Player Matchup

Susano
Susano
RUBENxp12XP
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Pele
Pele
VespaAzul13
Pele
Level 22
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 5L
1,122 Elo+
Party 1
Ne Zha
Ne Zha
Zharken
Ne Zha
Level 126
God Stats
0W - 1L
1,235 SR
Queue Stats
27W - 37L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
belgonte
Cu Chulainn
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Awilix
Awilix
xPokertugax
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 46
1,487 SR
1,420 Elo+

VS

Team Averages
Level 89
1,422 SR
1,477 Elo+
Izanami
Izanami
Bashneeba
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,465 Elo+
Party 3
Scylla
Scylla
FougereMan
Scylla
Level 139
God Stats
7W - 8L
1,502 SR
Queue Stats
435W - 418L
1,524 Elo+
Party 2
Vulcan
Vulcan
KnaprigaPiller
Vulcan
Level 29
God Stats
2W - 1L
1,330 SR
Queue Stats
74W - 101L
1,447 Elo+
Party 3
Medusa
Medusa
ShindèMiru
Medusa
Level 144
God Stats
10W - 9L
1,431 SR
Queue Stats
476W - 446L
1,567 Elo+
Party 2
Atlas
Atlas
xMC LOVIIINx69
Atlas
Level 116
God Stats
1W - 1L
1,346 SR
Queue Stats
498W - 502L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 8 / 7
7,901
790
5,066
9,591
3,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 6 / 4
6,801
680
4,808
10,285
3,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Zharken
Ne Zha
17
9 / 5 / 3
9,804
980
12,041
10,016
4,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
belgonte
Cu Chulainn
12
1 / 7 / 4
7,080
708
4,099
12,293
9,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
13
2 / 8 / 5
7,155
716
7,607
10,895
4,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bashneeba
Izanami
13
3 / 4 / 16
8,172
817
3,899
7,126
1,511
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
FougereMan
Scylla
16
10 / 2 / 13
9,738
974
17,650
6,178
1,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 22
7,971
797
8,467
7,350
1,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
18
13 / 2 / 12
10,905
1,091
12,859
8,711
3,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 2 / 15
10,043
1,004
4,573
13,507
6,377
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
112
14
Kills
34
34
Deaths
14
23
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bashneeba
Izanami
3
4
16
2.75
W
Scylla
FougereMan
Scylla
10
2
13
8.25
W
0
4
22
2.75
L
Susano
1
8
7
0.56
W
Medusa
13
2
12
9.5
L
1
6
4
0.5
L
Ne Zha
Zharken
Ne Zha
9
5
3
2.1
L
Cu Chulainn
belgonte
Cu Chulainn
1
7
4
0.43
W
8
2
15
7.75
L
Awilix
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,621
Damage
47,448
53,080
Taken
42,872
26,024
Mitigated
15,034
5,522
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bashneeba
Izanami
3,899
2,216
62
778
7,126
1,511
227
0
7,126
0
9,739
W
Scylla
FougereMan
Scylla
17,650
880
947
1,442
6,178
1,963
1,268
0
6,178
26,096
0
W
8,467
2,961
1,751
1,576
7,350
1,948
322
0
7,350
15,211
0
L
Susano
5,066
504
0
450
9,591
3,554
84
5,828
3,495
0
12,838
W
Medusa
12,859
7,584
313
2,399
8,711
3,235
1,131
0
8,711
0
28,303
L
4,808
770
18
1,576
10,285
3,896
0
6,500
3,659
0
9,590
L
Ne Zha
Zharken
Ne Zha
12,041
2,839
510
2,578
10,016
4,463
0
5,542
4,294
0
27,885
L
Cu Chulainn
belgonte
Cu Chulainn
4,099
1,017
0
140
12,293
9,798
0
6,380
5,677
0
9,826
W
4,573
1,552
2,374
5,391
13,507
6,377
573
0
13,507
10,605
0
L
Awilix
7,607
3,215
0
250
10,895
4,313
0
5,461
5,265
0
9,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,741
Gold Earned
46,829
81
Minions Killed
104
0
Camps Cleared
0
803,762
Distance Traveled
892,656
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,172
817
14
1
0
172,950
1
W
Scylla
9,738
974
26
3
0
175,808
0
W
Vulcan
7,971
797
16
2
0
184,393
0
L
Susano
7,901
790
20
2
0
151,529
1
W
Medusa
10,905
1,091
37
4
0
195,899
0
L
Pele
6,801
680
22
2
0
154,382
0
L
Ne Zha
9,804
980
19
2
0
181,046
1
L
Cu Chulainn
7,080
708
13
1
0
177,355
1
W
Atlas
10,043
1,004
11
1
0
163,606
0
L
Awilix
7,155
716
7
1
0
139,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role