Player Matchup

Pele
Pele
SpeedyBreeze
Pele
Level 159
God Stats
4W - 5L
1,574 SR
Queue Stats
398W - 305L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
Texasboy60
Baron Samedi
Level 89
God Stats
4W - 0L
1,787 SR
Queue Stats
285W - 215L
1,661 Elo+
Party 1
Erlang Shen
Erlang Shen
YumLord
Erlang Shen
Level 139
God Stats
1W - 0L
1,759 SR
Queue Stats
115W - 77L
1,679 Elo+
Party 1
Ares
Ares
suslookingtree
Ares
Level 29
God Stats
2W - 0L
1,730 SR
Queue Stats
66W - 38L
1,598 Elo+
Party 1
Merlin
Merlin
xKillable
Merlin
Level 95
God Stats
6W - 6L
1,488 SR
Queue Stats
357W - 259L
1,622 Elo+
Party 1
Team Averages
Level 102
1,668 SR
1,637 Elo+

VS

Team Averages
Level 99
1,449 SR
1,464 Elo+
Achilles
Achilles
CrimsonBear874
Achilles
Level 48
God Stats
1W - 2L
1,475 SR
Queue Stats
74W - 68L
1,518 Elo+
Party 2
Thanatos
Thanatos
DrJahl
Thanatos
Level 160
God Stats
4W - 19L
1,207 SR
Queue Stats
862W - 900L
1,459 Elo+
Solo
Charybdis
Charybdis
bakanesan
Charybdis
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 98L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
jnsxl
Baron Samedi
Level 115
God Stats
1W - 2L
1,564 SR
Queue Stats
157W - 168L
1,539 Elo+
Party 2
Ganesha
Ganesha
tomh879
Ganesha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 16
13,684
805
32,551
23,605
23,514
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Texasboy60
Baron Samedi
20
8 / 1 / 18
12,709
748
20,618
12,260
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
YumLord
Erlang Shen
17
1 / 5 / 22
11,905
700
12,978
23,987
30,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
4 / 3 / 21
12,240
720
11,031
17,235
21,814
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
xKillable
Merlin
20
7 / 2 / 15
12,780
752
19,627
12,493
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
5 / 4 / 6
11,661
686
11,373
27,857
40,132
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
DrJahl
Thanatos
18
1 / 10 / 6
10,653
627
9,943
17,237
8,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
bakanesan
Charybdis
18
1 / 7 / 8
10,905
641
12,814
18,247
9,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
jnsxl
Baron Samedi
18
6 / 5 / 5
11,333
667
16,911
17,576
10,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
tomh879
Ganesha
19
0 / 5 / 11
10,203
600
11,701
25,512
28,136
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
49
31
Kills
13
13
Deaths
31
92
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
5
4
6
2
L
Thanatos
DrJahl
Thanatos
1
10
6
0.4
W
11
2
16
9.5
W
Baron Samedi
Texasboy60
Baron Samedi
8
1
18
17
W
Erlang Shen
YumLord
Erlang Shen
1
5
22
2.4
L
Charybdis
bakanesan
Charybdis
1
7
8
0.71
L
Baron Samedi
jnsxl
Baron Samedi
6
5
5
1.7
W
4
3
21
4.83
L
Ganesha
tomh879
Ganesha
0
5
11
1.1
W
Merlin
xKillable
Merlin
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,805
Damage
62,742
89,580
Taken
106,429
88,560
Mitigated
95,914
35,436
Healing
43,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
11,373
1,943
1,196
7,901
27,857
40,132
448
14,564
12,316
0
21,439
L
Thanatos
DrJahl
Thanatos
9,943
2,261
1,228
6,071
17,237
8,302
665
10,202
6,858
0
25,264
W
32,551
6,210
2,654
7,957
23,605
23,514
1,870
7,210
16,395
0
63,851
W
Baron Samedi
Texasboy60
Baron Samedi
20,618
1,443
9,048
4,693
12,260
7,116
1,507
3,604
8,656
37,947
0
W
Erlang Shen
YumLord
Erlang Shen
12,978
3,273
1,427
6,039
23,987
30,081
673
7,300
16,687
0
20,179
L
Charybdis
bakanesan
Charybdis
12,814
5,242
1,714
3,342
18,247
9,328
0
7,153
10,757
0
42,835
L
Baron Samedi
jnsxl
Baron Samedi
16,911
856
10,947
4,621
17,576
10,016
102
7,946
9,377
29,599
0
W
11,031
311
0
0
17,235
21,814
1,203
6,618
10,617
14,365
0
L
Ganesha
tomh879
Ganesha
11,701
1,223
2,553
4,325
25,512
28,136
0
11,411
13,217
20,268
0
W
Merlin
xKillable
Merlin
19,627
1,928
2,313
1,305
12,493
6,035
1,658
3,880
8,613
49,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,318
Gold Earned
54,755
185
Minions Killed
157
0
Camps Cleared
0
1,618,033
Distance Traveled
1,340,553
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,661
686
19
1
0
274,999
0
L
Thanatos
10,653
627
42
2
0
257,251
4
W
Pele
13,684
805
68
4
0
335,287
0
W
Baron Samedi
12,709
748
36
2
0
343,617
1
W
Erlang Shen
11,905
700
17
1
0
314,429
1
L
Charybdis
10,905
641
71
4
0
267,256
1
L
Baron Samedi
11,333
667
25
1
0
298,283
0
W
Ares
12,240
720
8
0
0
308,745
0
L
Ganesha
10,203
600
0
0
0
242,764
1
W
Merlin
12,780
752
56
3
0
315,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role