Player Matchup

Skadi
Skadi
DVL-Diablo932
Skadi
Level 66
God Stats
12W - 13L
1,367 SR
Queue Stats
115W - 150L
1,322 Elo+
Party 2
Sobek
Sobek
DVL-Zephyr932
Sobek
Level 56
God Stats
21W - 15L
1,523 SR
Queue Stats
73W - 77L
1,343 Elo+
Party 2
Thanatos
Thanatos
Floriantestet187
Thanatos
Level 77
God Stats
12W - 8L
1,516 SR
Queue Stats
52W - 48L
1,414 Elo+
Solo
Tiamat
Tiamat
Memowlery
Tiamat
Level 85
God Stats
26W - 29L
1,458 SR
Queue Stats
259W - 249L
1,442 Elo+
Party 1
Susano
Susano
iLxige
Susano
Level 147
God Stats
14W - 10L
1,566 SR
Queue Stats
290W - 242L
1,491 Elo+
Party 1
Team Averages
Level 86
1,486 SR
1,402 Elo+

VS

Team Averages
Level 70
1,408 SR
1,406 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DesGhidorah1640
Cliodhna
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 81L
1,349 Elo+
Solo
Izanami
Izanami
M0NCH0
Izanami
Level 68
God Stats
115W - 133L
1,437 SR
Queue Stats
174W - 212L
1,433 Elo+
Solo
Cthulhu
Cthulhu
geekygamer1234
Cthulhu
Level 61
God Stats
0W - 3L
1,164 SR
Queue Stats
40W - 57L
1,398 Elo+
Solo
Sol
Sol
meldoja
Sol
Level 62
God Stats
82W - 112L
1,438 SR
Queue Stats
157W - 206L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
5,922
494
4,104
6,288
1,496
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
3 / 1 / 6
6,468
539
3,463
9,473
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
6 / 1 / 1
6,966
581
5,745
8,067
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Memowlery
Tiamat
12
2 / 0 / 3
7,018
585
3,295
5,420
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
iLxige
Susano
14
4 / 0 / 0
7,947
662
5,261
5,186
2,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 5 / 0
6,280
523
3,554
7,699
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
8
1 / 6 / 0
5,175
431
5,400
7,317
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
M0NCH0
Izanami
10
2 / 4 / 1
6,468
539
5,628
7,018
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 2
6,043
504
2,722
8,816
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
12
0 / 0 / 0
6,502
542
1,646
5,750
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
4
4
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
0
0.2
W
2
2
5
2.25
W
3
1
6
6
L
Cliodhna
1
6
0
0.17
W
6
1
1
6.5
L
Izanami
M0NCH0
Izanami
2
4
1
0.63
W
Tiamat
Memowlery
Tiamat
2
0
3
3.5
L
0
2
2
0.5
W
Susano
iLxige
Susano
4
0
0
4
L
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
18,950
34,434
Taken
36,600
14,202
Mitigated
10,843
18,740
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,554
748
0
1,686
7,699
2,022
0
3,005
4,648
36,857
0
W
4,104
2,214
373
1,997
6,288
1,496
602
1,049
5,239
0
26,070
W
3,463
354
0
4,043
9,473
5,133
208
1,433
8,040
18,302
0
L
Cliodhna
5,400
573
0
1,494
7,317
1,820
0
1,041
6,216
0
21,821
W
5,745
1,731
0
7,996
8,067
2,523
450
1,045
7,022
0
35,483
L
Izanami
M0NCH0
Izanami
5,628
4,116
0
1,499
7,018
1,904
269
1,145
5,828
0
41,541
W
Tiamat
Memowlery
Tiamat
3,295
875
0
2,852
5,420
2,738
180
2,749
2,671
37,233
0
L
2,722
176
76
2,224
8,816
3,810
0
1,567
7,249
19,190
0
W
Susano
iLxige
Susano
5,261
1,034
0
1,479
5,186
2,312
0
1,646
3,540
0
49,281
L
Sol
1,646
529
0
3,053
5,750
1,287
972
0
5,447
42,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,321
Gold Earned
30,468
334
Minions Killed
312
0
Camps Cleared
0
1,204,838
Distance Traveled
1,117,786
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,280
523
70
6
0
209,051
2
W
Skadi
5,922
494
47
4
0
210,341
1
W
Sobek
6,468
539
25
2
0
246,260
3
L
Cliodhna
5,175
431
39
3
0
263,984
0
W
Thanatos
6,966
581
61
5
0
240,123
2
L
Izanami
6,468
539
74
6
0
197,049
1
W
Tiamat
7,018
585
83
7
0
243,084
1
L
Cthulhu
6,043
504
36
3
0
227,189
2
W
Susano
7,947
662
118
10
0
265,030
3
L
Sol
6,502
542
93
8
0
220,513
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role