Player Matchup

Kukulkan
Kukulkan
B00geyman77
Kukulkan
Level 119
God Stats
4W - 0L
1,685 SR
Queue Stats
195W - 174L
1,602 Elo+
Party 1
Cerberus
Cerberus
TheRealSnoFlake
Cerberus
Level 155
God Stats
2W - 2L
1,451 SR
Queue Stats
189W - 159L
1,632 Elo+
Party 1
Thor
Thor
plejBrian
Thor
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 26L
1,683 Elo+
Party 1
Team Averages
Level 95
1,545 SR
1,639 Elo+

VS

Team Averages
Level 78
1,495 SR
1,595 Elo+
Janus
Janus
Azaelgamer
Janus
Level 66
God Stats
6W - 11L
1,354 SR
Queue Stats
100W - 115L
1,388 Elo+
Solo
Ares
Ares
Janùs
Ares
Level 26
God Stats
3W - 2L
1,820 SR
Queue Stats
7W - 2L
1,727 Elo+
Party 2
Cupid
Cupid
Nitromersol
Cupid
Level 142
God Stats
0W - 1L
1,311 SR
Queue Stats
16W - 9L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B00geyman77
Kukulkan
12
4 / 0 / 3
7,728
773
7,061
2,796
944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
11
3 / 0 / 7
7,233
723
3,992
8,244
7,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
3 / 0 / 7
7,230
723
7,144
6,892
3,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
0 / 3 / 0
5,626
563
3,374
5,112
1,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Janùs
Ares
8
0 / 3 / 0
5,990
599
2,382
8,032
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 4 / 0
5,790
579
4,156
8,055
2,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
0
3
0
0
W
Kukulkan
B00geyman77
Kukulkan
4
0
3
5.5
L
Ares
Janùs
Ares
0
3
0
0
L
0
4
0
0
W
Cerberus
3
0
7
6.5
W
Thor
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,197
Damage
9,912
17,932
Taken
21,199
11,442
Mitigated
10,703
5,692
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,374
207
160
391
5,112
1,514
0
2,208
2,618
18,348
0
W
Kukulkan
B00geyman77
Kukulkan
7,061
305
0
835
2,796
944
456
1,073
1,723
34,280
0
L
Ares
Janùs
Ares
2,382
117
362
1,421
8,032
6,207
0
4,558
3,090
4,317
0
L
4,156
1,319
25
1,879
8,055
2,982
0
3,929
3,563
0
16,385
W
Cerberus
3,992
233
249
2,450
8,244
7,410
206
2,925
5,319
15,289
0
W
Thor
7,144
746
0
2,158
6,892
3,088
159
2,505
4,387
0
17,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,191
Gold Earned
17,406
133
Minions Killed
68
8
Camps Cleared
2
552,204
Distance Traveled
471,296
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,626
563
29
3
0
153,275
2
W
Kukulkan
7,728
773
86
9
7
185,945
3
L
Ares
5,990
599
7
1
0
161,911
3
L
Cupid
5,790
579
32
3
2
156,110
3
W
Cerberus
7,233
723
31
3
0
186,129
4
W
Thor
7,230
723
16
2
1
180,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role