Player Matchup

Gilgamesh
Gilgamesh
BGBird
Gilgamesh
Level 16
God Stats
5W - 7L
1,297 SR
Queue Stats
9W - 15L
1,432 Elo+
Party 2
Neith
Neith
TheWildWaleri
Neith
Level 27
God Stats
1W - 2L
1,288 SR
Queue Stats
9W - 16L
1,432 Elo+
Party 2
Anubis
Anubis
ZtoneR
Anubis
Level 52
God Stats
4W - 3L
1,474 SR
Queue Stats
43W - 59L
1,392 Elo+
Party 3
Sylvanus
Sylvanus
born2kill44
Sylvanus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,432 Elo+
Party 2
Bastet
Bastet
inDrugs
Bastet
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 94L
1,376 Elo+
Party 3
Team Averages
Level 36
1,412 SR
1,413 Elo+

VS

Team Averages
Level 55
1,515 SR
1,421 Elo+
Mercury
Mercury
Barabullkin
Mercury
Level 112
God Stats
1W - 4L
1,503 SR
Queue Stats
51W - 48L
1,508 Elo+
Party 1
Ares
Ares
Leclochard
Ares
Level 29
God Stats
19W - 32L
1,320 SR
Queue Stats
53W - 74L
1,305 Elo+
Party 4
Neith
Neith
Teplogazik
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,468 Elo+
Party 1
Thanatos
Thanatos
mous-h
Thanatos
Level 40
God Stats
1W - 1L
1,699 SR
Queue Stats
95W - 119L
1,304 Elo+
Party 4
Bastet
Bastet
ДаняБукин
Bastet
Level 89
God Stats
11W - 8L
1,553 SR
Queue Stats
56W - 46L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BGBird
Gilgamesh
18
0 / 1 / 11
11,472
521
10,766
15,255
14,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
13 / 3 / 10
11,700
532
24,921
16,822
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ZtoneR
Anubis
19
15 / 3 / 9
13,042
593
18,492
19,758
11,653
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
born2kill44
Sylvanus
16
4 / 1 / 21
11,510
523
9,489
19,563
26,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
inDrugs
Bastet
17
9 / 5 / 8
11,645
529
14,458
16,462
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Barabullkin
Mercury
16
5 / 7 / 1
10,102
459
10,636
21,708
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 7 / 3
8,006
364
9,033
22,032
20,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
0 / 8 / 3
7,836
356
7,819
12,570
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
mous-h
Thanatos
12
0 / 11 / 3
8,140
370
5,054
19,525
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 8 / 4
11,345
516
23,849
23,735
9,051
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
41
Kills
13
13
Deaths
41
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BGBird
Gilgamesh
0
1
11
5.5
L
Mercury
Barabullkin
Mercury
5
7
1
0.79
L
2
7
3
0.5
L
Neith
0
8
3
0.19
W
13
3
10
6
W
Anubis
ZtoneR
Anubis
15
3
9
6.5
W
Sylvanus
born2kill44
Sylvanus
4
1
21
14.5
W
Bastet
inDrugs
Bastet
9
5
8
2.6
L
Thanatos
mous-h
Thanatos
0
11
3
0.14
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,126
Damage
56,391
87,860
Taken
99,570
66,341
Mitigated
45,533
39,931
Healing
21,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BGBird
Gilgamesh
10,766
2,488
0
4,615
15,255
14,832
1,152
708
14,547
9,898
71,842
L
Mercury
Barabullkin
Mercury
10,636
5,355
621
4,552
21,708
6,338
336
6,307
15,401
0
55,175
L
9,033
314
0
0
22,032
20,900
42
5,904
16,128
24,852
0
L
Neith
7,819
1,966
0
1,040
12,570
3,672
0
4,120
8,450
0
45,238
W
24,921
15,956
0
7,288
16,822
7,749
6,373
2,008
14,814
0
90,407
W
Anubis
ZtoneR
Anubis
18,492
1,427
0
11,602
19,758
11,653
1,887
2,455
17,303
97,641
0
W
Sylvanus
born2kill44
Sylvanus
9,489
3,299
5,360
6,640
19,563
26,351
1,045
3,456
16,107
30,356
0
W
Bastet
inDrugs
Bastet
14,458
3,032
0
4,426
16,462
5,756
232
406
16,056
0
74,028
L
Thanatos
mous-h
Thanatos
5,054
1,207
0
10,673
19,525
5,572
0
6,863
12,662
0
40,461
L
23,849
5,347
742
4,246
23,735
9,051
0
5,915
17,820
0
65,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,369
Gold Earned
45,429
572
Minions Killed
366
0
Camps Cleared
0
1,959,137
Distance Traveled
2,015,598
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,472
521
141
6
0
422,884
6
L
Mercury
10,102
459
95
4
0
497,902
7
L
Ares
8,006
364
28
1
0
368,802
1
L
Neith
7,836
356
79
4
0
356,847
1
W
Neith
11,700
532
133
6
0
333,123
0
W
Anubis
13,042
593
147
7
0
390,117
1
W
Sylvanus
11,510
523
44
2
0
376,204
1
W
Bastet
11,645
529
107
5
0
436,809
3
L
Thanatos
8,140
370
68
3
0
390,564
0
L
Bastet
11,345
516
96
4
0
401,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role