Player Matchup

Baba Yaga
Baba Yaga
DaReasonWhy
Baba Yaga
Level 148
God Stats
0W - 2L
1,180 SR
Queue Stats
95W - 88L
1,484 Elo+
Party 2
Amaterasu
Amaterasu
MoetBoyZo
Amaterasu
Level 156
God Stats
1W - 1L
1,488 SR
Queue Stats
43W - 50L
1,511 Elo+
Party 2
Nemesis
Nemesis
Nekso-MH
Nemesis
Level 88
God Stats
1W - 7L
1,134 SR
Queue Stats
435W - 411L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Scabzilla
Cthulhu
Level 140
God Stats
3W - 4L
1,520 SR
Queue Stats
142W - 132L
1,500 Elo+
Party 1
Chaac
Chaac
TheRoachLord
Chaac
Level 128
God Stats
0W - 1L
1,634 SR
Queue Stats
139W - 134L
1,483 Elo+
Party 1
Team Averages
Level 132
1,391 SR
1,492 Elo+

VS

Team Averages
Level 112
1,575 SR
1,497 Elo+
Izanami
Izanami
Mysterious Skro
Izanami
Level 64
God Stats
2W - 0L
1,384 SR
Queue Stats
75W - 70L
1,461 Elo+
Party 3
Vamana
Vamana
TiptupTheTurtle
Vamana
Level 122
God Stats
2W - 0L
1,667 SR
Queue Stats
16W - 12L
1,560 Elo+
Party 3
Hades
Hades
dethwaits4no1
Hades
Level 159
God Stats
5W - 5L
1,508 SR
Queue Stats
538W - 559L
1,471 Elo+
Solo
Sobek
Sobek
marcollin
Sobek
Level 119
God Stats
5W - 1L
1,774 SR
Queue Stats
154W - 149L
1,521 Elo+
Solo
Neith
Neith
s95_javi
Neith
Level 98
God Stats
2W - 1L
1,541 SR
Queue Stats
72W - 77L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DaReasonWhy
Baba Yaga
18
5 / 3 / 7
10,087
841
17,219
11,812
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
MoetBoyZo
Amaterasu
13
1 / 4 / 9
8,859
738
6,310
15,623
6,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Nekso-MH
Nemesis
14
0 / 6 / 8
8,310
693
6,087
13,643
7,771
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Scabzilla
Cthulhu
16
3 / 4 / 7
10,123
844
14,536
13,263
8,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 3 / 5
9,579
798
13,163
12,706
5,560
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
9,970
831
9,831
10,964
4,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 2 / 14
10,480
873
10,608
16,000
11,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 4 / 13
9,807
817
12,211
13,882
8,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
marcollin
Sobek
16
3 / 4 / 13
9,820
818
7,294
19,357
20,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
s95_javi
Neith
17
7 / 2 / 12
10,462
872
19,486
10,018
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
14
Kills
20
20
Deaths
15
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
DaReasonWhy
Baba Yaga
5
3
7
2.83
L
Amaterasu
MoetBoyZo
Amaterasu
1
4
9
1.38
W
4
3
8
2.67
L
Nemesis
Nekso-MH
Nemesis
0
6
8
0.67
L
Cthulhu
Scabzilla
Cthulhu
3
4
7
1.63
L
5
3
5
2.5
W
2
2
14
4.5
W
4
4
13
2.63
W
Sobek
marcollin
Sobek
3
4
13
2.38
W
Neith
s95_javi
Neith
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,315
Damage
59,430
67,047
Taken
70,221
33,810
Mitigated
49,421
26,567
Healing
30,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
DaReasonWhy
Baba Yaga
17,219
1,821
1,429
4,220
11,812
4,722
741
4,051
7,761
41,391
0
L
Amaterasu
MoetBoyZo
Amaterasu
6,310
2,471
2,945
5,625
15,623
6,890
791
4,156
11,467
238
8,559
W
9,831
4,696
1,974
2,682
10,964
4,209
906
4,517
6,447
0
24,466
L
Nemesis
Nekso-MH
Nemesis
6,087
1,625
1,108
2,390
13,643
7,771
445
3,451
10,192
0
7,750
L
Cthulhu
Scabzilla
Cthulhu
14,536
434
1,131
1,629
13,263
8,867
0
3,578
9,685
23,719
0
L
13,163
1,533
1,614
4,476
12,706
5,560
1,735
4,269
8,437
0
26,062
W
10,608
3,354
2,340
7,075
16,000
11,219
698
7,738
8,262
0
31,028
W
12,211
953
2,743
4,426
13,882
8,595
459
5,059
8,823
22,317
0
W
Sobek
marcollin
Sobek
7,294
42
610
3,069
19,357
20,969
260
8,942
10,415
11,498
0
W
Neith
s95_javi
Neith
19,486
5,013
2,431
3,020
10,018
4,429
2,883
5,737
4,281
0
38,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,958
Gold Earned
50,539
111
Minions Killed
145
0
Camps Cleared
0
1,194,533
Distance Traveled
1,173,309
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,087
841
46
4
0
254,611
1
L
Amaterasu
8,859
738
11
1
0
195,112
4
W
Izanami
9,970
831
25
2
0
214,003
2
L
Nemesis
8,310
693
6
1
0
249,099
0
L
Cthulhu
10,123
844
18
2
0
237,703
4
L
Chaac
9,579
798
30
3
0
258,008
0
W
Vamana
10,480
873
48
4
0
268,649
1
W
Hades
9,807
817
28
2
0
232,694
1
W
Sobek
9,820
818
2
0
0
244,063
2
W
Neith
10,462
872
42
4
0
213,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role