Player Matchup

Jormungandr
Jormungandr
FangBoar_
Jormungandr
Level 157
God Stats
5W - 2L
1,718 SR
Queue Stats
196W - 185L
1,632 Elo+
Party 2
Amaterasu
Amaterasu
LadyStark_1994
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,435 Elo+
Party 2
Medusa
Medusa
Leonidac69
Medusa
Level 105
God Stats
0W - 1L
1,291 SR
Queue Stats
43W - 45L
1,445 Elo+
Party 2
Odin
Odin
MSI_LION
Odin
Level 160
God Stats
1W - 1L
1,808 SR
Queue Stats
14W - 28L
1,399 Elo+
Party 2
Merlin
Merlin
iorweth_elf
Merlin
Level 125
God Stats
6W - 6L
1,562 SR
Queue Stats
274W - 293L
1,539 Elo+
Solo
Team Averages
Level 135
1,576 SR
1,490 Elo+

VS

Team Averages
Level 72
1,536 SR
1,530 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AlphaCherno
Kumbhakarna
Level 42
God Stats
2W - 2L
1,469 SR
Queue Stats
81W - 37L
1,684 Elo+
Party 1
Hera
Hera
Go Hubert
Hera
Level 18
God Stats
2W - 1L
1,486 SR
Queue Stats
10W - 20L
1,325 Elo+
Solo
The Morrigan
The Morrigan
MishMishMish
The Morrigan
Level 29
God Stats
1W - 0L
1,708 SR
Queue Stats
57W - 18L
1,738 Elo+
Party 1
Medusa
Medusa
araminatorcze
Medusa
Level 122
God Stats
4W - 3L
1,515 SR
Queue Stats
194W - 225L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FangBoar_
Jormungandr
15
4 / 4 / 10
8,868
739
8,502
14,890
17,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
LadyStark_1994
Amaterasu
11
0 / 7 / 7
7,177
598
4,958
14,938
16,390
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
Leonidac69
Medusa
16
4 / 7 / 8
9,228
769
10,879
14,125
6,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
16
8 / 5 / 5
9,754
813
12,582
15,792
17,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
16
1 / 4 / 6
8,458
705
5,651
8,249
3,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 3 / 15
8,450
704
6,694
6,428
2,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
AlphaCherno
Kumbhakarna
16
3 / 3 / 18
10,015
835
6,842
12,493
11,559
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
17
5 / 6 / 13
10,398
867
13,197
11,695
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
MishMishMish
The Morrigan
16
5 / 4 / 19
9,760
813
14,993
7,222
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
14 / 2 / 8
11,508
959
17,583
9,913
5,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
17
Kills
27
27
Deaths
18
36
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
3
15
2.5
W
Kumbhakarna
AlphaCherno
Kumbhakarna
3
3
18
4
L
Jormungandr
FangBoar_
Jormungandr
4
4
10
2.25
W
Hera
5
6
13
1.92
L
Amaterasu
LadyStark_1994
Amaterasu
0
7
7
0.5
L
Medusa
Leonidac69
Medusa
4
7
8
1.14
L
Odin
8
5
5
2.1
W
The Morrigan
MishMishMish
The Morrigan
5
4
19
3.63
W
14
2
8
9
L
Merlin
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,572
Damage
59,309
67,994
Taken
47,751
61,688
Mitigated
27,003
22,674
Healing
16,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,694
756
234
846
6,428
2,366
129
2,705
3,440
18,538
0
W
Kumbhakarna
AlphaCherno
Kumbhakarna
6,842
856
941
2,481
12,493
11,559
452
2,469
9,438
11,116
0
L
Jormungandr
FangBoar_
Jormungandr
8,502
2,520
2,442
4,234
14,890
17,618
0
7,191
7,605
25,258
0
W
Hera
13,197
3,717
794
1,442
11,695
4,986
498
3,336
7,951
26,456
0
L
Amaterasu
LadyStark_1994
Amaterasu
4,958
1,324
1,688
2,426
14,938
16,390
0
7,376
7,483
0
9,234
L
Medusa
Leonidac69
Medusa
10,879
3,428
711
2,993
14,125
6,481
0
9,168
4,957
0
25,018
L
Odin
12,582
1,760
1,452
3,282
15,792
17,483
0
8,270
7,522
0
21,337
W
The Morrigan
MishMishMish
The Morrigan
14,993
3,028
2,895
1,773
7,222
3,005
528
2,836
4,138
18,440
4,059
W
17,583
9,915
950
4,023
9,913
5,087
1,543
1,721
7,744
0
32,718
L
Merlin
5,651
140
1,053
2,393
8,249
3,716
0
5,947
2,302
27,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,485
Gold Earned
50,131
121
Minions Killed
123
0
Camps Cleared
0
1,007,094
Distance Traveled
1,078,036
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,450
704
30
3
0
200,905
0
W
Kumbhakarna
10,015
835
7
1
0
235,023
0
L
Jormungandr
8,868
739
20
2
0
205,264
4
W
Hera
10,398
867
22
2
0
223,814
0
L
Amaterasu
7,177
598
9
1
0
164,613
1
L
Medusa
9,228
769
24
2
0
220,513
0
L
Odin
9,754
813
24
2
0
206,054
0
W
The Morrigan
9,760
813
24
2
0
208,015
3
W
Medusa
11,508
959
40
3
0
210,279
0
L
Merlin
8,458
705
44
4
0
210,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role