Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Lagroski
Scylla
Level 23
God Stats
5W - 0L
1,824 SR
Queue Stats
34W - 11L
1,764 Elo+
Party 2
Jing Wei
Jing Wei
alpacakun
Jing Wei
Level 146
God Stats
3W - 0L
1,509 SR
Queue Stats
78W - 36L
1,690 Elo+
Party 2
Team Averages
Level 91
1,611 SR
1,651 Elo+

VS

Team Averages
Level 63
1,448 SR
1,255 Elo+
Skadi
Skadi
II LxnzeR II
Skadi
Level 65
God Stats
2W - 9L
1,441 SR
Queue Stats
24W - 57L
1,232 Elo+
Party 1
Baron Samedi
Baron Samedi
Kanzer8114
Baron Samedi
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
12W - 23L
1,279 Elo+
Party 1
Zhong Kui
Zhong Kui
Kpyr FuryX
Zhong Kui
Level 107
God Stats
7W - 11L
1,403 SR
Queue Stats
133W - 201L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 5 / 8
9,733
749
11,904
17,433
15,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Lagroski
Scylla
14
5 / 3 / 9
9,895
761
10,112
8,465
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
alpacakun
Jing Wei
15
5 / 0 / 9
9,743
749
11,520
7,014
2,666
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 4
8,645
665
8,381
13,726
4,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Kanzer8114
Baron Samedi
13
3 / 3 / 3
8,877
683
3,332
10,305
4,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Kpyr FuryX
Zhong Kui
11
2 / 4 / 3
8,282
637
9,242
13,321
8,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
8
8
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
5
8
2
L
3
9
4
0.56
L
Baron Samedi
Kanzer8114
Baron Samedi
3
3
3
1.5
L
Zhong Kui
Kpyr FuryX
Zhong Kui
2
4
3
0.88
W
Scylla
Lagroski
Scylla
5
3
9
3.17
W
Jing Wei
alpacakun
Jing Wei
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,536
Damage
20,955
32,912
Taken
37,352
21,844
Mitigated
17,145
8,383
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,904
2,041
0
3,832
17,433
15,950
186
5,041
12,392
0
28,922
L
8,381
4,482
242
560
13,726
4,581
40
2,863
10,246
0
16,341
L
Baron Samedi
Kanzer8114
Baron Samedi
3,332
46
713
1,893
10,305
4,217
0
2,708
7,046
25,590
0
L
Zhong Kui
Kpyr FuryX
Zhong Kui
9,242
448
795
4,556
13,321
8,347
0
4,296
8,518
33,295
0
W
Scylla
Lagroski
Scylla
10,112
885
38
1,275
8,465
3,228
489
4,966
3,499
21,444
0
W
Jing Wei
alpacakun
Jing Wei
11,520
8,630
0
3,238
7,014
2,666
2,225
3,290
3,724
0
53,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
25,804
151
Minions Killed
122
5
Camps Cleared
7
688,046
Distance Traveled
633,292
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,733
749
25
2
1
238,249
4
L
Skadi
8,645
665
14
1
0
199,271
2
L
Baron Samedi
8,877
683
55
4
1
212,145
1
L
Zhong Kui
8,282
637
53
4
6
221,876
0
W
Scylla
9,895
761
28
2
1
186,928
3
W
Jing Wei
9,743
749
98
8
3
262,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role