Player Matchup

Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BlackStallion919
Atlas
Level 103
God Stats
5W - 7L
1,480 SR
Queue Stats
206W - 246L
1,404 Elo+
Party 1
Rama
Rama
Lord_Kronos23
Rama
Level 120
God Stats
2W - 9L
1,273 SR
Queue Stats
374W - 378L
1,443 Elo+
Party 1
Sol
Sol
darkjacobus
Sol
Level 89
God Stats
27W - 21L
1,549 SR
Queue Stats
416W - 409L
1,474 Elo+
Solo
Tiamat
Tiamat
jokerumbrellabtr
Tiamat
Level 124
God Stats
92W - 136L
1,459 SR
Queue Stats
165W - 271L
1,396 Elo+
Party 1
Team Averages
Level 105
1,452 SR
1,443 Elo+

VS

Team Averages
Level 93
1,534 SR
1,452 Elo+
Chang'e
Chang'e
HoodedAlien
Chang'e
Level 125
God Stats
12W - 8L
1,591 SR
Queue Stats
223W - 264L
1,430 Elo+
Solo
Sol
Sol
NINJATMC
Sol
Level 126
God Stats
4W - 6L
1,470 SR
Queue Stats
71W - 72L
1,430 Elo+
Solo
Hachiman
Hachiman
Neverboard
Hachiman
Level 68
God Stats
44W - 25L
1,652 SR
Queue Stats
111W - 119L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
Zangetsyou
Kukulkan
Level 82
God Stats
16W - 16L
1,437 SR
Queue Stats
315W - 349L
1,474 Elo+
Solo
Thanatos
Thanatos
thetome
Thanatos
Level 63
God Stats
2W - 3L
1,519 SR
Queue Stats
86W - 63L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 3 / 1
6,697
515
4,768
10,567
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 3
5,250
404
4,994
11,711
7,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 2
6,814
524
2,952
8,859
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 0
6,678
514
5,470
9,175
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 1
5,923
456
4,484
7,904
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HoodedAlien
Chang'e
11
1 / 2 / 10
7,072
544
4,724
10,541
4,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 1 / 4
7,723
594
7,183
7,221
2,512
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Neverboard
Hachiman
13
10 / 1 / 3
7,982
614
11,656
9,030
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Zangetsyou
Kukulkan
12
2 / 1 / 2
6,876
529
6,965
5,928
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
thetome
Thanatos
11
5 / 1 / 3
7,233
556
6,270
9,354
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
21
21
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
3
1
1.17
L
0
5
3
0.3
W
Chang'e
HoodedAlien
Chang'e
1
2
10
3
L
2
4
2
0.75
W
3
1
4
5
W
Hachiman
Neverboard
Hachiman
10
1
3
11.5
W
Kukulkan
Zangetsyou
Kukulkan
2
1
2
3
L
0
4
0
0
L
0
5
1
0.1
W
Thanatos
thetome
Thanatos
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,668
Damage
36,798
48,216
Taken
42,074
18,239
Mitigated
14,252
9,248
Healing
23,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,768
773
0
1,653
10,567
2,996
0
4,347
6,220
0
20,889
L
4,994
1,605
188
1,210
11,711
7,409
0
4,485
7,226
13,091
0
W
Chang'e
HoodedAlien
Chang'e
4,724
526
3,950
3,942
10,541
4,421
30
4,034
6,372
18,920
0
L
2,952
2,380
0
1,221
8,859
2,029
0
2,908
5,951
0
35,876
W
7,183
1,003
0
3,978
7,221
2,512
1,760
3,289
3,932
46,754
0
W
Hachiman
Neverboard
Hachiman
11,656
7,543
0
3,568
9,030
2,617
1,395
2,476
6,476
0
48,288
W
Kukulkan
Zangetsyou
Kukulkan
6,965
694
0
925
5,928
1,856
192
3,159
2,643
43,932
0
L
5,470
1,347
0
4,290
9,175
2,061
0
4,257
4,918
45,890
0
L
4,484
645
0
686
7,904
3,744
52
2,875
5,029
29,305
0
W
Thanatos
thetome
Thanatos
6,270
1,201
0
7,394
9,354
2,846
0
1,990
6,997
0
28,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,362
Gold Earned
36,886
287
Minions Killed
358
0
Camps Cleared
0
1,247,130
Distance Traveled
1,352,605
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,697
515
42
3
0
275,838
2
L
Atlas
5,250
404
16
1
0
248,834
0
W
Chang'e
7,072
544
33
3
0
271,800
3
L
Rama
6,814
524
66
5
0
250,121
1
W
Sol
7,723
594
99
8
0
252,418
2
W
Hachiman
7,982
614
86
7
0
253,230
1
W
Kukulkan
6,876
529
83
6
0
265,671
1
L
Sol
6,678
514
98
8
0
225,424
4
L
Tiamat
5,923
456
65
5
0
246,913
7
W
Thanatos
7,233
556
57
4
0
309,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role