Player Matchup

Hera
Hera
ALLSMITYTHEN
Hera
Level 49
God Stats
0W - 4L
1,464 SR
Queue Stats
9W - 38L
1,192 Elo+
Solo
Ah Puch
Ah Puch
HIEROGLIF2115
Ah Puch
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 50L
1,301 Elo+
Party 1
Artemis
Artemis
Mistrzu151
Artemis
Level 86
God Stats
5W - 4L
1,590 SR
Queue Stats
48W - 82L
1,295 Elo+
Party 1
Team Averages
Level 52
1,518 SR
1,262 Elo+

VS

Team Averages
Level 89
1,500 SR
1,500 Elo+
Bastet
Bastet
 
Bastet
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
7,343
612
3,698
9,901
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
10
0 / 6 / 1
7,036
586
9,586
10,073
2,845
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Mistrzu151
Artemis
11
1 / 7 / 1
7,935
661
7,979
13,913
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
10 / 0 / 6
10,084
840
15,647
10,636
3,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
 
Hera
13
6 / 0 / 11
9,514
793
7,115
7,787
2,452
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
 
Ares
12
5 / 2 / 12
9,350
779
6,999
15,123
9,022
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
21
22
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
0
6
13
W
Hera
 
Hera
6
0
11
11.5
W
Ares
 
Ares
5
2
12
5.5
L
1
9
1
0.17
L
Ah Puch
0
6
1
0.08
L
Artemis
Mistrzu151
Artemis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,263
Damage
29,761
33,887
Taken
33,546
8,430
Mitigated
14,573
3,667
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,647
3,877
0
2,561
10,636
3,099
340
3,103
7,127
0
45,188
W
Hera
 
Hera
7,115
1,778
928
1,253
7,787
2,452
1,451
3,236
4,477
33,371
0
W
Ares
 
Ares
6,999
738
0
2,618
15,123
9,022
479
7,369
7,452
15,790
0
L
3,698
708
11
1,320
9,901
2,410
354
4,249
5,652
11,603
0
L
Ah Puch
9,586
251
257
2,079
10,073
2,845
0
5,991
4,082
26,407
0
L
Artemis
Mistrzu151
Artemis
7,979
4,653
0
0
13,913
3,175
170
4,274
9,639
0
22,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,314
Gold Earned
28,948
89
Minions Killed
116
4
Camps Cleared
8
510,167
Distance Traveled
733,958
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,084
840
56
5
4
270,459
2
W
Hera
9,514
793
45
4
2
211,092
2
W
Ares
9,350
779
15
1
2
252,407
1
L
Hera
7,343
612
16
1
0
134,094
0
L
Ah Puch
7,036
586
30
3
0
182,814
5
L
Artemis
7,935
661
43
4
4
193,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role