Player Matchup

Izanami
Izanami
MEXACRACKER
Izanami
Level 25
God Stats
0W - 2L
1,298 SR
Queue Stats
4W - 8L
1,171 Elo+
Party 1
Ares
Ares
culoface21
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
speedycaptain566
Khepri
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 82L
1,346 Elo+
Party 1
Team Averages
Level 29
1,433 SR
1,339 Elo+

VS

Team Averages
Level 92
1,639 SR
1,339 Elo+
Baron Samedi
Baron Samedi
ALExxxISkaYe
Baron Samedi
Level 85
God Stats
5W - 3L
1,668 SR
Queue Stats
21W - 24L
1,357 Elo+
Party 2
Artemis
Artemis
DrStRaNgE24
Artemis
Level 106
God Stats
29W - 28L
1,444 SR
Queue Stats
332W - 467L
1,304 Elo+
Solo
Atlas
Atlas
Theleakycoil
Atlas
Level 84
God Stats
4W - 1L
1,804 SR
Queue Stats
22W - 23L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MEXACRACKER
Izanami
14
4 / 7 / 1
11,122
618
17,652
19,914
10,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 3 / 5
10,498
583
4,584
18,744
22,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 4
10,650
592
11,143
20,997
28,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALExxxISkaYe
Baron Samedi
16
8 / 1 / 4
12,229
679
20,688
12,289
5,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Artemis
DrStRaNgE24
Artemis
15
2 / 2 / 10
10,836
602
20,502
13,313
5,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 10
10,739
597
10,372
19,726
19,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
12
12
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ALExxxISkaYe
Baron Samedi
8
1
4
10
W
Artemis
DrStRaNgE24
Artemis
2
2
10
3.5
L
Izanami
MEXACRACKER
Izanami
4
7
1
0.64
W
2
2
10
3.5
L
0
3
5
0.83
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,379
Damage
51,562
59,655
Taken
45,328
62,042
Mitigated
30,278
11,619
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ALExxxISkaYe
Baron Samedi
20,688
1,225
3,702
5,122
12,289
5,319
617
4,628
7,661
48,623
0
W
Artemis
DrStRaNgE24
Artemis
20,502
13,256
0
5,836
13,313
5,244
2,624
6,603
6,710
0
53,212
L
Izanami
MEXACRACKER
Izanami
17,652
12,816
101
3,122
19,914
10,184
1,489
12,501
7,413
0
54,896
W
10,372
4,653
944
1,575
19,726
19,715
175
5,280
14,446
34,082
0
L
4,584
872
0
1,644
18,744
22,930
263
9,589
9,155
7,255
0
L
11,143
530
1,110
5,642
20,997
28,928
93
8,970
12,027
28,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
33,804
136
Minions Killed
182
2
Camps Cleared
7
823,794
Distance Traveled
811,577
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,229
679
65
4
1
270,545
0
W
Artemis
10,836
602
85
5
5
263,863
1
L
Izanami
11,122
618
111
6
1
245,931
0
W
Atlas
10,739
597
32
2
1
277,169
0
L
Ares
10,498
583
5
0
0
272,096
0
L
Khepri
10,650
592
20
1
1
305,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role