Player Matchup

Nox
Nox
Aslanice_
Nox
Level 85
God Stats
21W - 12L
1,657 SR
Queue Stats
222W - 229L
1,568 Elo+
Party 1
Ymir
Ymir
I3etterCallSaul
Ymir
Level 23
God Stats
2W - 4L
1,325 SR
Queue Stats
13W - 26L
1,353 Elo+
Party 2
Hachiman
Hachiman
canyakan69
Hachiman
Level 34
God Stats
7W - 8L
1,527 SR
Queue Stats
38W - 36L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
iconicsDEADSHOT
Amaterasu
Level 94
God Stats
3W - 4L
1,633 SR
Queue Stats
31W - 29L
1,485 Elo+
Party 1
Awilix
Awilix
oGaaIRa
Awilix
Level 35
God Stats
5W - 11L
1,337 SR
Queue Stats
13W - 22L
1,373 Elo+
Party 2
Team Averages
Level 54
1,496 SR
1,454 Elo+

VS

Team Averages
Level 43
1,472 SR
1,454 Elo+
Nox
Nox
AdriAres_5
Nox
Level 111
God Stats
1W - 0L
1,248 SR
Queue Stats
254W - 234L
1,473 Elo+
Party 3
Hades
Hades
ElMuncio
Hades
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,492 Elo+
Party 3
Sol
Sol
Panlocg
Sol
Level 28
God Stats
14W - 8L
1,584 SR
Queue Stats
56W - 49L
1,467 Elo+
Party 3
Loki
Loki
Rookie_29_
Loki
Level 28
God Stats
13W - 6L
1,622 SR
Queue Stats
55W - 51L
1,455 Elo+
Party 3
Cabrakan
Cabrakan
Steviefreez1368
Cabrakan
Level 37
God Stats
21W - 21L
1,404 SR
Queue Stats
192W - 185L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,756
485
8,203
8,323
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
6,487
405
2,386
16,593
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
canyakan69
Hachiman
10
1 / 7 / 1
6,321
395
3,830
9,639
2,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
iconicsDEADSHOT
Amaterasu
12
1 / 5 / 1
7,195
450
1,795
9,603
5,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
oGaaIRa
Awilix
10
2 / 5 / 2
6,800
425
4,772
10,144
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
9,615
601
3,897
5,970
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
ElMuncio
Hades
15
7 / 1 / 6
9,514
595
10,598
9,315
5,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
14
5 / 2 / 3
8,490
531
11,117
7,898
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 2 / 10
8,393
525
6,483
8,709
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
14
2 / 0 / 7
8,655
541
6,978
8,416
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
23
23
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
2
4
2
0.75
W
Hades
ElMuncio
Hades
7
1
6
10
L
0
2
1
0.25
W
Sol
5
2
3
3.25
W
3
2
10
4
W
Cabrakan
2
0
7
5.5
L
Hachiman
canyakan69
Hachiman
1
7
1
0.21
L
Amaterasu
iconicsDEADSHOT
Amaterasu
1
5
1
0.3
L
Awilix
oGaaIRa
Awilix
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,986
Damage
39,073
54,302
Taken
40,308
23,509
Mitigated
22,475
9,373
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,897
482
0
464
5,970
2,430
0
2,494
3,476
59,589
0
L
8,203
327
0
1,750
8,323
2,992
0
3,265
4,860
53,182
0
W
Hades
ElMuncio
Hades
10,598
1,021
119
5,787
9,315
5,957
0
2,994
6,321
47,359
0
L
2,386
336
0
2,985
16,593
9,422
0
11,741
4,704
25,598
0
W
Sol
11,117
4,632
0
3,650
7,898
3,017
54
2,138
5,760
54,688
7,302
W
6,483
1,188
0
3,375
8,709
2,918
0
1,413
7,296
0
51,098
W
Cabrakan
6,978
893
781
3,453
8,416
8,153
0
1,757
6,659
37,249
0
L
Hachiman
canyakan69
Hachiman
3,830
2,068
0
1,307
9,639
2,586
0
6,333
3,172
0
26,212
L
Amaterasu
iconicsDEADSHOT
Amaterasu
1,795
562
0
821
9,603
5,463
360
3,285
5,932
0
30,110
L
Awilix
oGaaIRa
Awilix
4,772
2,175
0
2,510
10,144
3,046
0
5,708
4,243
0
29,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,559
Gold Earned
44,667
297
Minions Killed
492
0
Camps Cleared
0
1,529,125
Distance Traveled
1,644,398
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,615
601
116
7
0
348,682
2
L
Nox
7,756
485
87
5
0
314,003
6
W
Hades
9,514
595
111
7
0
319,719
3
L
Ymir
6,487
405
30
2
0
302,686
4
W
Sol
8,490
531
123
8
0
312,175
1
W
Loki
8,393
525
98
6
0
351,723
4
W
Cabrakan
8,655
541
44
3
0
312,099
5
L
Hachiman
6,321
395
54
3
0
298,941
5
L
Amaterasu
7,195
450
67
4
0
297,797
3
L
Awilix
6,800
425
59
4
0
315,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role