Player Matchup

Ah Muzen Cab
Ah Muzen Cab
El Prrrrimo 318
Ah Muzen Cab
Level 108
God Stats
6W - 6L
1,508 SR
Queue Stats
336W - 284L
1,480 Elo+
Party 1
Scylla
Scylla
El Sopas69
Scylla
Level 68
God Stats
1W - 0L
1,171 SR
Queue Stats
31W - 9L
1,656 Elo+
Party 1
Cerberus
Cerberus
FRANSISQUITO
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 67
1,393 SR
1,545 Elo+

VS

Team Averages
Level 41
1,586 SR
1,534 Elo+
Poseidon
Poseidon
 
Poseidon
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
EL3V8BE3RUS
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 55L
1,550 Elo+
Party 2
Jing Wei
Jing Wei
YourFavSmurf250
Jing Wei
Level 51
God Stats
0W - 1L
1,758 SR
Queue Stats
150W - 96L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
El Prrrrimo 318
Ah Muzen Cab
15
17 / 2 / 2
10,508
955
18,369
10,978
3,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
El Sopas69
Scylla
12
3 / 6 / 10
8,569
779
8,970
9,288
2,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
FRANSISQUITO
Cerberus
11
0 / 5 / 12
7,834
712
2,793
10,392
8,692
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
5 / 5 / 5
8,513
774
9,260
8,259
2,700
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 9
7,441
676
4,829
14,094
11,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
13
7 / 9 / 5
9,450
859
12,688
14,539
4,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
20
Kills
13
13
Deaths
20
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
5
5
1.5
L
1
6
9
0.92
W
Ah Muzen Cab
El Prrrrimo 318
Ah Muzen Cab
17
2
2
9
W
Scylla
El Sopas69
Scylla
3
6
10
1.33
W
Cerberus
FRANSISQUITO
Cerberus
0
5
12
1.2
L
Jing Wei
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,132
Damage
26,777
30,658
Taken
36,892
14,266
Mitigated
19,031
6,921
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,260
966
926
1,048
8,259
2,700
142
2,427
5,832
23,147
0
L
4,829
1,049
569
2,572
14,094
11,935
0
2,726
11,368
0
12,265
W
Ah Muzen Cab
El Prrrrimo 318
Ah Muzen Cab
18,369
8,298
575
3,188
10,978
3,449
1,078
4,243
6,433
0
40,288
W
Scylla
El Sopas69
Scylla
8,970
502
438
988
9,288
2,125
329
1,605
7,483
18,209
0
W
Cerberus
FRANSISQUITO
Cerberus
2,793
237
313
1,419
10,392
8,692
130
2,647
7,482
8,105
0
L
Jing Wei
12,688
9,629
606
2,428
14,539
4,396
280
6,821
7,718
0
35,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
25,404
98
Minions Killed
123
1
Camps Cleared
5
576,521
Distance Traveled
544,590
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,513
774
50
5
0
175,465
2
L
Chaac
7,441
676
20
2
0
180,040
1
W
Ah Muzen Cab
10,508
955
57
5
0
204,734
2
W
Scylla
8,569
779
25
2
1
184,303
0
W
Cerberus
7,834
712
16
1
0
187,484
0
L
Jing Wei
9,450
859
53
5
5
189,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role