Player Matchup

Cerberus
Cerberus
Arbiter D10
Cerberus
Level 84
God Stats
1W - 2L
1,389 SR
Queue Stats
299W - 380L
1,438 Elo+
Solo
Chaac
Chaac
Doctah_Bawng
Chaac
Level 53
God Stats
11W - 9L
1,495 SR
Queue Stats
31W - 29L
1,449 Elo+
Solo
Awilix
Awilix
MegShadows
Awilix
Level 34
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Sol
Sol
PJ_66_MC
Sol
Level 63
God Stats
5W - 7L
1,416 SR
Queue Stats
278W - 352L
1,402 Elo+
Solo
Artemis
Artemis
Thormers0
Artemis
Level 1
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Team Averages
Level 47
1,353 SR
1,333 Elo+

VS

Team Averages
Level 81
1,516 SR
1,437 Elo+
Artemis
Artemis
AitorTilla69
Artemis
Level 7
God Stats
8W - 7L
1,262 SR
Queue Stats
11W - 11L
1,289 Elo+
Party 2
Cthulhu
Cthulhu
ElPotroSalvaje16
Cthulhu
Level 105
God Stats
1W - 0L
1,722 SR
Queue Stats
424W - 434L
1,411 Elo+
Party 2
Hel
Hel
Mikey7217
Hel
Level 121
God Stats
6W - 4L
1,527 SR
Queue Stats
344W - 344L
1,541 Elo+
Party 2
Neith
Neith
Valkiryon8965
Neith
Level 65
God Stats
8W - 4L
1,487 SR
Queue Stats
21W - 22L
1,437 Elo+
Solo
Bastet
Bastet
x-LENISTHER-x
Bastet
Level 107
God Stats
53W - 30L
1,584 SR
Queue Stats
420W - 433L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arbiter D10
Cerberus
17
5 / 12 / 5
11,526
1,048
11,697
26,313
28,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 6
10,218
929
10,482
15,013
14,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Awilix
MegShadows
Awilix
16
2 / 2 / 5
9,612
874
5,647
6,470
2,633
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 5
10,337
940
12,438
14,884
7,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Thormers0
Artemis
16
0 / 9 / 7
9,263
842
10,578
13,285
5,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

140

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AitorTilla69
Artemis
17
3 / 0 / 12
10,293
936
9,440
4,364
1,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 3 / 17
11,137
1,012
15,714
17,917
21,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 0 / 15
11,417
1,038
19,026
9,450
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 0 / 11
11,775
1,070
10,638
6,631
2,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 8 / 13
11,266
1,024
16,196
17,927
6,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
94
11
Kills
26
26
Deaths
11
28
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Artemis
AitorTilla69
Artemis
3
0
12
9
L
Cerberus
Arbiter D10
Cerberus
5
12
5
0.63
L
2
2
6
2.5
W
5
3
17
4.5
L
Awilix
MegShadows
Awilix
2
2
5
2.25
W
6
0
15
13.5
L
2
1
5
4.5
L
Artemis
Thormers0
Artemis
0
9
7
0.39
W
7
0
11
12.5
W
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,842
Damage
71,014
75,965
Taken
56,289
57,542
Mitigated
36,551
11,077
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AitorTilla69
Artemis
9,440
3,971
0
228
4,364
1,717
0
2,082
2,282
0
19,595
L
Cerberus
Arbiter D10
Cerberus
11,697
1,959
340
3,916
26,313
28,210
0
11,028
15,285
25,734
0
L
10,482
700
0
3,878
15,013
14,233
0
5,454
9,559
0
42,969
W
15,714
1,521
407
1,133
17,917
21,506
0
6,888
11,029
32,579
0
L
Awilix
MegShadows
Awilix
5,647
2,131
0
204
6,470
2,633
0
3,324
3,146
0
12,302
W
19,026
979
5,466
4,206
9,450
4,021
0
4,463
4,987
33,325
0
L
12,438
1,815
0
2,039
14,884
7,396
0
8,141
6,743
40,980
0
L
Artemis
Thormers0
Artemis
10,578
5,267
0
700
13,285
5,070
0
6,793
6,492
0
21,208
W
10,638
5,682
0
1,596
6,631
2,519
0
3,951
2,680
0
36,326
W
16,196
3,133
376
1,749
17,927
6,788
0
6,751
11,176
0
28,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,956
Gold Earned
55,888
237
Minions Killed
207
3
Camps Cleared
3
987,093
Distance Traveled
993,875
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,293
936
29
3
1
165,882
0
L
Cerberus
11,526
1,048
54
5
0
187,807
0
L
Chaac
10,218
929
88
8
0
220,652
0
W
Cthulhu
11,137
1,012
38
3
1
190,561
0
L
Awilix
9,612
874
17
2
1
203,849
0
W
Hel
11,417
1,038
36
3
0
241,639
0
L
Sol
10,337
940
53
5
0
228,473
0
L
Artemis
9,263
842
25
2
2
146,312
3
W
Neith
11,775
1,070
67
6
1
186,621
0
W
Bastet
11,266
1,024
37
3
0
209,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role