Player Matchup

Amaterasu
Amaterasu
DTSaiyajin
Amaterasu
Level 32
God Stats
8W - 5L
1,590 SR
Queue Stats
61W - 51L
1,532 Elo+
Party 2
Baba Yaga
Baba Yaga
DTWraith
Baba Yaga
Level 65
God Stats
2W - 3L
1,198 SR
Queue Stats
94W - 79L
1,531 Elo+
Party 2
Geb
Geb
KManT023
Geb
Level 28
God Stats
8W - 5L
1,642 SR
Queue Stats
59W - 56L
1,511 Elo+
Party 2
Neith
Neith
KittiesGoRawr
Neith
Level 58
God Stats
4W - 3L
1,494 SR
Queue Stats
93W - 89L
1,561 Elo+
Party 2
Erlang Shen
Erlang Shen
Sqwumble
Erlang Shen
Level 66
God Stats
17W - 13L
1,642 SR
Queue Stats
136W - 113L
1,572 Elo+
Party 2
Team Averages
Level 50
1,513 SR
1,541 Elo+

VS

Team Averages
Level 64
1,560 SR
1,482 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Guziio
Danzaburou
Level 62
God Stats
57W - 45L
1,518 SR
Queue Stats
327W - 319L
1,508 Elo+
Party 1
Fenrir
Fenrir
LRP 20XX
Fenrir
Level 85
God Stats
5W - 2L
1,913 SR
Queue Stats
327W - 329L
1,471 Elo+
Party 1
King Arthur
King Arthur
Nomzz47
King Arthur
Level 103
God Stats
10W - 5L
1,691 SR
Queue Stats
447W - 428L
1,496 Elo+
Party 1
Yemoja
Yemoja
SpeedRacerGTR500
Yemoja
Level 41
God Stats
0W - 4L
1,180 SR
Queue Stats
66W - 57L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DTSaiyajin
Amaterasu
10
0 / 2 / 4
5,596
509
3,970
7,457
5,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
DTWraith
Baba Yaga
11
0 / 1 / 2
6,265
570
4,501
4,193
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 3 / 3
5,568
506
3,005
12,434
4,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 6
5,277
480
7,996
8,078
1,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Sqwumble
Erlang Shen
12
11 / 2 / 1
7,732
703
6,896
9,311
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 2 / 3
6,173
561
1,929
5,588
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Guziio
Danzaburou
9
3 / 2 / 0
5,641
513
9,003
7,551
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
LRP 20XX
Fenrir
11
4 / 3 / 0
6,869
624
3,768
8,399
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Nomzz47
King Arthur
11
2 / 3 / 0
6,407
582
4,484
8,788
4,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 4
5,556
505
4,182
7,785
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
9
9
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
3
0.75
W
Amaterasu
DTSaiyajin
Amaterasu
0
2
4
1
W
Baba Yaga
DTWraith
Baba Yaga
0
1
2
1
L
Danzaburou
Guziio
Danzaburou
3
2
0
1.5
W
1
3
3
0.83
W
0
1
6
3
L
Fenrir
LRP 20XX
Fenrir
4
3
0
1.33
L
King Arthur
Nomzz47
King Arthur
2
3
0
0.67
L
0
2
4
1
W
Erlang Shen
Sqwumble
Erlang Shen
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,368
Damage
23,366
41,473
Taken
38,111
16,048
Mitigated
15,410
17,940
Healing
14,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,929
327
0
1,861
5,588
3,356
0
2,233
3,015
31,818
0
W
Amaterasu
DTSaiyajin
Amaterasu
3,970
1,711
0
2,994
7,457
5,039
256
0
6,978
0
22,223
W
Baba Yaga
DTWraith
Baba Yaga
4,501
163
33
2,220
4,193
1,464
654
735
3,458
33,844
0
L
Danzaburou
Guziio
Danzaburou
9,003
4,721
0
3,046
7,551
1,812
153
1,435
6,094
0
36,028
W
3,005
103
1,395
3,975
12,434
4,183
0
2,533
9,901
10,122
0
W
7,996
3,579
0
3,087
8,078
1,770
0
2,037
6,041
0
27,693
L
Fenrir
LRP 20XX
Fenrir
3,768
789
0
3,717
8,399
2,247
0
1,308
6,995
0
23,416
L
King Arthur
Nomzz47
King Arthur
4,484
733
0
2,098
8,788
4,362
0
0
8,423
0
35,038
L
4,182
1,074
966
2,520
7,785
3,633
25
2,040
5,679
16,529
0
W
Erlang Shen
Sqwumble
Erlang Shen
6,896
3,999
0
4,236
9,311
3,592
0
973
8,273
0
36,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
30,646
240
Minions Killed
312
0
Camps Cleared
0
1,028,290
Distance Traveled
1,039,892
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,173
561
84
8
0
209,959
2
W
Amaterasu
5,596
509
44
4
0
186,018
0
W
Baba Yaga
6,265
570
67
6
0
195,054
2
L
Danzaburou
5,641
513
66
6
0
195,415
3
W
Geb
5,568
506
18
2
0
217,591
1
W
Neith
5,277
480
44
4
0
183,433
2
L
Fenrir
6,869
624
56
5
0
241,720
1
L
King Arthur
6,407
582
76
7
0
205,386
5
L
Yemoja
5,556
505
30
3
0
187,412
2
W
Erlang Shen
7,732
703
67
6
0
246,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role