Player Matchup

Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
JoyyFR
Arachne
Level 65
God Stats
2W - 2L
1,448 SR
Queue Stats
144W - 120L
1,505 Elo+
Party 2
Izanami
Izanami
SNIPERDOG2001
Izanami
Level 45
God Stats
8W - 3L
1,500 SR
Queue Stats
11W - 14L
1,070 Elo+
Party 1
Sobek
Sobek
Wolfystical
Sobek
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,070 Elo+
Party 1
Team Averages
Level 71
1,490 SR
1,329 Elo+

VS

Team Averages
Level 62
1,505 SR
1,345 Elo+
Ymir
Ymir
DRK_RuLaX
Ymir
Level 69
God Stats
12W - 12L
1,501 SR
Queue Stats
94W - 105L
1,380 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DavidJR_04
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,371 Elo+
Party 3
Rama
Rama
IncomingWizard4
Rama
Level 118
God Stats
3W - 3L
1,610 SR
Queue Stats
492W - 593L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
Powermaxx390
Kuzenbo
Level 91
God Stats
7W - 10L
1,412 SR
Queue Stats
109W - 125L
1,372 Elo+
Party 3
Kukulkan
Kukulkan
agente2228
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,132 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 2 / 7
8,818
551
10,608
7,646
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
 
Chaac
13
0 / 5 / 0
7,396
462
1,659
9,865
6,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
JoyyFR
Arachne
16
11 / 0 / 2
9,410
588
16,988
12,391
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
13
0 / 1 / 0
7,784
487
1,096
3,713
976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
4,619
289
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 1 / 0
7,619
476
5,115
11,348
12,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
DavidJR_04
Tsukuyomi
11
1 / 5 / 1
6,912
432
1,816
11,711
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 2 / 1
8,485
530
4,092
10,065
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Powermaxx390
Kuzenbo
13
3 / 0 / 1
8,018
501
6,984
7,158
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
agente2228
Kukulkan
10
0 / 7 / 2
6,070
379
601
8,310
2,332
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
7
8
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
7
3.75
W
Chaac
 
Chaac
0
5
0
0
L
Ymir
3
1
0
3
L
Tsukuyomi
DavidJR_04
Tsukuyomi
1
5
1
0.3
L
0
2
1
0.25
W
Arachne
JoyyFR
Arachne
11
0
2
12
L
Kuzenbo
Powermaxx390
Kuzenbo
3
0
1
3.5
W
Izanami
0
1
0
0
W
0
0
0
0
L
Kukulkan
agente2228
Kukulkan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
18,608
33,615
Taken
48,592
15,642
Mitigated
29,191
16,291
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,608
663
2,768
4,463
7,646
2,664
55
3,607
3,954
58,735
0
W
Chaac
 
Chaac
1,659
323
0
1,734
9,865
6,641
611
4,083
5,333
0
41,000
L
Ymir
5,115
1,044
88
1,721
11,348
12,004
236
4,082
7,266
30,497
0
L
Tsukuyomi
DavidJR_04
Tsukuyomi
1,816
486
0
3,047
11,711
3,517
233
1,045
10,666
0
31,671
L
4,092
2,605
0
3,447
10,065
3,328
512
701
9,364
0
57,238
W
Arachne
JoyyFR
Arachne
16,988
10,262
0
6,796
12,391
5,361
63
3,581
8,594
0
71,633
L
Kuzenbo
Powermaxx390
Kuzenbo
6,984
2,051
275
2,219
7,158
8,010
1,018
981
6,177
43,691
0
W
Izanami
1,096
608
0
530
3,713
976
0
679
3,034
0
44,076
W
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
agente2228
Kukulkan
601
82
0
217
8,310
2,332
140
3,799
4,511
14,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,027
Gold Earned
37,104
394
Minions Killed
357
0
Camps Cleared
0
1,216,829
Distance Traveled
1,429,368
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,818
551
96
6
0
322,937
2
W
Chaac
7,396
462
93
6
0
249,749
0
L
Ymir
7,619
476
56
4
0
303,609
0
L
Tsukuyomi
6,912
432
65
4
0
303,078
0
L
Rama
8,485
530
127
8
0
276,322
5
W
Arachne
9,410
588
104
7
0
379,134
5
L
Kuzenbo
8,018
501
77
5
0
285,195
4
W
Izanami
7,784
487
101
6
0
265,009
0
W
Sobek
4,619
289
0
0
0
0
0
L
Kukulkan
6,070
379
32
2
0
261,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role