Player Matchup

Zeus
Zeus
Didiogo3103BR
Zeus
Level 95
God Stats
9W - 6L
1,605 SR
Queue Stats
204W - 203L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Junior1610
Danzaburou
Level 79
God Stats
17W - 22L
1,437 SR
Queue Stats
139W - 129L
1,448 Elo+
Solo
Sylvanus
Sylvanus
OkeyPlease
Sylvanus
Level 156
God Stats
1W - 0L
1,298 SR
Queue Stats
44W - 57L
1,454 Elo+
Solo
Sol
Sol
Syxkat
Sol
Level 99
God Stats
28W - 24L
1,420 SR
Queue Stats
262W - 262L
1,456 Elo+
Solo
Susano
Susano
mula_sensual
Susano
Level 128
God Stats
1W - 4L
1,413 SR
Queue Stats
86W - 97L
1,480 Elo+
Solo
Team Averages
Level 111
1,434 SR
1,474 Elo+

VS

Team Averages
Level 104
1,538 SR
1,484 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Lugnus
Atlas
Level 67
God Stats
10W - 8L
1,544 SR
Queue Stats
448W - 518L
1,490 Elo+
Party 1
Artemis
Artemis
Selulupus
Artemis
Level 126
God Stats
17W - 9L
1,704 SR
Queue Stats
385W - 349L
1,606 Elo+
Solo
Nox
Nox
Sweetpoison94
Nox
Level 128
God Stats
10W - 14L
1,377 SR
Queue Stats
26W - 37L
1,374 Elo+
Solo
Vulcan
Vulcan
vmsr
Vulcan
Level 93
God Stats
16W - 18L
1,564 SR
Queue Stats
65W - 69L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
10,168
1,017
15,312
8,226
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Junior1610
Danzaburou
16
3 / 1 / 6
10,443
1,044
8,384
7,844
4,363
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
OkeyPlease
Sylvanus
16
1 / 1 / 9
9,410
941
7,017
11,483
13,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Syxkat
Sol
17
4 / 0 / 5
10,815
1,082
16,268
7,559
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
16
2 / 3 / 6
9,735
974
9,636
10,756
5,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

252

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
2 / 2 / 4
9,928
993
5,750
14,193
12,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Lugnus
Atlas
16
1 / 5 / 4
9,560
956
7,104
15,147
13,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Selulupus
Artemis
16
1 / 0 / 5
9,803
980
14,826
6,710
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 1
9,719
972
5,359
11,709
4,596
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
vmsr
Vulcan
15
1 / 4 / 2
9,027
903
8,155
12,698
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
14
Kills
7
7
Deaths
14
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
2
4
2
W
4
2
5
3.25
W
Danzaburou
Junior1610
Danzaburou
3
1
6
6
L
Atlas
Lugnus
Atlas
1
5
4
0.6
W
Sylvanus
OkeyPlease
Sylvanus
1
1
9
5.5
L
Artemis
Selulupus
Artemis
1
0
5
3.5
L
2
3
1
0.83
W
Sol
Syxkat
Sol
4
0
5
6.5
W
Susano
2
3
6
1.67
L
Vulcan
vmsr
Vulcan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,617
Damage
41,194
45,868
Taken
60,457
31,306
Mitigated
38,742
14,951
Healing
2,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,750
2,489
0
223
14,193
12,815
0
7,580
6,382
0
17,210
W
15,312
545
392
1,012
8,226
4,343
0
3,549
4,677
25,399
0
W
Danzaburou
Junior1610
Danzaburou
8,384
3,164
0
1,982
7,844
4,363
0
1,229
6,615
0
41,007
L
Atlas
Lugnus
Atlas
7,104
2,517
520
402
15,147
13,895
0
7,657
7,184
16,989
0
W
Sylvanus
OkeyPlease
Sylvanus
7,017
790
5,045
3,217
11,483
13,378
0
6,722
4,761
10,826
0
L
Artemis
Selulupus
Artemis
14,826
4,299
0
0
6,710
2,851
0
4,987
1,611
0
41,440
L
5,359
645
0
0
11,709
4,596
0
8,332
3,161
26,984
0
W
Sol
Syxkat
Sol
16,268
5,452
0
3,303
7,559
3,610
0
4,039
3,520
48,619
3,408
W
Susano
9,636
1,001
0
0
10,756
5,612
0
5,079
5,677
0
16,233
L
Vulcan
vmsr
Vulcan
8,155
1,492
94
1,231
12,698
4,585
0
7,822
4,780
24,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,571
Gold Earned
48,037
215
Minions Killed
217
11
Camps Cleared
7
959,523
Distance Traveled
972,024
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,928
993
19
2
7
208,990
0
W
Zeus
10,168
1,017
29
3
1
167,547
0
W
Danzaburou
10,443
1,044
71
7
5
185,546
0
L
Atlas
9,560
956
31
3
0
146,157
1
W
Sylvanus
9,410
941
12
1
0
203,442
0
L
Artemis
9,803
980
69
7
0
236,928
0
L
Nox
9,719
972
54
5
0
193,082
0
W
Sol
10,815
1,082
84
8
5
198,527
1
W
Susano
9,735
974
19
2
0
204,461
0
L
Vulcan
9,027
903
44
4
0
186,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role