Player Matchup

Jing Wei
Jing Wei
Jonem21
Jing Wei
Level 69
God Stats
2W - 4L
1,526 SR
Queue Stats
84W - 140L
1,336 Elo+
Solo
Olorun
Olorun
Lazrin
Olorun
Level 146
God Stats
6W - 1L
1,536 SR
Queue Stats
156W - 148L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
MaKelatera
Sylvanus
Level 52
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 2
Serqet
Serqet
SoC Centurion
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,363 Elo+
Party 2
Merlin
Merlin
SoulKing6677
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,286 Elo+
Party 2
Team Averages
Level 73
1,469 SR
1,335 Elo+

VS

Team Averages
Level 52
1,371 SR
1,412 Elo+
Baba Yaga
Baba Yaga
Johniy
Baba Yaga
Level 59
God Stats
2W - 0L
1,528 SR
Queue Stats
19W - 21L
1,371 Elo+
Party 1
Cernunnos
Cernunnos
TonytheTiger620
Cernunnos
Level 5
God Stats
2W - 3L
1,330 SR
Queue Stats
3W - 3L
1,406 Elo+
Party 1
Terra
Terra
Trvorr
Terra
Level 26
God Stats
2W - 1L
1,478 SR
Queue Stats
10W - 6L
1,424 Elo+
Party 1
King Arthur
King Arthur
fonsforo
King Arthur
Level 68
God Stats
7W - 6L
1,258 SR
Queue Stats
135W - 158L
1,430 Elo+
Solo
Bakasura
Bakasura
xGenuinex
Bakasura
Level 101
God Stats
1W - 0L
1,261 SR
Queue Stats
9W - 6L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jonem21
Jing Wei
14
5 / 5 / 3
9,478
451
12,527
13,956
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Lazrin
Olorun
15
2 / 9 / 1
9,989
476
10,487
18,801
16,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
MaKelatera
Sylvanus
14
1 / 4 / 3
9,335
445
5,490
17,915
16,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 7 / 1
9,938
473
6,402
16,033
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
0 / 7 / 1
9,210
439
4,510
12,712
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Johniy
Baba Yaga
19
8 / 1 / 4
12,017
572
12,073
9,665
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
TonytheTiger620
Cernunnos
13
0 / 6 / 0
8,083
385
5,037
11,544
4,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Trvorr
Terra
13
0 / 0 / 4
8,187
390
3,583
11,354
10,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
fonsforo
King Arthur
19
7 / 2 / 5
11,782
561
10,863
20,593
13,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
xGenuinex
Bakasura
20
16 / 2 / 5
12,530
597
23,388
16,709
7,823
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
31
32
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Johniy
Baba Yaga
8
1
4
10
L
Jing Wei
Jonem21
Jing Wei
5
5
3
1.3
L
Olorun
Lazrin
Olorun
2
9
1
0.28
L
Sylvanus
MaKelatera
Sylvanus
1
4
3
0.63
L
3
7
1
0.5
L
Merlin
0
7
1
0.07
W
Cernunnos
TonytheTiger620
Cernunnos
0
6
0
0
W
Terra
Trvorr
Terra
0
0
4
2
W
King Arthur
fonsforo
King Arthur
7
2
5
4.75
W
Bakasura
xGenuinex
Bakasura
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,416
Damage
54,944
79,417
Taken
69,865
47,847
Mitigated
41,111
17,370
Healing
20,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Johniy
Baba Yaga
12,073
869
0
2,811
9,665
4,572
1,950
3,409
5,379
75,944
0
L
Jing Wei
Jonem21
Jing Wei
12,527
9,721
0
1,698
13,956
4,638
540
3,480
9,927
0
57,120
L
Olorun
Lazrin
Olorun
10,487
5,217
440
4,900
18,801
16,366
1,228
1,105
16,747
57,232
7,377
L
Sylvanus
MaKelatera
Sylvanus
5,490
2,650
650
4,581
17,915
16,310
278
2,280
14,304
34,714
0
L
6,402
791
0
4,080
16,033
6,368
0
3,200
12,576
0
57,839
L
Merlin
4,510
237
0
1,021
12,712
4,165
468
5,457
6,222
55,174
0
W
Cernunnos
TonytheTiger620
Cernunnos
5,037
2,948
160
1,452
11,544
4,379
710
2,932
8,612
0
43,193
W
Terra
Trvorr
Terra
3,583
698
1,200
1,138
11,354
10,634
232
3,393
7,946
18,006
0
W
King Arthur
fonsforo
King Arthur
10,863
486
0
6,521
20,593
13,703
541
4,332
15,925
0
75,788
W
Bakasura
xGenuinex
Bakasura
23,388
16,663
0
7,288
16,709
7,823
182
4,321
11,503
0
72,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
52,599
474
Minions Killed
540
0
Camps Cleared
0
1,687,684
Distance Traveled
2,026,932
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,017
572
147
7
0
406,367
5
L
Jing Wei
9,478
451
88
4
0
364,341
2
L
Olorun
9,989
476
122
6
0
315,693
1
L
Sylvanus
9,335
445
64
3
0
308,213
0
L
Serqet
9,938
473
89
4
0
394,684
2
L
Merlin
9,210
439
111
5
0
304,753
0
W
Cernunnos
8,083
385
80
4
0
294,371
2
W
Terra
8,187
390
41
2
0
388,536
5
W
King Arthur
11,782
561
141
7
0
402,639
2
W
Bakasura
12,530
597
131
6
0
535,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role