Player Matchup

Jormungandr
Jormungandr
Grimreaper6862
Jormungandr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 92L
1,298 Elo+
Solo
Odin
Odin
nyar901
Odin
Level 70
God Stats
0W - 3L
1,469 SR
Queue Stats
101W - 125L
1,354 Elo+
Party 2
Neith
Neith
nyar999
Neith
Level 17
God Stats
1W - 3L
1,336 SR
Queue Stats
14W - 17L
1,285 Elo+
Party 2
Zeus
Zeus
x2T Panda
Zeus
Level 44
God Stats
2W - 2L
1,304 SR
Queue Stats
20W - 23L
1,384 Elo+
Party 3
Nemesis
Nemesis
xSenshy
Nemesis
Level 64
God Stats
0W - 1L
1,606 SR
Queue Stats
14W - 19L
1,335 Elo+
Party 3
Team Averages
Level 46
1,443 SR
1,331 Elo+

VS

Team Averages
Level 45
1,483 SR
1,280 Elo+
Ra
Ra
NUMBx Hawk
Ra
Level 75
God Stats
2W - 0L
1,799 SR
Queue Stats
9W - 10L
1,443 Elo+
Solo
Jormungandr
Jormungandr
Tennisball00
Jormungandr
Level 18
God Stats
6W - 9L
1,413 SR
Queue Stats
7W - 13L
1,217 Elo+
Party 1
Chaac
Chaac
Z_athuRa_911
Chaac
Level 24
God Stats
3W - 6L
1,441 SR
Queue Stats
31W - 51L
1,197 Elo+
Party 1
Jing Wei
Jing Wei
titanfan6677
Jing Wei
Level 69
God Stats
17W - 14L
1,263 SR
Queue Stats
116W - 132L
1,322 Elo+
Party 1
Arachne
Arachne
treyyweighh
Arachne
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 134L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grimreaper6862
Jormungandr
10
0 / 4 / 2
6,774
452
5,418
12,440
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
nyar901
Odin
14
1 / 1 / 1
7,901
527
3,942
11,594
5,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
nyar999
Neith
10
1 / 5 / 1
6,310
421
3,255
9,457
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
11
2 / 6 / 0
7,267
484
2,465
6,676
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xSenshy
Nemesis
11
1 / 3 / 2
6,815
454
5,227
8,066
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 1
8,964
598
5,429
5,518
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Tennisball00
Jormungandr
11
1 / 0 / 6
7,591
506
6,981
8,538
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 2
8,014
534
3,541
6,530
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
titanfan6677
Jing Wei
12
6 / 2 / 2
7,576
505
9,606
9,491
3,317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
treyyweighh
Arachne
14
5 / 2 / 3
8,296
553
6,822
12,709
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
19
19
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Grimreaper6862
Jormungandr
0
4
2
0.25
W
6
1
1
6.5
W
Jormungandr
Tennisball00
Jormungandr
1
0
6
4
W
1
1
2
2
L
Odin
nyar901
Odin
1
1
1
1.5
L
Neith
nyar999
Neith
1
5
1
0.3
W
Jing Wei
titanfan6677
Jing Wei
6
2
2
3.5
W
Arachne
treyyweighh
Arachne
5
2
3
3.25
L
Zeus
2
6
0
0.33
L
Nemesis
xSenshy
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,307
Damage
32,379
48,233
Taken
42,786
21,506
Mitigated
19,834
7,380
Healing
17,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Grimreaper6862
Jormungandr
5,418
2,096
0
804
12,440
9,031
300
5,077
7,313
27,063
0
W
5,429
1,015
144
1,898
5,518
1,833
122
1,575
3,769
55,082
0
W
Jormungandr
Tennisball00
Jormungandr
6,981
1,454
0
1,336
8,538
7,179
247
2,510
5,992
33,614
0
W
3,541
387
0
2,478
6,530
3,192
916
0
6,530
0
44,023
L
Odin
nyar901
Odin
3,942
578
0
4,211
11,594
5,024
731
2,121
9,423
0
44,890
L
Neith
nyar999
Neith
3,255
1,025
0
1,270
9,457
2,590
478
1,936
7,459
0
25,836
W
Jing Wei
titanfan6677
Jing Wei
9,606
6,547
0
4,355
9,491
3,317
882
3,029
6,454
0
36,727
W
Arachne
treyyweighh
Arachne
6,822
4,868
0
7,077
12,709
4,313
928
759
11,890
0
44,770
L
Zeus
2,465
335
0
0
6,676
1,864
0
2,138
4,398
30,742
0
L
Nemesis
xSenshy
Nemesis
5,227
1,759
0
1,095
8,066
2,997
288
762
7,230
0
38,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
40,441
318
Minions Killed
387
0
Camps Cleared
0
1,481,957
Distance Traveled
1,567,429
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,774
452
39
3
0
287,534
0
W
Ra
8,964
598
113
8
0
331,398
10
W
Jormungandr
7,591
506
40
3
0
304,581
0
W
Chaac
8,014
534
86
6
0
311,966
0
L
Odin
7,901
527
101
7
0
319,250
3
L
Neith
6,310
421
40
3
0
261,232
1
W
Jing Wei
7,576
505
56
4
0
288,172
4
W
Arachne
8,296
553
92
6
0
331,312
0
L
Zeus
7,267
484
68
5
0
279,526
2
L
Nemesis
6,815
454
70
5
0
334,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role