Player Matchup

Artio
Artio
Masters
 
Artio
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond IV
BigDaddyTNutz
Hachiman
Diamond IV
Level 145
God Stats
8W - 11L
1,540 SR
Queue Stats
132W - 116L
2,322 MMR
Solo
Thanatos
Thanatos
Diamond II
GoingInRole
Thanatos
Diamond II
Level 121
God Stats
2W - 5L
1,527 SR
Queue Stats
122W - 99L
2,288 MMR
Solo
Nu Wa
Nu Wa
Diamond III
GrantedSun
Nu Wa
Diamond III
Level 159
God Stats
1W - 2L
1,390 SR
Queue Stats
880W - 885L
2,276 MMR
Solo
Ra
Ra
Diamond V
Kakabadze
Ra
Diamond V
Level 63
God Stats
23W - 26L
1,672 SR
Queue Stats
257W - 253L
2,204 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,526 SR
2,118 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,623 SR
2,088 MMR
Erlang Shen
Erlang Shen
Platinum I
 
Erlang Shen
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond II
FarmBoyBarry
Ullr
Diamond II
Level 69
God Stats
5W - 3L
1,927 SR
Queue Stats
56W - 28L
2,427 MMR
Party 1
Olorun
Olorun
Diamond III
Mutô
Olorun
Diamond III
Level 88
God Stats
6W - 6L
1,612 SR
Queue Stats
513W - 500L
2,070 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
NokiaArmour
Gilgamesh
Diamond III
Level 153
God Stats
11W - 13L
1,544 SR
Queue Stats
206W - 220L
2,194 MMR
Solo
Xing Tian
Xing Tian
Masters
notWarden
Xing Tian
Masters
Level 149
God Stats
5W - 7L
1,532 SR
Queue Stats
586W - 583L
2,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 8 / 2
8,587
429
6,540
23,578
26,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
BigDaddyTNutz
Hachiman
18
2 / 3 / 4
10,420
521
11,226
11,355
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
GoingInRole
Thanatos
17
6 / 4 / 1
10,405
520
10,100
13,680
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
16
1 / 5 / 3
9,615
481
16,279
11,621
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 5 / 3
10,593
530
7,730
15,354
10,514
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CamazotzMulanGebCliodhna

VS

Bans
AchillesOdinSolLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
15 / 0 / 3
12,581
629
16,847
18,217
9,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 3 / 8
11,696
585
15,644
14,362
4,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Mutô
Olorun
17
0 / 4 / 0
10,793
540
3,760
13,067
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
NokiaArmour
Gilgamesh
18
4 / 3 / 5
11,794
590
12,095
17,806
16,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
notWarden
Xing Tian
16
0 / 1 / 14
10,549
527
9,544
19,239
18,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
11
Kills
25
25
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
8
2
0.25
W
Erlang Shen
 
Erlang Shen
15
0
3
16.5
L
Hachiman
BigDaddyTNutz
Hachiman
2
3
4
1.33
W
6
3
8
3.33
L
Thanatos
GoingInRole
Thanatos
6
4
1
1.63
L
Nu Wa
1
5
3
0.5
L
1
5
3
0.5
W
Olorun
Mutô
Olorun
0
4
0
0
W
Gilgamesh
NokiaArmour
Gilgamesh
4
3
5
2.17
W
Xing Tian
notWarden
Xing Tian
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,875
Damage
57,890
75,588
Taken
82,691
50,248
Mitigated
52,472
31,733
Healing
27,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,540
634
640
5,221
23,578
26,826
40
7,058
16,325
25,138
0
W
Erlang Shen
 
Erlang Shen
16,847
8,051
0
7,122
18,217
9,176
444
5,674
12,263
0
97,888
L
Hachiman
BigDaddyTNutz
Hachiman
11,226
6,068
0
4,664
11,355
3,861
620
1,991
9,364
0
86,819
W
15,644
6,505
0
610
14,362
4,716
1,799
6,326
7,858
0
108,577
L
Thanatos
GoingInRole
Thanatos
10,100
2,519
0
13,666
13,680
5,486
0
1,345
12,203
0
61,514
L
Nu Wa
16,279
4,644
0
1,084
11,621
3,561
417
1,706
9,864
86,993
0
L
7,730
1,076
414
6,044
15,354
10,514
0
1,204
13,524
78,391
0
W
Olorun
Mutô
Olorun
3,760
1,593
741
6,453
13,067
3,624
189
3,316
9,655
88,546
0
W
Gilgamesh
NokiaArmour
Gilgamesh
12,095
3,255
0
4,660
17,806
16,337
666
6,749
10,842
0
89,489
W
Xing Tian
notWarden
Xing Tian
9,544
921
3,995
4,284
19,239
18,619
99
7,555
11,284
30,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,620
Gold Earned
57,413
642
Minions Killed
689
0
Camps Cleared
0
1,916,015
Distance Traveled
2,081,643
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,587
429
23
1
0
372,670
1
W
Erlang Shen
12,581
629
137
7
0
482,565
2
L
Hachiman
10,420
521
158
8
0
376,040
4
W
Ullr
11,696
585
189
9
0
410,271
2
L
Thanatos
10,405
520
110
6
0
446,979
1
L
Nu Wa
9,615
481
167
8
0
348,217
7
L
Ra
10,593
530
184
9
0
372,109
7
W
Olorun
10,793
540
157
8
0
351,687
10
W
Gilgamesh
11,794
590
176
9
0
411,003
2
W
Xing Tian
10,549
527
30
2
0
426,117
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role