Player Matchup

Geb
Geb
MeatPotter
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 126L
1,508 Elo+
Solo
Aphrodite
Aphrodite
Shogun Jacq
Aphrodite
Level 146
God Stats
0W - 1L
1,609 SR
Queue Stats
51W - 44L
1,438 Elo+
Party 3
Anubis
Anubis
UNH34RD AT0M
Anubis
Level 125
God Stats
2W - 7L
1,393 SR
Queue Stats
322W - 348L
1,517 Elo+
Solo
Ganesha
Ganesha
jamurii
Ganesha
Level 106
God Stats
0W - 1L
1,346 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 3
Hachiman
Hachiman
rafa1513
Hachiman
Level 142
God Stats
0W - 2L
1,308 SR
Queue Stats
40W - 40L
1,490 Elo+
Party 3
Team Averages
Level 130
1,431 SR
1,454 Elo+

VS

Team Averages
Level 84
1,515 SR
1,506 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ImBanman
Yemoja
Level 84
God Stats
4W - 5L
1,448 SR
Queue Stats
209W - 206L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThatGoldenBear
Morgan Le Fay
Level 132
God Stats
4W - 3L
1,362 SR
Queue Stats
400W - 412L
1,508 Elo+
Party 1
Hades
Hades
Twistymonk77
Hades
Level 120
God Stats
1W - 0L
1,764 SR
Queue Stats
16W - 7L
1,578 Elo+
Party 2
Erlang Shen
Erlang Shen
shivermytimber11
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 133L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,240
1,048
3,640
7,430
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Shogun Jacq
Aphrodite
7
0 / 1 / 2
4,764
953
556
2,484
2,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
10
1 / 1 / 1
5,366
1,073
4,388
3,024
1,343
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
jamurii
Ganesha
9
0 / 4 / 4
5,031
1,006
1,634
5,661
2,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
rafa1513
Hachiman
10
3 / 3 / 0
5,482
1,096
3,722
4,614
1,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 0 / 3
6,524
1,305
9,103
5,115
1,730
Yemoja
ImBanman
Yemoja
11
0 / 0 / 9
6,027
1,205
1,958
2,098
1,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
ThatGoldenBear
Morgan Le Fay
11
4 / 1 / 4
6,053
1,211
5,214
1,980
635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 7
5,501
1,100
1,941
6,477
7,221
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
shivermytimber11
Erlang Shen
9
0 / 1 / 7
5,385
1,077
2,472
4,387
2,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
10
10
Deaths
5
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
3
6.5
W
Yemoja
ImBanman
Yemoja
0
0
9
4.5
L
1
1
3
2.5
L
Aphrodite
Shogun Jacq
Aphrodite
0
1
2
1
W
Morgan Le Fay
ThatGoldenBear
Morgan Le Fay
4
1
4
6
W
1
3
7
1.5
L
Anubis
1
1
1
1.5
L
Ganesha
jamurii
Ganesha
0
4
4
0.5
L
Hachiman
rafa1513
Hachiman
3
3
0
1
W
Erlang Shen
shivermytimber11
Erlang Shen
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,940
Damage
20,688
23,213
Taken
20,057
11,183
Mitigated
13,840
7,974
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,103
5,669
445
1,474
5,115
1,730
874
2,690
2,425
0
19,932
W
Yemoja
ImBanman
Yemoja
1,958
223
3,646
941
2,098
1,600
69
1,350
748
5,447
0
L
3,640
238
321
2,245
7,430
4,360
0
2,416
5,014
6,353
0
L
Aphrodite
Shogun Jacq
Aphrodite
556
189
1,077
723
2,484
2,049
0
1,049
1,435
2,074
0
W
Morgan Le Fay
ThatGoldenBear
Morgan Le Fay
5,214
883
0
235
1,980
635
0
1,396
584
9,635
0
W
1,941
163
225
909
6,477
7,221
0
2,980
3,497
3,463
0
L
Anubis
4,388
118
0
958
3,024
1,343
0
1,666
1,358
12,290
0
L
Ganesha
jamurii
Ganesha
1,634
98
585
429
5,661
2,191
0
2,101
3,560
4,568
0
L
Hachiman
rafa1513
Hachiman
3,722
2,083
750
886
4,614
1,240
0
1,881
2,733
0
8,128
W
Erlang Shen
shivermytimber11
Erlang Shen
2,472
173
529
1,293
4,387
2,654
454
1,802
2,585
0
4,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,883
Gold Earned
29,490
44
Minions Killed
46
0
Camps Cleared
0
458,497
Distance Traveled
512,109
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,524
1,305
29
6
0
91,939
1
W
Yemoja
6,027
1,205
6
1
0
91,065
0
L
Geb
5,240
1,048
8
2
0
118,390
0
L
Aphrodite
4,764
953
4
1
0
51,897
0
W
Morgan Le Fay
6,053
1,211
4
1
0
110,100
0
W
Hades
5,501
1,100
2
0
0
104,458
0
L
Anubis
5,366
1,073
19
4
0
107,858
0
L
Ganesha
5,031
1,006
0
0
0
88,550
0
L
Hachiman
5,482
1,096
13
3
0
91,802
0
W
Erlang Shen
5,385
1,077
5
1
0
114,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role