Player Matchup

Mulan
Mulan
DerFaustfister
Mulan
Level 66
God Stats
1W - 1L
1,731 SR
Queue Stats
35W - 36L
1,545 Elo+
Party 1
Medusa
Medusa
R4SLounashi
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 1
Tsukuyomi
Tsukuyomi
R4SRaptile
Tsukuyomi
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Khepri
Khepri
R4SUr1nst1nkt
Khepri
Level 28
God Stats
1W - 2L
1,197 SR
Queue Stats
5W - 8L
1,310 Elo+
Party 1
Discordia
Discordia
R4SVenisha
Discordia
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,252 Elo+
Party 1
Team Averages
Level 30
1,486 SR
1,350 Elo+

VS

Team Averages
Level 50
1,347 SR
1,435 Elo+
Medusa
Medusa
CarryKidYourWelc
Medusa
Level 17
God Stats
4W - 1L
1,261 SR
Queue Stats
13W - 17L
1,446 Elo+
Party 2
Olorun
Olorun
DariusPi
Olorun
Level 64
God Stats
4W - 6L
1,335 SR
Queue Stats
71W - 72L
1,469 Elo+
Solo
Mulan
Mulan
HyperStream
Mulan
Level 47
God Stats
7W - 8L
1,428 SR
Queue Stats
62W - 77L
1,392 Elo+
Party 3
Ares
Ares
MINIROGUE1
Ares
Level 32
God Stats
4W - 4L
1,429 SR
Queue Stats
63W - 74L
1,416 Elo+
Party 3
Mercury
Mercury
richrichard6390
Mercury
Level 88
God Stats
5W - 10L
1,282 SR
Queue Stats
341W - 414L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,429
543
6,487
9,076
4,784
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
7
0 / 7 / 1
4,448
445
3,083
6,719
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
R4SRaptile
Tsukuyomi
10
3 / 3 / 0
5,878
588
4,396
7,548
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 6 / 1
4,681
468
1,951
9,606
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
R4SVenisha
Discordia
8
1 / 3 / 3
5,123
512
1,908
3,312
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 5
6,901
690
8,684
6,233
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
DariusPi
Olorun
10
2 / 3 / 5
5,949
595
5,959
6,007
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 4
6,817
682
8,109
8,091
4,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 0 / 11
5,668
567
3,371
6,325
5,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 1 / 1
7,121
712
2,605
5,519
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
23
23
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Olorun
DariusPi
Olorun
2
3
5
1.5
L
1
4
1
0.38
W
4
1
4
6
W
2
0
11
7.5
L
Medusa
0
7
1
0.07
L
Tsukuyomi
R4SRaptile
Tsukuyomi
3
3
0
1
L
0
6
1
0.08
L
Discordia
R4SVenisha
Discordia
1
3
3
0.83
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,825
Damage
28,728
36,261
Taken
32,175
13,775
Mitigated
16,078
6,871
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,684
5,228
0
2,847
6,233
2,084
0
1,331
4,902
0
36,767
W
Olorun
DariusPi
Olorun
5,959
2,098
85
1,961
6,007
2,233
1,343
799
4,852
27,955
0
L
6,487
1,296
0
2,200
9,076
4,784
0
921
7,640
0
28,155
W
8,109
1,765
0
4,704
8,091
4,883
410
0
7,721
0
30,374
W
3,371
366
0
1,282
6,325
5,307
211
1,213
4,987
13,096
0
L
Medusa
3,083
1,205
0
295
6,719
1,345
0
2,442
4,122
0
13,552
L
Tsukuyomi
R4SRaptile
Tsukuyomi
4,396
1,314
0
2,952
7,548
2,160
0
1,922
5,448
0
32,661
L
1,951
463
0
1,174
9,606
4,562
0
1,904
7,609
12,191
0
L
Discordia
R4SVenisha
Discordia
1,908
215
0
250
3,312
924
0
1,769
1,436
12,338
0
W
2,605
923
0
250
5,519
1,571
0
217
5,192
0
45,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,559
Gold Earned
32,456
201
Minions Killed
286
0
Camps Cleared
0
930,266
Distance Traveled
994,163
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,901
690
63
6
0
185,853
0
W
Olorun
5,949
595
46
5
0
175,017
3
L
Mulan
5,429
543
61
6
0
190,788
4
W
Mulan
6,817
682
68
7
0
211,411
2
W
Ares
5,668
567
24
2
0
206,118
2
L
Medusa
4,448
445
28
3
0
178,558
0
L
Tsukuyomi
5,878
588
76
8
0
232,640
3
L
Khepri
4,681
468
11
1
0
171,755
2
L
Discordia
5,123
512
25
3
0
156,525
4
W
Mercury
7,121
712
85
9
0
215,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role