Player Matchup

Nemesis
Nemesis
BlaaacccK
Nemesis
Level 25
God Stats
0W - 6L
1,153 SR
Queue Stats
3W - 22L
1,149 Elo+
Party 3
Izanami
Izanami
DoDauphin
Izanami
Level 44
God Stats
4W - 5L
1,434 SR
Queue Stats
31W - 51L
1,336 Elo+
Party 3
Amaterasu
Amaterasu
Paulooo26_
Amaterasu
Level 28
God Stats
5W - 8L
1,511 SR
Queue Stats
10W - 17L
1,437 Elo+
Party 3
Bacchus
Bacchus
l0l_Arag0n_l0l
Bacchus
Level 18
God Stats
2W - 4L
1,319 SR
Queue Stats
19W - 38L
1,314 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
shadow_knight408
Morgan Le Fay
Level 81
God Stats
26W - 25L
1,478 SR
Queue Stats
193W - 278L
1,335 Elo+
Solo
Team Averages
Level 39
1,379 SR
1,314 Elo+

VS

Team Averages
Level 64
1,642 SR
1,394 Elo+
Cthulhu
Cthulhu
Segura02_
Cthulhu
Level 67
God Stats
1W - 0L
1,539 SR
Queue Stats
30W - 37L
1,424 Elo+
Party 2
Thanatos
Thanatos
XARLYTOSS
Thanatos
Level 35
God Stats
6W - 3L
1,668 SR
Queue Stats
19W - 19L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
Z3RO_elefantino
Heimdallr
Level 49
God Stats
5W - 4L
1,615 SR
Queue Stats
98W - 138L
1,306 Elo+
Party 1
Amaterasu
Amaterasu
bokaina
Amaterasu
Level 104
God Stats
7W - 0L
1,734 SR
Queue Stats
66W - 61L
1,494 Elo+
Party 2
Achilles
Achilles
zzBombo
Achilles
Level 63
God Stats
9W - 4L
1,655 SR
Queue Stats
106W - 152L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlaaacccK
Nemesis
14
2 / 4 / 0
8,854
422
5,523
17,402
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
DoDauphin
Izanami
15
3 / 7 / 5
9,722
463
15,922
14,202
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Paulooo26_
Amaterasu
15
0 / 5 / 0
8,706
415
2,791
16,728
11,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 4 / 3
9,788
466
5,438
21,753
14,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
shadow_knight408
Morgan Le Fay
11
1 / 6 / 1
8,009
381
7,858
12,496
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Segura02_
Cthulhu
18
4 / 3 / 6
11,653
555
15,813
19,881
8,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
XARLYTOSS
Thanatos
20
9 / 1 / 4
12,483
594
12,624
12,326
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Z3RO_elefantino
Heimdallr
16
4 / 5 / 4
10,215
486
9,086
13,291
4,649
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
bokaina
Amaterasu
20
8 / 0 / 4
12,999
619
14,987
19,765
17,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
zzBombo
Achilles
15
1 / 2 / 8
10,408
496
8,064
16,648
15,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
26
26
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BlaaacccK
Nemesis
2
4
0
0.5
L
Izanami
DoDauphin
Izanami
3
7
5
0.79
L
Amaterasu
Paulooo26_
Amaterasu
0
5
0
0
W
Cthulhu
Segura02_
Cthulhu
4
3
6
2.33
W
Thanatos
XARLYTOSS
Thanatos
9
1
4
11
W
Heimdallr
Z3RO_elefantino
Heimdallr
4
5
4
1.2
W
Amaterasu
bokaina
Amaterasu
8
0
4
10
L
4
4
3
1.38
L
Morgan Le Fay
shadow_knight408
Morgan Le Fay
1
6
1
0.25
W
Achilles
zzBombo
Achilles
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,532
Damage
60,574
82,581
Taken
81,911
38,435
Mitigated
50,808
22,382
Healing
33,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BlaaacccK
Nemesis
5,523
2,895
0
6,039
17,402
5,199
0
2,879
14,353
0
51,615
L
Izanami
DoDauphin
Izanami
15,922
10,825
581
3,612
14,202
3,645
440
3,429
10,718
0
71,366
L
Amaterasu
Paulooo26_
Amaterasu
2,791
1,147
0
2,876
16,728
11,920
1,825
2,960
13,113
0
40,519
W
Cthulhu
Segura02_
Cthulhu
15,813
375
888
3,437
19,881
8,749
851
6,010
13,541
90,174
0
W
Thanatos
XARLYTOSS
Thanatos
12,624
2,918
0
14,505
12,326
4,719
0
1,003
10,915
0
96,719
W
Heimdallr
Z3RO_elefantino
Heimdallr
9,086
4,435
498
2,439
13,291
4,649
3,921
2,267
11,024
0
67,835
W
Amaterasu
bokaina
Amaterasu
14,987
6,528
0
8,067
19,765
17,316
1,664
1,882
17,883
0
99,730
L
5,438
930
369
8,167
21,753
14,642
174
2,853
18,643
21,634
0
L
Morgan Le Fay
shadow_knight408
Morgan Le Fay
7,858
346
0
738
12,496
3,029
0
4,705
7,745
41,509
0
W
Achilles
zzBombo
Achilles
8,064
2,929
771
3,123
16,648
15,375
1,052
2,134
14,514
6,413
38,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,079
Gold Earned
57,758
432
Minions Killed
608
0
Camps Cleared
0
1,799,937
Distance Traveled
2,199,142
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,854
422
99
5
0
426,357
0
L
Izanami
9,722
463
134
6
0
320,345
1
L
Amaterasu
8,706
415
87
4
0
328,049
0
W
Cthulhu
11,653
555
139
7
0
440,841
0
W
Thanatos
12,483
594
143
7
0
492,937
0
W
Heimdallr
10,215
486
90
4
0
351,369
0
W
Amaterasu
12,999
619
182
9
0
486,685
3
L
Bacchus
9,788
466
34
2
0
455,385
1
L
Morgan Le Fay
8,009
381
78
4
0
269,801
4
W
Achilles
10,408
496
54
3
0
427,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role