Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AdiosCinna
Ao Kuang
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
1,592 Elo+
Solo
Izanami
Izanami
DrFlinche
Izanami
Level 63
God Stats
6W - 8L
1,419 SR
Queue Stats
251W - 243L
1,522 Elo+
Solo
Da Ji
Da Ji
WeebamNa
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,451 Elo+
Solo
Jormungandr
Jormungandr
ZozoJr93
Jormungandr
Level 124
God Stats
2W - 0L
1,448 SR
Queue Stats
94W - 84L
1,502 Elo+
Party 1
Team Averages
Level 84
1,473 SR
1,514 Elo+

VS

Team Averages
Level 54
1,518 SR
1,496 Elo+
Artemis
Artemis
Guffen320
Artemis
Level 87
God Stats
4W - 2L
1,751 SR
Queue Stats
119W - 134L
1,516 Elo+
Solo
Serqet
Serqet
Hube5509
Serqet
Level 20
God Stats
0W - 2L
1,308 SR
Queue Stats
10W - 17L
1,378 Elo+
Solo
Tyr
Tyr
IIBlack_light
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,500 Elo+
Solo
Sol
Sol
QUENNANABELLE
Sol
Level 117
God Stats
8W - 6L
1,528 SR
Queue Stats
240W - 246L
1,569 Elo+
Solo
Skadi
Skadi
Y4SIIN-2
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 1 / 15
9,540
1,060
13,655
9,402
4,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
AdiosCinna
Ao Kuang
16
8 / 1 / 9
9,213
1,024
6,596
9,798
4,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
DrFlinche
Izanami
16
6 / 2 / 15
9,398
1,044
13,208
9,308
4,436
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
WeebamNa
Da Ji
12
2 / 6 / 11
7,598
844
5,455
8,388
3,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
ZozoJr93
Jormungandr
15
1 / 1 / 16
8,644
960
10,033
12,049
12,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Guffen320
Artemis
13
1 / 9 / 5
7,133
793
12,005
14,955
6,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Hube5509
Serqet
5
0 / 0 / 0
5,280
587
0
0
0
15
0 / 4 / 10
7,462
829
3,410
14,438
15,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 5 / 3
7,369
819
11,840
9,166
3,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Y4SIIN-2
Skadi
16
5 / 6 / 3
8,394
933
10,207
12,968
5,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
24
Kills
10
11
Deaths
24
66
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
15
14.5
W
Ao Kuang
AdiosCinna
Ao Kuang
8
1
9
12.5
W
Izanami
DrFlinche
Izanami
6
2
15
6.75
L
Artemis
Guffen320
Artemis
1
9
5
0.39
L
Serqet
Hube5509
Serqet
0
0
0
0
L
0
4
10
1.25
L
4
5
3
1.1
W
Da Ji
WeebamNa
Da Ji
2
6
11
1.25
L
Skadi
Y4SIIN-2
Skadi
5
6
3
1.08
W
Jormungandr
ZozoJr93
Jormungandr
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,947
Damage
37,462
48,945
Taken
51,527
29,509
Mitigated
32,018
17,782
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,655
3,519
970
3,445
9,402
4,241
1,115
1,892
7,427
0
22,167
W
Ao Kuang
AdiosCinna
Ao Kuang
6,596
998
1,274
3,109
9,798
4,900
785
2,791
6,959
10,792
0
W
Izanami
DrFlinche
Izanami
13,208
6,115
1,373
2,443
9,308
4,436
1,910
999
8,264
0
28,803
L
Artemis
Guffen320
Artemis
12,005
4,681
951
2,538
14,955
6,359
0
5,226
9,729
0
19,865
L
Serqet
Hube5509
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
3,410
430
979
2,288
14,438
15,992
144
5,799
8,639
0
7,546
L
11,840
2,492
472
1,354
9,166
3,769
157
1,595
7,571
19,747
0
W
Da Ji
WeebamNa
Da Ji
5,455
777
0
0
8,388
3,715
60
3,079
5,242
0
6,867
L
Skadi
Y4SIIN-2
Skadi
10,207
3,759
225
2,192
12,968
5,898
58
4,009
8,959
0
25,458
W
Jormungandr
ZozoJr93
Jormungandr
10,033
1,691
1,578
3,590
12,049
12,217
456
3,079
8,640
25,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,393
Gold Earned
35,638
102
Minions Killed
77
0
Camps Cleared
0
839,609
Distance Traveled
558,939
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,540
1,060
21
2
0
172,958
0
W
Ao Kuang
9,213
1,024
7
1
0
183,982
1
W
Izanami
9,398
1,044
43
5
0
155,096
1
L
Artemis
7,133
793
18
2
0
131,380
0
L
Serqet
5,280
587
0
0
0
0
0
L
Tyr
7,462
829
9
1
0
161,519
0
L
Sol
7,369
819
20
2
0
127,078
0
W
Da Ji
7,598
844
3
0
0
147,677
0
L
Skadi
8,394
933
30
3
0
138,962
0
W
Jormungandr
8,644
960
28
3
0
179,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role