Player Matchup

Nemesis
Nemesis
KevOSlice1282
Nemesis
Level 56
God Stats
10W - 6L
1,376 SR
Queue Stats
142W - 132L
1,421 Elo+
Party 1
Apollo
Apollo
PickleRAmazing
Apollo
Level 68
God Stats
2W - 1L
1,287 SR
Queue Stats
144W - 132L
1,421 Elo+
Party 1
Chaac
Chaac
PrimeJoshx22
Chaac
Level 61
God Stats
16W - 18L
1,497 SR
Queue Stats
141W - 131L
1,421 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Soldiercharm
Cu Chulainn
Level 148
God Stats
3W - 2L
1,456 SR
Queue Stats
61W - 77L
1,454 Elo+
Solo
Ra
Ra
WoollyQuasar615
Ra
Level 68
God Stats
7W - 3L
1,650 SR
Queue Stats
144W - 133L
1,421 Elo+
Party 1
Team Averages
Level 80
1,453 SR
1,427 Elo+

VS

Team Averages
Level 108
1,563 SR
1,429 Elo+
Sylvanus
Sylvanus
BlisseyHeal
Sylvanus
Level 129
God Stats
6W - 8L
1,485 SR
Queue Stats
298W - 305L
1,387 Elo+
Party 2
Kuzenbo
Kuzenbo
DCdanone
Kuzenbo
Level 120
God Stats
0W - 1L
1,673 SR
Queue Stats
60W - 57L
1,444 Elo+
Party 2
Tyr
Tyr
Marck87 Amon
Tyr
Level 141
God Stats
1W - 3L
1,485 SR
Queue Stats
340W - 344L
1,401 Elo+
Party 2
Ullr
Ullr
VorTek07
Ullr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,421 Elo+
Party 2
Cliodhna
Cliodhna
gg Do better
Cliodhna
Level 97
God Stats
1W - 1L
1,672 SR
Queue Stats
143W - 138L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
4 / 5 / 7
9,600
533
9,442
14,590
6,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 1 / 7
10,198
567
12,852
9,674
3,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 1 / 10
8,294
461
10,686
10,437
5,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Soldiercharm
Cu Chulainn
16
3 / 2 / 5
9,746
541
12,991
19,367
15,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 7
10,388
577
15,129
10,267
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlisseyHeal
Sylvanus
13
3 / 5 / 1
8,592
477
6,593
16,893
11,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
DCdanone
Kuzenbo
11
0 / 5 / 2
7,758
431
6,669
20,384
24,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 4 / 2
8,593
477
13,409
21,337
17,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
12
1 / 1 / 0
7,439
413
4,345
7,224
2,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
gg Do better
Cliodhna
13
4 / 6 / 1
8,156
453
10,122
14,493
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
21
Kills
11
11
Deaths
21
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BlisseyHeal
Sylvanus
3
5
1
0.7
L
Kuzenbo
DCdanone
Kuzenbo
0
5
2
0.2
W
Nemesis
4
5
7
1.5
L
3
4
2
1
W
5
1
7
8.5
W
3
1
10
8
W
Cu Chulainn
Soldiercharm
Cu Chulainn
3
2
5
2.75
L
Ullr
1
1
0
1
W
6
2
7
4.75
L
Cliodhna
gg Do better
Cliodhna
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,100
Damage
41,138
64,335
Taken
80,331
35,504
Mitigated
60,254
29,223
Healing
21,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BlisseyHeal
Sylvanus
6,593
1,083
941
4,385
16,893
11,305
962
4,176
12,285
37,519
8,668
L
Kuzenbo
DCdanone
Kuzenbo
6,669
1,729
268
4,467
20,384
24,259
0
4,490
15,625
30,160
0
W
Nemesis
9,442
5,433
100
3,030
14,590
6,859
498
2,032
12,316
0
54,037
L
13,409
2,225
0
7,326
21,337
17,415
0
4,556
15,355
0
57,925
W
12,852
8,941
0
4,124
9,674
3,628
3,238
2,151
7,478
0
82,399
W
10,686
2,936
0
4,538
10,437
5,718
549
3,834
6,540
0
24,225
W
Cu Chulainn
Soldiercharm
Cu Chulainn
12,991
1,534
0
8,071
19,367
15,185
389
788
17,753
14,241
50,237
L
Ullr
4,345
1,058
0
1,336
7,224
2,195
0
822
6,340
0
41,039
W
15,129
2,241
3,969
5,391
10,267
4,114
1,560
4,280
5,987
79,648
0
L
Cliodhna
gg Do better
Cliodhna
10,122
417
0
2,742
14,493
5,080
0
3,343
10,697
0
46,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,226
Gold Earned
40,538
528
Minions Killed
391
0
Camps Cleared
0
1,723,381
Distance Traveled
1,588,148
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,592
477
81
5
0
245,653
2
L
Kuzenbo
7,758
431
60
3
0
313,444
4
W
Nemesis
9,600
533
93
5
0
369,630
0
L
Tyr
8,593
477
97
5
0
327,130
0
W
Apollo
10,198
567
154
9
0
349,416
2
W
Chaac
8,294
461
32
2
0
300,818
0
W
Cu Chulainn
9,746
541
100
6
0
362,793
4
L
Ullr
7,439
413
77
4
0
338,657
4
W
Ra
10,388
577
149
8
0
340,724
3
L
Cliodhna
8,156
453
76
4
0
363,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role