Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
fulgore97
Tyr
Level 105
God Stats
34W - 38L
1,435 SR
Queue Stats
320W - 350L
1,396 Elo+
Solo
Ne Zha
Ne Zha
rwhite1991
Ne Zha
Level 108
God Stats
0W - 1L
1,297 SR
Queue Stats
7W - 7L
1,470 Elo+
Solo
Team Averages
Level 91
1,446 SR
1,473 Elo+

VS

Team Averages
Level 76
1,525 SR
1,391 Elo+
Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BigMFNJubes
Guan Yu
Level 101
God Stats
15W - 7L
1,699 SR
Queue Stats
616W - 624L
1,452 Elo+
Party 1
Neith
Neith
D4B4R
Neith
Level 41
God Stats
13W - 11L
1,504 SR
Queue Stats
33W - 44L
1,302 Elo+
Party 2
Ares
Ares
FatherPootin
Ares
Level 25
God Stats
2W - 0L
1,314 SR
Queue Stats
27W - 39L
1,293 Elo+
Party 2
Bastet
Bastet
Venom2209
Bastet
Level 108
God Stats
40W - 26L
1,606 SR
Queue Stats
249W - 315L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 0 / 0
4,877
488
1,622
5,582
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nox
 
Nox
8
0 / 5 / 0
4,695
470
1,774
5,390
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
 
Rama
7
0 / 2 / 0
4,420
442
2,578
4,153
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

7
0 / 2 / 0
4,411
441
2,382
8,765
3,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
rwhite1991
Ne Zha
6
0 / 4 / 0
4,067
407
2,230
6,632
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
8 / 0 / 1
6,260
626
6,888
4,698
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
BigMFNJubes
Guan Yu
11
0 / 0 / 1
5,998
600
3,581
4,328
3,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
D4B4R
Neith
9
2 / 0 / 2
5,269
527
3,200
4,735
1,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 0 / 2
4,999
500
2,584
3,505
2,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Venom2209
Bastet
9
1 / 0 / 5
5,458
546
2,526
6,448
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
13
13
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Nox
 
Nox
0
5
0
0
L
Rama
 
Rama
0
2
0
0
W
Nox
 
Nox
8
0
1
8.5
W
Guan Yu
BigMFNJubes
Guan Yu
0
0
1
0.5
W
Neith
D4B4R
Neith
2
0
2
3
W
2
0
2
3
W
Bastet
Venom2209
Bastet
1
0
5
3.5
L
0
2
0
0
L
Ne Zha
rwhite1991
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,586
Damage
18,779
30,522
Taken
23,714
9,170
Mitigated
10,333
8,525
Healing
12,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,622
894
0
1,479
5,582
1,279
0
157
5,425
0
22,717
L
Nox
 
Nox
1,774
0
0
500
5,390
1,677
468
3,580
1,482
19,736
0
L
Rama
 
Rama
2,578
2,131
0
675
4,153
1,036
0
1,079
3,032
0
16,509
W
Nox
 
Nox
6,888
691
314
2,374
4,698
1,553
0
1,166
3,414
24,537
0
W
Guan Yu
BigMFNJubes
Guan Yu
3,581
637
147
2,322
4,328
3,050
0
0
4,328
2,015
32,107
W
Neith
D4B4R
Neith
3,200
2,129
140
2,945
4,735
1,345
877
0
4,735
0
26,053
W
2,584
498
195
633
3,505
2,610
665
0
3,505
10,162
0
W
Bastet
Venom2209
Bastet
2,526
724
102
2,982
6,448
1,775
0
422
5,958
0
20,640
L
2,382
360
65
3,356
8,765
3,478
0
3,214
5,483
0
18,363
L
Ne Zha
rwhite1991
Ne Zha
2,230
592
0
2,450
6,632
1,700
0
1,051
5,471
0
12,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,470
Gold Earned
27,984
179
Minions Killed
229
0
Camps Cleared
0
940,884
Distance Traveled
899,852
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,877
488
50
5
0
206,424
2
L
Nox
4,695
470
38
4
0
176,090
1
L
Rama
4,420
442
28
3
0
163,812
0
W
Nox
6,260
626
38
4
0
188,594
0
W
Guan Yu
5,998
600
78
8
0
169,314
4
W
Neith
5,269
527
49
5
0
161,450
3
W
Ares
4,999
500
18
2
0
176,602
1
W
Bastet
5,458
546
46
5
0
203,892
0
L
Tyr
4,411
441
32
3
0
203,295
4
L
Ne Zha
4,067
407
31
3
0
191,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role