Player Matchup

Arachne
Arachne
Adrenalin92
Arachne
Level 50
God Stats
6W - 2L
1,637 SR
Queue Stats
73W - 89L
1,371 Elo+
Solo
Merlin
Merlin
Kernelll
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,522 Elo+
Solo
Hera
Hera
VinniVici
Hera
Level 108
God Stats
0W - 1L
1,556 SR
Queue Stats
47W - 45L
1,468 Elo+
Solo
Yemoja
Yemoja
xTF_UNDISPUTED
Yemoja
Level 68
God Stats
1W - 4L
1,494 SR
Queue Stats
250W - 267L
1,493 Elo+
Solo
Bellona
Bellona
x_Red-Scientist_
Bellona
Level 103
God Stats
3W - 5L
1,428 SR
Queue Stats
162W - 165L
1,483 Elo+
Solo
Team Averages
Level 80
1,523 SR
1,468 Elo+

VS

Team Averages
Level 69
1,468 SR
1,531 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Clayz10
Kukulkan
Level 85
God Stats
2W - 3L
1,408 SR
Queue Stats
8W - 6L
1,731 Elo+
Solo
Cthulhu
Cthulhu
INSANEx708
Cthulhu
Level 68
God Stats
3W - 5L
1,376 SR
Queue Stats
132W - 144L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
RJ_scorpion
Nu Wa
Level 68
God Stats
25W - 20L
1,557 SR
Queue Stats
268W - 282L
1,452 Elo+
Solo
Skadi
Skadi
snakeeye0808
Skadi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adrenalin92
Arachne
12
1 / 0 / 1
6,753
965
5,018
8,046
2,628
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Kernelll
Merlin
11
0 / 1 / 0
5,914
845
911
2,203
711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
12
0 / 2 / 0
6,457
922
2,532
4,206
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 4 / 1
6,976
997
3,999
8,259
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 1
7,477
1,068
9,103
11,434
7,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

300

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 0 / 9
6,814
973
5,950
5,659
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Clayz10
Kukulkan
13
2 / 1 / 7
7,730
1,104
4,564
3,609
1,439
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
INSANEx708
Cthulhu
13
2 / 0 / 6
6,937
991
6,570
7,279
5,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 0 / 5
7,222
1,032
6,748
2,565
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 6
7,253
1,036
5,976
4,139
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
10
10
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
9
5.5
L
Arachne
Adrenalin92
Arachne
1
0
1
1.5
W
Kukulkan
Clayz10
Kukulkan
2
1
7
5.5
W
Cthulhu
INSANEx708
Cthulhu
2
0
6
5
L
Merlin
Kernelll
Merlin
0
1
0
0
W
3
0
5
5.5
L
Hera
0
2
0
0
W
2
1
6
5
L
0
4
1
0.13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
29,808
34,148
Taken
23,251
19,437
Mitigated
13,484
6,245
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,950
1,070
0
1,292
5,659
4,018
0
1,659
3,920
3,297
5,520
L
Arachne
Adrenalin92
Arachne
5,018
3,707
0
1,905
8,046
2,628
0
3,447
4,310
0
13,117
W
Kukulkan
Clayz10
Kukulkan
4,564
398
0
0
3,609
1,439
0
872
2,737
37,881
0
W
Cthulhu
INSANEx708
Cthulhu
6,570
511
241
1,240
7,279
5,618
0
2,238
5,009
12,224
0
L
Merlin
Kernelll
Merlin
911
80
0
0
2,203
711
0
1,368
747
7,345
0
W
6,748
1,351
161
218
2,565
867
0
988
1,525
17,257
0
L
Hera
2,532
595
0
20
4,206
1,298
0
2,570
1,501
21,854
0
W
5,976
2,070
0
184
4,139
1,542
0
1,521
2,618
0
13,786
L
3,999
867
1,415
1,025
8,259
7,360
0
4,908
3,035
12,929
0
L
9,103
2,337
887
993
11,434
7,440
0
6,456
4,633
0
25,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,577
Gold Earned
35,956
144
Minions Killed
165
4
Camps Cleared
5
561,584
Distance Traveled
671,226
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,814
973
11
2
0
139,586
2
L
Arachne
6,753
965
21
3
2
146,420
0
W
Kukulkan
7,730
1,104
82
12
1
129,512
0
W
Cthulhu
6,937
991
22
3
0
135,849
0
L
Merlin
5,914
845
11
2
0
50,124
0
W
Nu Wa
7,222
1,032
28
4
1
135,235
0
L
Hera
6,457
922
60
9
1
110,439
0
W
Skadi
7,253
1,036
22
3
3
131,044
0
L
Yemoja
6,976
997
9
1
0
118,702
1
L
Bellona
7,477
1,068
43
6
1
135,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role