Player Matchup

Hou Yi
Hou Yi
Diamond IV
CptDownBad
Hou Yi
Diamond IV
Level 128
God Stats
19W - 29L
1,684 SR
Queue Stats
436W - 416L
2,104 MMR
Party 3
Serqet
Serqet
Diamond IV
HeyyJush
Serqet
Diamond IV
Level 158
God Stats
34W - 34L
1,652 SR
Queue Stats
425W - 405L
2,033 MMR
Solo
Hades
Hades
Diamond V
StankyLeg6000
Hades
Diamond V
Level 129
God Stats
5W - 4L
1,744 SR
Queue Stats
359W - 344L
2,062 MMR
Solo
Nemesis
Nemesis
Platinum II
dunkelheit-xD
Nemesis
Platinum II
Level 122
God Stats
0W - 2L
1,231 SR
Queue Stats
200W - 189L
2,044 MMR
Solo
Pele
Pele
Diamond V
spacaz-
Pele
Diamond V
Level 134
God Stats
2W - 7L
1,569 SR
Queue Stats
285W - 266L
2,017 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,576 SR
2,052 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,616 SR
2,064 MMR
Ares
Ares
Diamond V
BigDaddyAJ2K
Ares
Diamond V
Level 57
God Stats
2W - 3L
1,624 SR
Queue Stats
78W - 52L
2,176 MMR
Party 1
Loki
Loki
Platinum II
LeaderofMuffin
Loki
Platinum II
Level 160
God Stats
10W - 3L
1,735 SR
Queue Stats
66W - 52L
2,029 MMR
Solo
Scylla
Scylla
Platinum III
LegacyRawr
Scylla
Platinum III
Level 156
God Stats
22W - 22L
1,589 SR
Queue Stats
211W - 191L
2,059 MMR
Party 1
Medusa
Medusa
Diamond III
SoGirthy
Medusa
Diamond III
Level 149
God Stats
2W - 3L
1,436 SR
Queue Stats
94W - 89L
2,134 MMR
Party 2
Bellona
Bellona
Diamond IV
reallyhavin500
Bellona
Diamond IV
Level 146
God Stats
158W - 91L
1,695 SR
Queue Stats
410W - 405L
1,921 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CptDownBad
Hou Yi
18
3 / 7 / 5
12,400
496
11,390
21,060
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
HeyyJush
Serqet
16
3 / 6 / 5
11,193
448
8,844
21,125
25,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 3 / 3
12,097
484
13,186
19,020
9,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
18
3 / 5 / 2
11,563
463
10,028
21,049
10,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
spacaz-
Pele
20
3 / 5 / 2
13,297
532
19,571
30,083
25,915
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bans
BastetOdinAthena

VS

Bans
GebArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 15
13,599
544
13,110
23,573
29,746
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 1 / 5
14,577
583
13,786
13,323
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
LegacyRawr
Scylla
20
5 / 1 / 11
13,565
543
17,422
10,368
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SoGirthy
Medusa
20
5 / 8 / 6
14,156
566
17,099
21,252
8,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 1 / 11
14,829
593
22,494
22,994
21,532
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
14
Kills
26
26
Deaths
14
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
7
3
15
4.83
L
Hou Yi
CptDownBad
Hou Yi
3
7
5
0.79
L
Serqet
HeyyJush
Serqet
3
6
5
0.92
W
6
1
5
8.5
W
Scylla
LegacyRawr
Scylla
5
1
11
10.5
W
Medusa
SoGirthy
Medusa
5
8
6
1
L
2
3
3
1.17
L
Nemesis
3
5
2
0.8
W
3
1
11
8.5
L
Pele
spacaz-
Pele
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,019
Damage
83,911
112,337
Taken
91,510
77,656
Mitigated
71,243
36,310
Healing
27,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,110
1,149
0
2,204
23,573
29,746
37
4,352
17,964
31,844
0
L
Hou Yi
CptDownBad
Hou Yi
11,390
5,389
0
4,676
21,060
6,475
536
4,623
16,437
0
105,958
L
Serqet
HeyyJush
Serqet
8,844
1,143
2,479
2,609
21,125
25,160
12
8,775
12,350
0
25,831
W
13,786
2,751
0
4,058
13,323
6,585
5,364
1,407
11,781
0
129,076
W
Scylla
LegacyRawr
Scylla
17,422
1,654
567
2,858
10,368
4,451
231
4,034
5,798
119,920
0
W
Medusa
SoGirthy
Medusa
17,099
10,267
0
5,151
21,252
8,929
1,580
1,717
18,790
0
112,527
L
13,186
1,159
1,008
8,682
19,020
9,845
0
7,854
11,166
110,197
0
L
Nemesis
10,028
4,606
0
5,819
21,049
10,261
0
5,645
15,404
0
96,854
W
22,494
7,717
0
12,758
22,994
21,532
565
1,848
19,781
25,458
104,925
L
Pele
spacaz-
Pele
19,571
3,609
0
11,037
30,083
25,915
0
8,366
21,717
0
99,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,550
Gold Earned
70,726
740
Minions Killed
835
0
Camps Cleared
0
2,414,759
Distance Traveled
2,457,857
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,599
544
29
1
0
504,317
11
L
Hou Yi
12,400
496
176
7
0
420,091
7
L
Serqet
11,193
448
21
1
0
469,634
17
W
Loki
14,577
583
211
8
0
570,825
6
W
Scylla
13,565
543
185
7
0
485,111
4
W
Medusa
14,156
566
172
7
0
402,376
8
L
Hades
12,097
484
220
9
0
480,661
3
L
Nemesis
11,563
463
137
5
0
525,051
2
W
Bellona
14,829
593
238
10
0
495,228
3
L
Pele
13,297
532
186
7
0
519,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role