Player Matchup

Skadi
Skadi
D19581689
Skadi
Level 83
God Stats
0W - 5L
1,131 SR
Queue Stats
201W - 234L
1,415 Elo+
Party 2
Hun Batz
Hun Batz
J___________Nash
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 125L
1,460 Elo+
Party 2
Thanatos
Thanatos
Ostrisch3755
Thanatos
Level 84
God Stats
23W - 25L
1,478 SR
Queue Stats
90W - 101L
1,429 Elo+
Solo
Jormungandr
Jormungandr
Patto0702
Jormungandr
Level 69
God Stats
0W - 2L
1,482 SR
Queue Stats
116W - 123L
1,480 Elo+
Party 2
Athena
Athena
RF-DJ-157
Athena
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 93L
1,460 Elo+
Party 2
Team Averages
Level 78
1,418 SR
1,449 Elo+

VS

Team Averages
Level 105
1,419 SR
1,410 Elo+
Atlas
Atlas
Angelus Di Nex
Atlas
Level 117
God Stats
8W - 4L
1,500 SR
Queue Stats
399W - 473L
1,329 Elo+
Party 1
Anubis
Anubis
Jimmy 00117
Anubis
Level 105
God Stats
1W - 4L
1,147 SR
Queue Stats
104W - 120L
1,515 Elo+
Solo
Neith
Neith
Kerwhi
Neith
Level 69
God Stats
30W - 33L
1,399 SR
Queue Stats
84W - 98L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
Raphilob
Gilgamesh
Level 143
God Stats
76W - 59L
1,565 SR
Queue Stats
457W - 517L
1,457 Elo+
Solo
Loki
Loki
aggeloushss_
Loki
Level 92
God Stats
17W - 14L
1,486 SR
Queue Stats
148W - 155L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
D19581689
Skadi
10
0 / 3 / 0
5,603
467
3,739
4,945
1,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
5,788
482
2,242
6,819
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Ostrisch3755
Thanatos
12
1 / 2 / 1
6,508
542
6,168
7,760
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Patto0702
Jormungandr
10
2 / 3 / 0
6,016
501
2,365
7,472
3,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
RF-DJ-157
Athena
8
0 / 2 / 0
5,419
452
3,129
11,452
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,941
412
1,217
3,805
1,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
12
3 / 2 / 4
6,999
583
8,997
7,144
3,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Kerwhi
Neith
11
2 / 0 / 2
6,288
524
4,966
5,716
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Raphilob
Gilgamesh
12
3 / 1 / 0
6,837
570
5,609
8,126
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 1
7,113
593
3,675
5,600
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Skadi
D19581689
Skadi
0
3
0
0
L
0
2
1
0.25
W
Anubis
3
2
4
2.5
W
Neith
Kerwhi
Neith
2
0
2
3
L
Thanatos
Ostrisch3755
Thanatos
1
2
1
0.75
L
Jormungandr
Patto0702
Jormungandr
2
3
0
0.67
L
Athena
RF-DJ-157
Athena
0
2
0
0
W
Gilgamesh
Raphilob
Gilgamesh
3
1
0
3
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,643
Damage
24,464
38,448
Taken
30,391
17,841
Mitigated
14,096
13,286
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,217
592
240
831
3,805
1,556
0
502
3,303
7,197
0
L
Skadi
D19581689
Skadi
3,739
1,000
0
928
4,945
1,487
499
366
4,579
0
27,917
L
2,242
281
0
2,687
6,819
2,047
0
988
5,831
0
33,499
W
Anubis
8,997
856
0
4,090
7,144
3,326
0
3,370
3,735
43,309
0
W
Neith
Kerwhi
Neith
4,966
1,711
0
3,197
5,716
1,680
0
1,147
4,569
0
36,729
L
Thanatos
Ostrisch3755
Thanatos
6,168
2,001
0
6,225
7,760
5,137
157
1,414
6,346
0
37,080
L
Jormungandr
Patto0702
Jormungandr
2,365
1,149
0
390
7,472
3,894
160
4,844
2,628
29,223
0
L
Athena
RF-DJ-157
Athena
3,129
594
0
3,056
11,452
5,276
0
3,728
7,724
15,876
0
W
Gilgamesh
Raphilob
Gilgamesh
5,609
1,404
0
3,098
8,126
5,830
0
47
7,659
5,651
35,179
W
3,675
787
0
3,148
5,600
1,704
0
428
5,139
0
41,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,334
Gold Earned
32,178
301
Minions Killed
331
0
Camps Cleared
0
1,147,138
Distance Traveled
1,035,990
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,941
412
16
1
0
147,435
0
L
Skadi
5,603
467
66
6
0
216,132
0
L
Hun Batz
5,788
482
75
6
0
260,974
0
W
Anubis
6,999
583
70
6
0
212,853
4
W
Neith
6,288
524
71
6
0
191,923
4
L
Thanatos
6,508
542
81
7
0
207,584
5
L
Jormungandr
6,016
501
64
5
0
211,402
3
L
Athena
5,419
452
15
1
0
251,046
5
W
Gilgamesh
6,837
570
84
7
0
230,268
5
W
Loki
7,113
593
90
8
0
253,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role