Player Matchup

Medusa
Medusa
HyperIntelligent
Medusa
Level 104
God Stats
3W - 3L
1,698 SR
Queue Stats
42W - 37L
1,589 Elo+
Party 1
Cabrakan
Cabrakan
PapaDwarf
Cabrakan
Level 16
God Stats
1W - 2L
1,781 SR
Queue Stats
4W - 9L
1,469 Elo+
Party 1
Loki
Loki
carbothebado
Loki
Level 28
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 3L
1,479 Elo+
Party 1
Zeus
Zeus
insaneman22
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,668 Elo+
Party 1
Odin
Odin
noxiousdread
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,472 Elo+
Party 1
Team Averages
Level 45
1,629 SR
1,535 Elo+

VS

Team Averages
Level 98
1,693 SR
1,393 Elo+
Serqet
Serqet
Dysa7
Serqet
Level 114
God Stats
1W - 0L
1,749 SR
Queue Stats
4W - 1L
1,275 Elo+
Party 2
Zeus
Zeus
Klansmyn
Zeus
Level 122
God Stats
1W - 0L
1,870 SR
Queue Stats
7W - 5L
1,475 Elo+
Party 2
Ares
Ares
Sweenman
Ares
Level 36
God Stats
3W - 1L
1,491 SR
Queue Stats
4W - 1L
1,275 Elo+
Party 2
King Arthur
King Arthur
TOPK3K
King Arthur
Level 107
God Stats
1W - 0L
1,588 SR
Queue Stats
9W - 8L
1,375 Elo+
Party 2
Anhur
Anhur
s1sc0
Anhur
Level 113
God Stats
3W - 1L
1,765 SR
Queue Stats
9W - 5L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 0
9,835
615
9,048
9,099
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Cabrakan
PapaDwarf
Cabrakan
12
0 / 2 / 6
7,919
495
3,373
11,436
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 6 / 1
7,889
493
4,796
10,785
3,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

11
0 / 8 / 2
7,370
461
1,845
8,556
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 6 / 5
8,847
553
8,698
13,840
6,109
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dysa7
Serqet
16
4 / 3 / 11
9,614
601
8,484
12,569
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
17
14 / 2 / 2
10,981
686
16,302
5,746
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
13
1 / 1 / 3
7,785
487
3,346
7,430
5,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

King Arthur
TOPK3K
King Arthur
14
2 / 5 / 1
8,549
534
4,994
13,334
7,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
s1sc0
Anhur
13
5 / 3 / 5
8,434
527
5,643
10,188
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
14
Kills
26
26
Deaths
14
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
Dysa7
Serqet
4
3
11
3.17
L
6
4
0
1.5
W
Zeus
14
2
2
7.5
L
Cabrakan
PapaDwarf
Cabrakan
0
2
6
1.5
W
Ares
1
1
3
2.5
W
King Arthur
TOPK3K
King Arthur
2
5
1
0.5
L
5
6
1
0.92
L
0
8
2
0.13
L
3
6
5
0.92
W
Anhur
s1sc0
Anhur
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
38,769
53,716
Taken
49,267
26,583
Mitigated
23,987
5,751
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Dysa7
Serqet
8,484
1,574
0
510
12,569
6,497
250
276
12,258
61
61,463
L
9,048
4,266
0
2,171
9,099
3,243
0
4,555
4,352
0
75,981
W
Zeus
16,302
1,406
0
193
5,746
1,969
983
1,253
4,321
69,567
0
L
Cabrakan
PapaDwarf
Cabrakan
3,373
927
0
1,763
11,436
10,928
0
4,153
7,168
14,946
0
W
Ares
3,346
191
106
649
7,430
5,239
791
1,902
5,528
26,853
0
W
King Arthur
TOPK3K
King Arthur
4,994
575
0
4,722
13,334
7,722
431
0
13,334
2,710
44,101
L
4,796
1,328
0
803
10,785
3,855
0
3,875
6,735
0
35,990
L
1,845
316
0
0
8,556
2,448
0
3,968
4,490
28,579
0
L
8,698
3,071
133
881
13,840
6,109
126
3,368
9,769
0
52,579
W
Anhur
s1sc0
Anhur
5,643
2,474
0
1,879
10,188
2,560
4,720
1,568
8,608
0
43,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,860
Gold Earned
45,363
394
Minions Killed
453
0
Camps Cleared
0
1,410,407
Distance Traveled
1,542,209
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,614
601
105
7
0
364,001
9
L
Medusa
9,835
615
124
8
0
282,921
4
W
Zeus
10,981
686
129
8
0
280,537
5
L
Cabrakan
7,919
495
23
1
0
287,762
3
W
Ares
7,785
487
47
3
0
316,681
6
W
King Arthur
8,549
534
91
6
0
283,245
6
L
Loki
7,889
493
68
4
0
299,705
0
L
Zeus
7,370
461
81
5
0
251,782
3
L
Odin
8,847
553
98
6
0
288,237
3
W
Anhur
8,434
527
81
5
0
297,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role