Player Matchup

Izanami
Izanami
 
Izanami
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
LatePen34153888
Atlas
Level 85
God Stats
10W - 9L
1,469 SR
Queue Stats
188W - 177L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
Ricking678
Zhong Kui
Level 49
God Stats
11W - 10L
1,449 SR
Queue Stats
152W - 172L
1,488 Elo+
Party 1
Cliodhna
Cliodhna
SpideryDonkey70
Cliodhna
Level 81
God Stats
16W - 15L
1,501 SR
Queue Stats
298W - 297L
1,521 Elo+
Party 1
Ymir
Ymir
juanchorooiz
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 66
1,484 SR
1,504 Elo+

VS

Team Averages
Level 70
1,532 SR
1,448 Elo+
Baba Yaga
Baba Yaga
Antonie_Stark08
Baba Yaga
Level 69
God Stats
3W - 2L
1,640 SR
Queue Stats
295W - 282L
1,391 Elo+
Solo
Athena
Athena
Easterlyshark41
Athena
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,432 Elo+
Party 2
Medusa
Medusa
Freddypoos
Medusa
Level 10
God Stats
1W - 2L
1,526 SR
Queue Stats
3W - 4L
1,474 Elo+
Party 2
Achilles
Achilles
ShadowMeme
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,432 Elo+
Party 2
Nemesis
Nemesis
YT GamingGhost
Nemesis
Level 159
God Stats
15W - 17L
1,493 SR
Queue Stats
319W - 334L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 1
4,611
461
1,875
3,878
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 1 / 4
5,017
502
3,345
6,972
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Ricking678
Zhong Kui
9
3 / 1 / 2
5,444
544
5,068
5,063
3,414
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
11
5 / 0 / 4
6,529
653
5,564
6,987
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
4,903
490
793
4,832
2,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Antonie_Stark08
Baba Yaga
7
0 / 3 / 0
4,553
455
1,667
2,998
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 2
4,738
474
2,110
6,985
4,008
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Freddypoos
Medusa
8
2 / 2 / 1
4,933
493
4,911
5,914
1,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
ShadowMeme
Achilles
10
2 / 1 / 1
5,964
596
3,345
4,785
3,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
3 / 1 / 4
6,293
629
4,877
6,158
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
7
7
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
1
0.25
L
Baba Yaga
Antonie_Stark08
Baba Yaga
0
3
0
0
L
0
2
2
0.5
L
Medusa
Freddypoos
Medusa
2
2
1
1.25
W
0
1
4
2
W
Zhong Kui
Ricking678
Zhong Kui
3
1
2
4
L
Achilles
ShadowMeme
Achilles
2
1
1
2.5
W
Cliodhna
5
0
4
7
L
3
1
4
5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,645
Damage
16,910
27,732
Taken
26,840
12,149
Mitigated
12,560
10,174
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,875
863
0
672
3,878
829
455
263
3,615
0
22,014
L
Baba Yaga
Antonie_Stark08
Baba Yaga
1,667
118
0
276
2,998
1,083
0
1,245
1,753
14,733
0
L
2,110
585
170
1,293
6,985
4,008
0
2,883
4,102
7,806
0
L
Medusa
Freddypoos
Medusa
4,911
1,688
0
919
5,914
1,452
0
2,453
3,461
0
26,674
W
3,345
1,431
0
2,437
6,972
2,973
16
1,135
5,837
11,969
0
W
Zhong Kui
Ricking678
Zhong Kui
5,068
948
0
2,652
5,063
3,414
837
1,631
3,218
22,843
0
L
Achilles
ShadowMeme
Achilles
3,345
1,529
0
1,942
4,785
3,944
102
689
4,096
0
22,263
W
Cliodhna
5,564
1,530
0
4,038
6,987
2,301
0
522
6,453
0
35,893
L
4,877
2,451
0
1,201
6,158
2,073
0
1,936
4,222
0
38,744
W
793
131
0
375
4,832
2,632
156
0
4,832
12,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,504
Gold Earned
26,481
214
Minions Killed
227
0
Camps Cleared
0
915,910
Distance Traveled
920,509
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,611
461
55
6
0
175,082
0
L
Baba Yaga
4,553
455
32
3
0
123,765
1
L
Athena
4,738
474
15
2
0
179,061
1
L
Medusa
4,933
493
38
4
0
178,639
3
W
Atlas
5,017
502
11
1
0
176,781
2
W
Zhong Kui
5,444
544
45
5
0
177,155
0
L
Achilles
5,964
596
65
7
0
200,916
4
W
Cliodhna
6,529
653
79
8
0
214,520
0
L
Nemesis
6,293
629
77
8
0
238,128
0
W
Ymir
4,903
490
24
2
0
172,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role