Player Matchup

Medusa
Medusa
Gold III
DDHVTTTaylor777
Medusa
Gold III
Level 106
God Stats
13W - 9L
1,701 SR
Queue Stats
223W - 223L
1,532 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
Dimko__95
Sylvanus
Gold IV
Level 107
God Stats
3W - 4L
1,326 SR
Queue Stats
288W - 291L
1,426 MMR
Solo
Kukulkan
Kukulkan
Gold II
StefEnti
Kukulkan
Gold II
Level 149
God Stats
29W - 27L
1,563 SR
Queue Stats
384W - 384L
1,470 MMR
Solo
Awilix
Awilix
Gold V
ToXiCNiNjAKiD9
Awilix
Gold V
Level 114
God Stats
3W - 2L
1,561 SR
Queue Stats
200W - 202L
1,299 MMR
Party 2
Tyr
Tyr
Silver II
Turkeybird04
Tyr
Silver II
Level 68
God Stats
1W - 0L
1,631 SR
Queue Stats
7W - 9L
1,437 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,557 SR
1,433 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,548 SR
1,432 MMR
Cu Chulainn
Cu Chulainn
Gold V
BeiBi_Asel
Cu Chulainn
Gold V
Level 105
God Stats
0W - 2L
1,538 SR
Queue Stats
12W - 12L
1,479 MMR
Party 1
Izanami
Izanami
Silver II
ViroxWariorHD
Izanami
Silver II
Level 86
God Stats
2W - 1L
1,644 SR
Queue Stats
26W - 37L
1,355 MMR
Solo
Loki
Loki
Gold IV
Wannabuyapplepie
Loki
Gold IV
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
225W - 230L
1,489 MMR
Solo
Nu Wa
Nu Wa
Gold IV
iSecret__Shadows
Nu Wa
Gold IV
Level 160
God Stats
11W - 14L
1,485 SR
Queue Stats
399W - 417L
1,490 MMR
Solo
Khepri
Khepri
Silver I
meizum68
Khepri
Silver I
Level 62
God Stats
3W - 2L
1,574 SR
Queue Stats
12W - 17L
1,344 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,080
553
6,371
5,580
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Dimko__95
Sylvanus
10
1 / 2 / 6
6,049
550
3,982
8,618
3,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
StefEnti
Kukulkan
11
2 / 0 / 4
6,545
595
5,107
2,341
739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
4 / 2 / 1
5,772
525
1,926
6,559
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 0
6,423
584
4,838
9,774
5,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GebKaliBastet

VS

Bans
NikeAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BeiBi_Asel
Cu Chulainn
11
0 / 1 / 0
6,197
563
5,719
7,574
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
10
1 / 1 / 0
6,040
549
6,289
5,482
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 1
6,322
575
3,418
6,149
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
5,345
486
1,623
4,203
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
meizum68
Khepri
7
0 / 3 / 2
4,933
448
1,842
8,061
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
4
4
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BeiBi_Asel
Cu Chulainn
0
1
0
0
W
2
0
1
2.5
W
Sylvanus
Dimko__95
Sylvanus
1
2
6
2
W
Kukulkan
StefEnti
Kukulkan
2
0
4
4
W
4
2
1
2.25
W
1
0
0
1
L
Izanami
1
1
0
1
L
2
2
1
1.25
L
1
3
1
0.5
L
Khepri
meizum68
Khepri
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,224
Damage
18,891
32,872
Taken
31,469
13,545
Mitigated
11,915
13,793
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BeiBi_Asel
Cu Chulainn
5,719
873
0
2,169
7,574
4,196
0
1,473
6,101
0
43,396
W
6,371
3,436
0
1,708
5,580
1,569
0
896
4,674
0
43,527
W
Sylvanus
Dimko__95
Sylvanus
3,982
1,104
1,757
3,447
8,618
3,985
87
1,055
7,553
12,468
0
W
Kukulkan
StefEnti
Kukulkan
5,107
444
0
629
2,341
739
292
781
1,502
48,196
0
W
1,926
706
0
1,706
6,559
1,822
0
480
6,011
0
23,825
W
4,838
336
0
4,546
9,774
5,430
0
97
8,951
6,922
38,176
L
Izanami
6,289
4,134
0
1,329
5,482
1,069
0
1,202
4,280
0
45,346
L
3,418
605
0
2,234
6,149
1,673
0
2,123
4,026
0
37,557
L
1,623
520
0
724
4,203
1,132
117
2,420
1,783
22,641
0
L
Khepri
meizum68
Khepri
1,842
113
203
1,862
8,061
3,845
0
2,876
5,185
8,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,869
Gold Earned
28,837
361
Minions Killed
352
0
Camps Cleared
0
1,079,077
Distance Traveled
1,012,926
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,197
563
95
9
0
209,327
3
W
Medusa
6,080
553
86
8
0
197,700
1
W
Sylvanus
6,049
550
19
2
0
198,970
4
W
Kukulkan
6,545
595
100
9
0
206,616
6
W
Awilix
5,772
525
55
5
0
249,762
2
W
Tyr
6,423
584
101
9
0
226,029
2
L
Izanami
6,040
549
102
9
0
185,142
2
L
Loki
6,322
575
84
8
0
233,678
3
L
Nu Wa
5,345
486
61
6
0
170,797
4
L
Khepri
4,933
448
10
1
0
213,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role