Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JbOaEbYe
Morgan Le Fay
Level 159
God Stats
4W - 5L
1,346 SR
Queue Stats
594W - 591L
1,556 Elo+
Solo
Ah Puch
Ah Puch
Leenol
Ah Puch
Level 155
God Stats
17W - 13L
1,558 SR
Queue Stats
480W - 492L
1,567 Elo+
Solo
Hercules
Hercules
damianosus
Hercules
Level 138
God Stats
5W - 3L
1,498 SR
Queue Stats
337W - 357L
1,534 Elo+
Solo
Hel
Hel
koViec
Hel
Level 146
God Stats
3W - 6L
1,507 SR
Queue Stats
194W - 189L
1,517 Elo+
Solo
Team Averages
Level 146
1,482 SR
1,535 Elo+

VS

Team Averages
Level 133
1,409 SR
1,588 Elo+
Awilix
Awilix
B0NeSy
Awilix
Level 146
God Stats
11W - 25L
1,335 SR
Queue Stats
492W - 492L
1,639 Elo+
Party 2
Hel
Hel
Gr8Climax
Hel
Level 105
God Stats
1W - 7L
1,242 SR
Queue Stats
131W - 130L
1,562 Elo+
Party 2
Bacchus
Bacchus
Victhor33
Bacchus
Level 129
God Stats
0W - 2L
1,425 SR
Queue Stats
41W - 34L
1,558 Elo+
Party 1
Anhur
Anhur
jongehond
Anhur
Level 157
God Stats
6W - 7L
1,468 SR
Queue Stats
533W - 530L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
lait2vaches
Gilgamesh
Level 129
God Stats
0W - 1L
1,576 SR
Queue Stats
41W - 35L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 4 / 11
9,920
827
14,006
14,441
6,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
JbOaEbYe
Morgan Le Fay
16
5 / 1 / 12
9,932
828
18,243
11,067
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Leenol
Ah Puch
18
6 / 1 / 14
10,923
910
21,485
12,351
6,843
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
damianosus
Hercules
15
0 / 3 / 16
9,430
786
8,772
27,461
34,635
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
koViec
Hel
17
5 / 3 / 13
10,052
838
10,927
15,039
8,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
B0NeSy
Awilix
15
2 / 5 / 7
8,835
736
9,697
14,925
6,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

16
4 / 3 / 4
9,689
807
8,670
11,998
5,539
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
Victhor33
Bacchus
16
3 / 3 / 5
9,495
791
10,636
15,949
19,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
jongehond
Anhur
15
3 / 6 / 7
9,257
771
11,236
14,901
6,425
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Gilgamesh
lait2vaches
Gilgamesh
15
0 / 5 / 10
8,691
724
16,389
22,801
22,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
22
Kills
12
12
Deaths
22
66
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
4
11
2.88
L
Awilix
B0NeSy
Awilix
2
5
7
1.1
L
4
3
4
2
W
Morgan Le Fay
JbOaEbYe
Morgan Le Fay
5
1
12
11
W
Ah Puch
Leenol
Ah Puch
6
1
14
13
L
Bacchus
Victhor33
Bacchus
3
3
5
1.83
W
Hercules
damianosus
Hercules
0
3
16
2.67
L
Anhur
jongehond
Anhur
3
6
7
1.08
W
Hel
koViec
Hel
5
3
13
3.83
L
Gilgamesh
lait2vaches
Gilgamesh
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,433
Damage
56,628
80,359
Taken
80,574
63,843
Mitigated
59,957
44,312
Healing
29,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,006
5,195
753
2,078
14,441
6,970
1,627
2,959
11,243
0
28,426
L
Awilix
B0NeSy
Awilix
9,697
2,936
1,288
1,468
14,925
6,421
493
9,547
5,378
0
18,315
L
8,670
391
13,269
5,247
11,998
5,539
945
7,075
4,923
29,754
0
W
Morgan Le Fay
JbOaEbYe
Morgan Le Fay
18,243
1,833
985
1,233
11,067
6,396
1,747
3,422
7,370
28,618
0
W
Ah Puch
Leenol
Ah Puch
21,485
623
1,705
3,576
12,351
6,843
1,070
3,182
9,015
49,068
0
L
Bacchus
Victhor33
Bacchus
10,636
518
398
1,683
15,949
19,254
391
11,413
4,536
18,086
0
W
Hercules
damianosus
Hercules
8,772
2,526
1,546
8,617
27,461
34,635
609
6,411
20,734
1,186
13,338
L
Anhur
jongehond
Anhur
11,236
3,948
655
1,339
14,901
6,425
1,319
9,098
5,803
0
19,407
W
Hel
koViec
Hel
10,927
1,012
15,681
8,138
15,039
8,999
792
3,332
11,595
20,314
0
L
Gilgamesh
lait2vaches
Gilgamesh
16,389
2,443
299
4,216
22,801
22,318
371
13,965
8,836
0
24,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,257
Gold Earned
45,967
124
Minions Killed
129
0
Camps Cleared
0
1,252,243
Distance Traveled
1,204,334
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,920
827
19
2
0
219,970
1
L
Awilix
8,835
736
20
2
0
256,016
0
L
Hel
9,689
807
60
5
0
236,100
0
W
Morgan Le Fay
9,932
828
20
2
0
258,252
5
W
Ah Puch
10,923
910
52
4
0
253,080
5
L
Bacchus
9,495
791
11
1
0
246,314
2
W
Hercules
9,430
786
17
1
0
255,646
5
L
Anhur
9,257
771
20
2
0
215,197
0
W
Hel
10,052
838
16
1
0
265,295
0
L
Gilgamesh
8,691
724
18
2
0
250,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role