Player Matchup

Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Fearofsorrow
Odin
Level 28
God Stats
2W - 0L
1,882 SR
Queue Stats
33W - 29L
1,437 Elo+
Party 1
Hun Batz
Hun Batz
FrasBound
Hun Batz
Level 107
God Stats
1W - 2L
1,148 SR
Queue Stats
76W - 67L
1,477 Elo+
Party 1
Rama
Rama
Slaybor
Rama
Level 114
God Stats
4W - 2L
1,493 SR
Queue Stats
98W - 85L
1,487 Elo+
Party 1
Sobek
Sobek
lynnxxie
Sobek
Level 18
God Stats
2W - 0L
1,704 SR
Queue Stats
11W - 15L
1,335 Elo+
Party 1
Team Averages
Level 78
1,545 SR
1,447 Elo+

VS

Team Averages
Level 127
1,479 SR
1,410 Elo+
He Bo
He Bo
CheshireKitty x
He Bo
Level 138
God Stats
6W - 15L
1,279 SR
Queue Stats
610W - 641L
1,387 Elo+
Solo
Tyr
Tyr
NoFksToGive
Tyr
Level 66
God Stats
2W - 10L
1,378 SR
Queue Stats
489W - 550L
1,460 Elo+
Solo
Chernobog
Chernobog
SETBOOK
Chernobog
Level 160
God Stats
3W - 2L
1,531 SR
Queue Stats
78W - 88L
1,423 Elo+
Solo
Hera
Hera
UnVmE1984
Hera
Level 143
God Stats
1W - 1L
1,767 SR
Queue Stats
326W - 316L
1,387 Elo+
Solo
Artemis
Artemis
l Hyoung1 l
Artemis
Level 126
God Stats
5W - 9L
1,443 SR
Queue Stats
529W - 536L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 1 / 12
8,582
715
4,932
11,668
12,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 1 / 10
9,484
790
7,623
17,273
10,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
FrasBound
Hun Batz
16
6 / 3 / 8
9,546
796
9,999
9,150
5,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
Slaybor
Rama
16
9 / 4 / 9
10,024
835
13,153
10,799
6,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
lynnxxie
Sobek
15
2 / 2 / 15
9,447
787
2,313
14,406
14,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
8,347
696
8,302
10,134
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 4
7,656
638
2,622
6,611
5,744
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
SETBOOK
Chernobog
14
1 / 5 / 6
8,111
676
7,026
12,465
3,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hera
16
2 / 4 / 5
9,376
781
11,683
7,195
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
l Hyoung1 l
Artemis
13
3 / 3 / 3
8,468
706
12,718
6,075
1,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
21
Kills
10
11
Deaths
22
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
12
6
L
3
6
6
1
W
4
1
10
9
W
Hun Batz
FrasBound
Hun Batz
6
3
8
3.33
L
1
4
4
0.75
L
Chernobog
SETBOOK
Chernobog
1
5
6
0.8
W
Rama
Slaybor
Rama
9
4
9
3.38
L
Hera
2
4
5
1.13
L
Artemis
l Hyoung1 l
Artemis
3
3
3
1.5
W
Sobek
lynnxxie
Sobek
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,020
Damage
42,351
63,296
Taken
42,480
51,094
Mitigated
15,970
30,058
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,932
408
1,960
2,012
11,668
12,741
705
3,609
8,059
12,426
0
L
8,302
459
949
1,441
10,134
2,363
0
1,513
8,377
13,291
0
W
7,623
1,368
1,488
7,800
17,273
10,835
364
6,772
10,501
0
20,105
W
Hun Batz
FrasBound
Hun Batz
9,999
2,164
2,273
744
9,150
5,770
1,322
1,955
7,084
0
26,391
L
2,622
459
517
1,394
6,611
5,744
0
629
5,830
0
11,115
L
Chernobog
SETBOOK
Chernobog
7,026
1,846
547
4,170
12,465
3,868
0
1,916
10,080
0
16,042
W
Rama
Slaybor
Rama
13,153
8,955
3,993
3,218
10,799
6,810
2,572
4,044
6,755
0
31,145
L
Hera
11,683
3,605
683
1,181
7,195
2,162
36
1,201
5,829
28,844
0
L
Artemis
l Hyoung1 l
Artemis
12,718
3,402
739
720
6,075
1,833
26
1,576
4,297
0
18,780
W
Sobek
lynnxxie
Sobek
2,313
202
1,659
4,911
14,406
14,938
534
3,605
10,801
8,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,083
Gold Earned
41,958
94
Minions Killed
103
0
Camps Cleared
0
1,068,454
Distance Traveled
835,828
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,582
715
15
1
0
228,265
0
L
He Bo
8,347
696
6
1
0
168,119
0
W
Odin
9,484
790
21
2
0
265,378
1
W
Hun Batz
9,546
796
24
2
0
207,559
1
L
Tyr
7,656
638
15
1
0
142,055
3
L
Chernobog
8,111
676
19
2
0
182,603
2
W
Rama
10,024
835
27
2
0
169,261
1
L
Hera
9,376
781
53
4
0
171,203
0
L
Artemis
8,468
706
10
1
0
171,848
0
W
Sobek
9,447
787
7
1
0
197,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role