5,763
480
3,101
7,966
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
8
1 / 4 / 0
5,290
441
3,252
8,397
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
5,024
419
3,482
7,109
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nekomuzume
Anubis
12
3 / 0 / 4
6,733
561
3,055
5,652
2,629
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
SloanePR
Thanatos
11
6 / 1 / 3
6,674
556
7,051
5,689
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 3
6,945
579
6,967
7,296
6,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
ironheadp
Xbalanque
9
0 / 2 / 2
5,355
446
1,983
4,578
953
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
kristksi
Cerberus
9
2 / 2 / 4
5,946
496
3,101
7,523
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
14
14
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
4
0
0
L
Izanami
2
0
1
2.5
W
Anubis
Nekomuzume
Anubis
3
0
4
5
L
Tiamat
Razor547
Tiamat
0
4
0
0
W
Thanatos
SloanePR
Thanatos
6
1
3
7.5
L
Fenrir
1
4
0
0.25
L
0
2
2
0.5
W
3
0
3
4.5
W
Xbalanque
ironheadp
Xbalanque
0
2
2
0.5
W
Cerberus
kristksi
Cerberus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,655
Damage
22,157
38,249
Taken
30,738
13,531
Mitigated
15,028
8,720
Healing
16,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,189
762
0
1,409
8,869
4,454
0
442
8,427
0
30,037
L
Izanami
3,631
2,636
0
1,802
5,908
1,513
282
1,076
4,832
0
50,518
W
Anubis
Nekomuzume
Anubis
3,055
345
0
3,453
5,652
2,629
486
3,472
2,180
31,616
0
L
Tiamat
Razor547
Tiamat
3,101
258
47
2,065
7,966
2,668
0
2,333
5,633
30,451
0
W
Thanatos
SloanePR
Thanatos
7,051
2,065
0
7,283
5,689
1,666
0
895
4,794
0
34,386
L
Fenrir
3,252
844
0
2,915
8,397
2,217
0
992
7,405
0
20,377
L
3,482
360
0
482
7,109
2,679
0
2,208
4,901
16,107
0
W
6,967
986
155
3,221
7,296
6,336
147
51
7,245
5,009
34,697
W
Xbalanque
ironheadp
Xbalanque
1,983
1,230
0
599
4,578
953
836
380
4,198
0
25,810
W
Cerberus
kristksi
Cerberus
3,101
229
145
2,004
7,523
3,444
130
1,785
5,738
16,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,640
Gold Earned
31,653
310
Minions Killed
279
0
Camps Cleared
0
1,136,280
Distance Traveled
1,135,103
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,901
492
74
6
0
186,117
1
L
Izanami
6,662
555
95
8
0
241,408
3
W
Anubis
6,733
561
68
6
0
200,373
5
L
Tiamat
5,763
480
67
6
0
209,359
1
W
Thanatos
6,674
556
57
5
0
251,825
2
L
Fenrir
5,290
441
44
4
0
251,180
0
L
Geb
5,024
419
30
3
0
248,216
10
W
Chaac
6,945
579
79
7
0
240,472
0
W
Xbalanque
5,355
446
54
5
0
224,159
0
W
Cerberus
5,946
496
21
2
0
218,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role