Player Matchup

Nu Wa
Nu Wa
Cyber_Skilzz2445
Nu Wa
Level 65
God Stats
3W - 0L
1,830 SR
Queue Stats
16W - 10L
1,470 Elo+
Party 2
Izanami
Izanami
Squad_gangstaDad
Izanami
Level 108
God Stats
14W - 4L
1,495 SR
Queue Stats
141W - 131L
1,422 Elo+
Party 2
Chaac
Chaac
ice_TheWreckeR
Chaac
Level 80
God Stats
5W - 3L
1,689 SR
Queue Stats
15W - 21L
1,371 Elo+
Party 2
Team Averages
Level 84
1,672 SR
1,421 Elo+

VS

Team Averages
Level 88
1,523 SR
1,479 Elo+
King Arthur
King Arthur
Adriano641121
King Arthur
Level 111
God Stats
9W - 6L
1,706 SR
Queue Stats
207W - 238L
1,507 Elo+
Party 1
Baba Yaga
Baba Yaga
Mini-Majin
Baba Yaga
Level 87
God Stats
6W - 5L
1,617 SR
Queue Stats
211W - 240L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
OMbelge1480
Cernunnos
Level 66
God Stats
1W - 3L
1,245 SR
Queue Stats
61W - 75L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 13
11,920
662
8,144
13,743
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
12 / 3 / 7
13,531
752
22,301
18,206
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

17
7 / 5 / 12
13,805
767
15,375
21,203
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adriano641121
King Arthur
15
2 / 8 / 8
11,581
643
14,995
23,393
21,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
Mini-Majin
Baba Yaga
17
4 / 3 / 4
12,331
685
18,672
11,724
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
OMbelge1480
Cernunnos
15
6 / 12 / 2
12,210
678
8,797
17,683
4,621
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
23
Kills
12
12
Deaths
23
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adriano641121
King Arthur
2
8
8
0.75
W
4
4
13
2.63
L
Baba Yaga
Mini-Majin
Baba Yaga
4
3
4
2
L
Cernunnos
OMbelge1480
Cernunnos
6
12
2
0.58
W
12
3
7
5.17
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,820
Damage
42,464
53,152
Taken
52,800
25,965
Mitigated
31,063
18,660
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adriano641121
King Arthur
14,995
2,659
0
4,018
23,393
21,914
0
6,160
17,233
0
40,313
W
8,144
3,619
0
2,282
13,743
4,907
327
5,662
7,411
24,694
0
L
Baba Yaga
Mini-Majin
Baba Yaga
18,672
513
0
4,570
11,724
4,528
0
912
10,812
59,163
0
L
Cernunnos
OMbelge1480
Cernunnos
8,797
3,572
0
324
17,683
4,621
0
1,894
15,789
0
23,047
W
22,301
16,031
0
6,082
18,206
7,548
2,763
6,952
10,417
0
81,155
W
15,375
3,547
202
10,094
21,203
13,510
66
5,483
14,878
0
49,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,256
Gold Earned
36,122
215
Minions Killed
177
9
Camps Cleared
6
948,714
Distance Traveled
823,387
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,581
643
59
3
2
279,222
3
W
Nu Wa
11,920
662
38
2
0
309,475
0
L
Baba Yaga
12,331
685
91
5
2
321,912
2
L
Cernunnos
12,210
678
27
2
2
222,253
1
W
Izanami
13,531
752
107
6
7
294,505
3
W
Chaac
13,805
767
70
4
2
344,734
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role