Player Matchup

Discordia
Discordia
CraZyy_Adi
Discordia
Level 117
God Stats
7W - 10L
1,606 SR
Queue Stats
157W - 192L
1,498 Elo+
Party 1
Fenrir
Fenrir
MasniutkiSqn
Fenrir
Level 82
God Stats
2W - 5L
1,279 SR
Queue Stats
152W - 158L
1,526 Elo+
Party 1
Ymir
Ymir
entwu
Ymir
Level 88
God Stats
28W - 28L
1,510 SR
Queue Stats
264W - 276L
1,515 Elo+
Party 1
Medusa
Medusa
sam-200
Medusa
Level 7
God Stats
2W - 6L
1,526 SR
Queue Stats
2W - 6L
1,350 Elo+
Party 1
Nike
Nike
trigonpl
Nike
Level 144
God Stats
2W - 3L
1,486 SR
Queue Stats
271W - 252L
1,487 Elo+
Party 1
Team Averages
Level 88
1,481 SR
1,475 Elo+

VS

Team Averages
Level 106
1,643 SR
1,633 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
IMaxximusl
Atlas
Level 159
God Stats
20W - 20L
1,641 SR
Queue Stats
973W - 783L
1,657 Elo+
Party 2
Cliodhna
Cliodhna
l-_LuChInOdDaUs_
Cliodhna
Level 148
God Stats
21W - 10L
1,712 SR
Queue Stats
1,116W - 890L
1,673 Elo+
Party 2
Bastet
Bastet
ouzo-flp
Bastet
Level 45
God Stats
6W - 7L
1,506 SR
Queue Stats
93W - 99L
1,501 Elo+
Solo
Heimdallr
Heimdallr
vik04897
Heimdallr
Level 29
God Stats
15W - 1L
1,854 SR
Queue Stats
74W - 14L
1,832 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CraZyy_Adi
Discordia
14
2 / 5 / 1
8,253
485
6,203
7,926
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
2 / 7 / 3
7,926
466
5,400
13,641
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
entwu
Ymir
10
0 / 6 / 5
6,862
404
2,570
12,897
9,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
sam-200
Medusa
17
10 / 4 / 2
10,606
624
13,494
13,293
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
13
1 / 7 / 1
8,180
481
9,863
16,441
11,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
8 / 2 / 11
10,302
606
14,032
12,013
8,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
14
2 / 2 / 13
8,655
509
5,410
11,171
8,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 2 / 9
10,681
628
17,712
15,836
11,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
ouzo-flp
Bastet
15
9 / 2 / 2
9,312
548
8,606
11,869
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
vik04897
Heimdallr
13
2 / 7 / 1
8,157
480
2,205
10,769
3,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
15
Kills
29
29
Deaths
15
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
2
11
6.75
L
Discordia
CraZyy_Adi
Discordia
2
5
1
0.5
W
Atlas
2
2
13
4.25
L
Fenrir
2
7
3
0.5
L
Ymir
entwu
Ymir
0
6
5
0.42
W
8
2
9
6.25
W
Bastet
ouzo-flp
Bastet
9
2
2
5
L
Medusa
sam-200
Medusa
10
4
2
2.75
L
Nike
1
7
1
0.21
W
Heimdallr
vik04897
Heimdallr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,530
Damage
47,965
64,198
Taken
61,658
33,150
Mitigated
34,941
12,817
Healing
17,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,032
1,256
0
6,355
12,013
8,160
20
2,263
9,383
60,085
0
L
Discordia
CraZyy_Adi
Discordia
6,203
229
0
1,146
7,926
2,587
0
2,715
4,995
51,754
0
W
Atlas
5,410
1,451
189
1,184
11,171
8,810
0
1,309
9,764
19,632
0
L
Fenrir
5,400
544
0
2,804
13,641
5,180
539
5,827
7,625
0
35,698
L
Ymir
entwu
Ymir
2,570
313
0
796
12,897
9,463
150
4,253
8,503
13,926
0
W
17,712
2,795
0
2,303
15,836
11,122
0
4,239
10,655
7,258
66,593
W
Bastet
ouzo-flp
Bastet
8,606
1,891
0
6,379
11,869
3,790
244
1,653
9,871
0
53,992
L
Medusa
sam-200
Medusa
13,494
5,559
0
4,511
13,293
4,634
1,564
4,333
8,857
0
73,878
L
Nike
9,863
424
0
3,560
16,441
11,286
290
3,907
12,394
9,207
41,952
W
Heimdallr
vik04897
Heimdallr
2,205
1,570
0
1,254
10,769
3,059
1,317
1,202
9,507
0
40,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,827
Gold Earned
47,107
428
Minions Killed
432
0
Camps Cleared
0
1,598,567
Distance Traveled
1,683,570
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,302
606
114
7
0
327,781
2
L
Discordia
8,253
485
111
7
0
308,906
4
W
Atlas
8,655
509
20
1
0
326,811
7
L
Fenrir
7,926
466
61
4
0
326,169
0
L
Ymir
6,862
404
32
2
0
306,546
7
W
Cliodhna
10,681
628
130
8
0
358,800
0
W
Bastet
9,312
548
80
5
0
378,430
1
L
Medusa
10,606
624
129
8
0
329,673
1
L
Nike
8,180
481
95
6
0
327,273
5
W
Heimdallr
8,157
480
88
5
0
291,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role