Player Matchup

Hel
Hel
ArbyDevour
Hel
Level 145
God Stats
3W - 7L
1,425 SR
Queue Stats
174W - 194L
1,482 Elo+
Party 1
Cerberus
Cerberus
ChedderGibb
Cerberus
Level 45
God Stats
2W - 9L
1,390 SR
Queue Stats
113W - 129L
1,431 Elo+
Solo
Nemesis
Nemesis
CosmicMedic666
Nemesis
Level 72
God Stats
3W - 1L
1,408 SR
Queue Stats
69W - 77L
1,463 Elo+
Party 1
Izanami
Izanami
SchedNation21
Izanami
Level 24
God Stats
3W - 2L
1,577 SR
Queue Stats
17W - 35L
1,314 Elo+
Party 1
Mulan
Mulan
rubenalex0617
Mulan
Level 48
God Stats
1W - 5L
1,185 SR
Queue Stats
37W - 38L
1,444 Elo+
Solo
Team Averages
Level 67
1,397 SR
1,427 Elo+

VS

Team Averages
Level 102
1,617 SR
1,445 Elo+
Susano
Susano
 
Susano
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
COMBATMUSHROOMS
Cerberus
Level 78
God Stats
5W - 5L
1,553 SR
Queue Stats
71W - 106L
1,395 Elo+
Party 2
Sun Wukong
Sun Wukong
KKrimzon
Sun Wukong
Level 43
God Stats
4W - 3L
1,760 SR
Queue Stats
58W - 70L
1,433 Elo+
Party 2
Baba Yaga
Baba Yaga
ShaClayClay
Baba Yaga
Level 124
God Stats
1W - 1L
1,676 SR
Queue Stats
288W - 282L
1,427 Elo+
Party 2
Medusa
Medusa
SuPerBredSTX
Medusa
Level 140
God Stats
2W - 2L
1,597 SR
Queue Stats
109W - 102L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,857
462
5,562
13,471
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
ChedderGibb
Cerberus
11
1 / 7 / 0
7,900
465
4,885
17,229
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 3
6,955
409
5,386
12,174
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
10
1 / 8 / 0
6,984
411
5,792
12,391
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 6 / 0
8,526
502
8,868
14,689
7,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
11 / 1 / 12
9,896
582
15,684
9,190
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
13
0 / 2 / 9
8,605
506
4,936
12,034
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
KKrimzon
Sun Wukong
14
3 / 2 / 4
8,931
525
5,089
13,618
8,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
ShaClayClay
Baba Yaga
16
16 / 1 / 8
11,274
663
14,029
9,319
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
15
4 / 1 / 7
9,216
542
9,757
9,754
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
7
Kills
34
35
Deaths
7
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
11
1
12
17
L
2
8
1
0.31
W
Cerberus
0
2
9
2.25
L
Cerberus
ChedderGibb
Cerberus
1
7
0
0.14
L
0
6
3
0.25
W
Sun Wukong
KKrimzon
Sun Wukong
3
2
4
2.5
L
Izanami
1
8
0
0.13
W
Baba Yaga
ShaClayClay
Baba Yaga
16
1
8
20
W
Medusa
4
1
7
7.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,493
Damage
49,495
69,954
Taken
53,915
31,144
Mitigated
28,300
16,981
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
15,684
3,298
0
1,472
9,190
3,272
1,031
2,152
6,958
0
46,605
L
5,562
256
546
5,945
13,471
3,740
699
3,164
10,196
39,661
0
W
Cerberus
4,936
22
491
5,394
12,034
9,630
379
2,453
9,456
34,429
0
L
Cerberus
ChedderGibb
Cerberus
4,885
243
0
3,181
17,229
12,154
90
4,597
12,632
30,505
0
L
5,386
1,722
0
2,247
12,174
4,165
0
3,407
8,685
0
32,982
W
Sun Wukong
KKrimzon
Sun Wukong
5,089
1,090
0
2,970
13,618
8,378
0
1,106
12,156
1,266
44,965
L
Izanami
5,792
3,194
0
1,890
12,391
3,729
628
3,180
9,211
0
44,114
W
Baba Yaga
ShaClayClay
Baba Yaga
14,029
692
158
2,162
9,319
3,638
3,372
2,849
6,428
56,931
0
W
Medusa
9,757
3,673
0
3,825
9,754
3,382
1,518
1,887
7,777
0
67,853
L
8,868
1,539
0
3,172
14,689
7,356
435
4,790
9,571
0
49,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,222
Gold Earned
47,922
378
Minions Killed
462
0
Camps Cleared
0
1,431,802
Distance Traveled
1,664,903
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,896
582
63
4
0
373,102
4
L
Hel
7,857
462
75
4
0
303,163
0
W
Cerberus
8,605
506
89
5
0
325,116
0
L
Cerberus
7,900
465
63
4
0
283,934
2
L
Nemesis
6,955
409
47
3
0
316,309
0
W
Sun Wukong
8,931
525
89
5
0
331,481
2
L
Izanami
6,984
411
91
5
0
265,005
1
W
Baba Yaga
11,274
663
109
6
0
326,805
1
W
Medusa
9,216
542
112
7
0
308,399
3
L
Mulan
8,526
502
102
6
0
263,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role