Player Matchup

Chaac
Chaac
GetEmMute
Chaac
Level 146
God Stats
1W - 3L
1,369 SR
Queue Stats
421W - 407L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
Mustangmike09
Danzaburou
Level 108
God Stats
7W - 7L
1,536 SR
Queue Stats
98W - 100L
1,404 Elo+
Solo
Ymir
Ymir
Rabinovski
Ymir
Level 126
God Stats
4W - 8L
1,389 SR
Queue Stats
184W - 189L
1,466 Elo+
Party 2
Ah Puch
Ah Puch
YourRealDad523
Ah Puch
Level 80
God Stats
4W - 7L
1,320 SR
Queue Stats
288W - 299L
1,456 Elo+
Party 2
Mercury
Mercury
Yutolio_theGreat
Mercury
Level 33
God Stats
1W - 4L
1,351 SR
Queue Stats
127W - 128L
1,473 Elo+
Party 2
Team Averages
Level 99
1,393 SR
1,451 Elo+

VS

Team Averages
Level 74
1,531 SR
1,407 Elo+
Kuzenbo
Kuzenbo
Easterlyshark41
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,348 Elo+
Party 1
Zeus
Zeus
Freddypoos
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
SerCarPri
Baron Samedi
Level 89
God Stats
9W - 3L
1,526 SR
Queue Stats
56W - 42L
1,421 Elo+
Solo
Horus
Horus
ShadowMeme
Horus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,348 Elo+
Party 1
Medusa
Medusa
YT GamingGhost
Medusa
Level 159
God Stats
28W - 36L
1,630 SR
Queue Stats
319W - 334L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GetEmMute
Chaac
12
3 / 4 / 3
7,425
530
10,473
16,672
10,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Mustangmike09
Danzaburou
11
2 / 4 / 0
7,208
515
6,097
9,353
2,048
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 1
6,381
456
5,226
14,193
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 1
6,314
451
10,910
10,215
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 4
6,744
482
3,367
10,557
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,382
527
3,993
9,198
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 2 / 3
7,718
551
11,582
11,239
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
SerCarPri
Baron Samedi
12
3 / 4 / 3
7,588
542
9,467
9,783
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
9
0 / 1 / 7
6,710
479
2,590
11,822
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
10 / 0 / 0
9,607
686
15,548
11,067
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
19
19
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
W
4
2
3
2.75
L
Chaac
GetEmMute
Chaac
3
4
3
1.13
L
Danzaburou
Mustangmike09
Danzaburou
2
4
0
0.5
L
1
5
1
0.3
W
Baron Samedi
SerCarPri
Baron Samedi
3
4
3
1.13
W
Horus
0
1
7
3.5
W
10
0
0
10
L
3
3
1
1.17
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,073
Damage
43,180
60,990
Taken
53,109
26,082
Mitigated
29,491
19,039
Healing
20,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,993
780
0
1,507
9,198
8,186
612
589
8,116
27,175
0
W
11,582
2,483
0
2,627
11,239
3,408
513
3,883
7,125
48,543
0
L
Chaac
GetEmMute
Chaac
10,473
1,426
0
7,500
16,672
10,841
419
10,365
5,743
8,149
37,114
L
Danzaburou
Mustangmike09
Danzaburou
6,097
2,983
0
1,410
9,353
2,048
0
1,704
7,600
0
42,217
L
5,226
525
0
2,084
14,193
7,855
0
3,220
10,903
19,704
0
W
Baron Samedi
SerCarPri
Baron Samedi
9,467
523
485
2,832
9,783
4,142
99
4,943
4,691
36,106
0
W
Horus
2,590
1,322
1,917
3,998
11,822
9,427
76
5,048
6,565
0
8,707
W
15,548
6,519
0
6,693
11,067
4,328
1,880
3,662
7,362
0
83,119
L
10,910
152
0
5,410
10,215
2,815
0
5,457
4,428
33,755
0
L
3,367
456
0
2,635
10,557
2,523
439
2,963
7,274
0
29,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,072
Gold Earned
39,005
296
Minions Killed
378
0
Camps Cleared
0
1,312,641
Distance Traveled
1,335,180
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,382
527
51
4
0
248,149
0
W
Zeus
7,718
551
92
7
0
261,783
1
L
Chaac
7,425
530
84
6
0
264,947
1
L
Danzaburou
7,208
515
73
5
0
262,394
3
L
Ymir
6,381
456
26
2
0
244,700
2
W
Baron Samedi
7,588
542
78
6
0
254,402
2
W
Horus
6,710
479
18
1
0
301,353
4
W
Medusa
9,607
686
139
10
0
269,493
0
L
Ah Puch
6,314
451
45
3
0
272,337
3
L
Mercury
6,744
482
68
5
0
268,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role