Player Matchup

Fenrir
Fenrir
ExtenddWoodsman
Fenrir
Level 47
God Stats
1W - 1L
1,244 SR
Queue Stats
179W - 159L
1,512 Elo+
Party 2
Atlas
Atlas
Maxinator5000
Atlas
Level 106
God Stats
3W - 4L
1,788 SR
Queue Stats
413W - 389L
1,482 Elo+
Party 3
Zeus
Zeus
Wtue
Zeus
Level 107
God Stats
5W - 3L
1,534 SR
Queue Stats
171W - 187L
1,478 Elo+
Party 2
Bellona
Bellona
anywhereee
Bellona
Level 97
God Stats
4W - 0L
1,874 SR
Queue Stats
148W - 161L
1,460 Elo+
Party 2
Medusa
Medusa
v CrustyBuns
Medusa
Level 17
God Stats
14W - 13L
1,370 SR
Queue Stats
26W - 32L
1,428 Elo+
Party 3
Team Averages
Level 75
1,562 SR
1,472 Elo+

VS

Team Averages
Level 57
1,547 SR
1,543 Elo+
Bastet
Bastet
BassScorpion382
Bastet
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 136L
1,447 Elo+
Solo
Guan Yu
Guan Yu
Gimmie 1 Euro
Guan Yu
Level 43
God Stats
1W - 1L
1,781 SR
Queue Stats
24W - 8L
1,663 Elo+
Party 1
Achilles
Achilles
Hodgyman
Achilles
Level 27
God Stats
1W - 2L
1,779 SR
Queue Stats
30W - 9L
1,694 Elo+
Party 1
Olorun
Olorun
THE1DAPPA
Olorun
Level 145
God Stats
0W - 3L
1,209 SR
Queue Stats
161W - 144L
1,465 Elo+
Party 1
Ra
Ra
WRNxLoyalty
Ra
Level 31
God Stats
1W - 3L
1,468 SR
Queue Stats
55W - 71L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 10
10,694
594
10,654
15,552
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 12
8,922
496
8,841
19,316
20,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
Wtue
Zeus
16
9 / 3 / 5
10,498
583
16,323
10,647
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
anywhereee
Bellona
16
5 / 2 / 2
9,767
543
9,372
12,553
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
16
3 / 1 / 1
9,498
528
10,939
10,158
3,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,912
273
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
13
3 / 3 / 3
8,824
490
12,269
20,017
24,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
Hodgyman
Achilles
17
4 / 5 / 1
9,915
551
16,710
23,237
19,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
THE1DAPPA
Olorun
14
2 / 4 / 1
8,924
496
8,435
14,556
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 10 / 0
8,034
446
4,031
14,352
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
22
Kills
11
11
Deaths
22
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
4
2
10
4.5
L
Guan Yu
3
3
3
1.5
L
Achilles
Hodgyman
Achilles
4
5
1
0.9
W
1
3
12
2.33
L
Olorun
THE1DAPPA
Olorun
2
4
1
0.63
L
2
10
0
0.2
W
Zeus
Wtue
Zeus
9
3
5
3.83
W
Bellona
anywhereee
Bellona
5
2
2
3
W
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,129
Damage
41,445
68,226
Taken
72,162
46,543
Mitigated
52,680
23,249
Healing
27,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
10,654
3,313
246
10,343
15,552
7,281
178
460
14,763
0
88,429
L
Guan Yu
12,269
1,548
2,951
6,751
20,017
24,354
0
9,850
9,640
0
35,149
L
Achilles
Hodgyman
Achilles
16,710
4,085
352
8,548
23,237
19,202
0
6,846
15,523
0
70,016
W
8,841
3,746
594
3,626
19,316
20,479
70
4,308
14,650
31,753
0
L
Olorun
THE1DAPPA
Olorun
8,435
3,655
235
5,892
14,556
3,945
0
927
13,629
70,979
0
L
4,031
534
99
2,590
14,352
5,179
196
8,153
5,532
49,471
0
W
Zeus
Wtue
Zeus
16,323
3,734
0
1,754
10,647
4,480
1,120
980
9,387
64,561
0
W
Bellona
anywhereee
Bellona
9,372
1,757
0
4,252
12,553
11,073
750
393
11,421
10,507
47,264
W
Medusa
10,939
4,771
0
2,434
10,158
3,230
400
5,925
4,233
0
67,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,379
Gold Earned
40,609
525
Minions Killed
397
0
Camps Cleared
0
1,778,938
Distance Traveled
1,333,561
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,912
273
0
0
0
5,661
0
W
Fenrir
10,694
594
129
7
0
368,661
4
L
Guan Yu
8,824
490
41
2
0
363,308
2
L
Achilles
9,915
551
128
7
0
330,280
2
W
Atlas
8,922
496
29
2
0
325,634
1
L
Olorun
8,924
496
121
7
0
319,800
3
L
Ra
8,034
446
107
6
0
314,512
8
W
Zeus
10,498
583
132
7
0
329,713
0
W
Bellona
9,767
543
111
6
0
385,960
2
W
Medusa
9,498
528
124
7
0
368,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role