Player Matchup

Atlas
Atlas
FreeDolfin78
Atlas
Level 98
God Stats
11W - 12L
1,526 SR
Queue Stats
374W - 326L
1,604 Elo+
Party 2
Bastet
Bastet
RubinGeist08
Bastet
Level 53
God Stats
3W - 2L
1,827 SR
Queue Stats
107W - 81L
1,617 Elo+
Party 2
Ah Puch
Ah Puch
Zeruso
Ah Puch
Level 103
God Stats
3W - 3L
1,511 SR
Queue Stats
300W - 231L
1,630 Elo+
Party 2
Team Averages
Level 85
1,621 SR
1,617 Elo+

VS

Team Averages
Level 76
1,699 SR
1,573 Elo+
Achilles
Achilles
JeppixD
Achilles
Level 68
God Stats
6W - 6L
1,660 SR
Queue Stats
67W - 62L
1,468 Elo+
Party 1
Neith
Neith
Ochot
Neith
Level 5
God Stats
1W - 1L
1,832 SR
Queue Stats
1W - 2L
1,639 Elo+
Party 1
Nox
Nox
TheBouncingPanda
Nox
Level 155
God Stats
9W - 6L
1,606 SR
Queue Stats
88W - 75L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 8
9,393
854
9,261
6,971
7,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
12
4 / 1 / 12
8,511
774
7,730
7,664
2,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Zeruso
Ah Puch
13
5 / 2 / 10
8,848
804
12,950
6,147
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JeppixD
Achilles
11
1 / 3 / 3
8,000
727
6,175
14,675
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Ochot
Neith
11
1 / 8 / 1
7,265
660
4,037
9,776
2,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 8 / 2
8,779
798
5,913
10,100
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
19
Kills
5
5
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
L
Achilles
JeppixD
Achilles
1
3
3
0.83
L
Neith
Ochot
Neith
1
8
1
0.19
W
Bastet
4
1
12
10
L
3
8
2
0.5
W
Ah Puch
Zeruso
Ah Puch
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,941
Damage
16,125
20,782
Taken
34,551
12,214
Mitigated
17,211
6,328
Healing
2,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,261
2,649
639
2,284
6,971
7,327
0
2,777
4,194
22,299
0
L
Achilles
JeppixD
Achilles
6,175
857
0
2,084
14,675
11,355
0
8,305
5,820
0
13,302
L
Neith
Ochot
Neith
4,037
2,291
0
814
9,776
2,703
0
6,787
2,665
0
14,136
W
Bastet
7,730
1,603
0
1,389
7,664
2,795
297
1,326
6,338
0
19,092
L
5,913
365
0
0
10,100
3,153
0
5,931
3,855
18,822
0
W
Ah Puch
Zeruso
Ah Puch
12,950
786
0
2,016
6,147
2,092
622
1,970
4,177
36,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,752
Gold Earned
24,044
127
Minions Killed
95
5
Camps Cleared
1
633,662
Distance Traveled
535,297
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,393
854
27
2
0
201,892
4
L
Achilles
8,000
727
21
2
0
221,897
1
L
Neith
7,265
660
35
3
1
157,768
1
W
Bastet
8,511
774
29
3
3
244,034
1
L
Nox
8,779
798
39
4
0
155,632
1
W
Ah Puch
8,848
804
71
6
2
187,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role