Player Matchup

Tyr
Tyr
Alkertras
Tyr
Level 143
God Stats
5W - 5L
1,661 SR
Queue Stats
280W - 185L
1,653 Elo+
Party 2
Poseidon
Poseidon
McD33N
Poseidon
Level 160
God Stats
32W - 17L
1,762 SR
Queue Stats
1,183W - 761L
1,623 Elo+
Party 2
Bastet
Bastet
unlckyown
Bastet
Level 86
God Stats
10W - 17L
1,413 SR
Queue Stats
143W - 128L
1,507 Elo+
Party 2
Team Averages
Level 130
1,612 SR
1,594 Elo+

VS

Team Averages
Level 95
1,672 SR
1,554 Elo+
Artemis
Artemis
MBBSK1
Artemis
Level 20
God Stats
1W - 3L
1,528 SR
Queue Stats
5W - 7L
1,378 Elo+
Party 1
Agni
Agni
Rbbro7
Agni
Level 155
God Stats
9W - 5L
1,648 SR
Queue Stats
139W - 105L
1,743 Elo+
Party 1
Horus
Horus
stalker121
Horus
Level 109
God Stats
1W - 0L
1,840 SR
Queue Stats
23W - 15L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 8
10,651
592
11,236
22,663
20,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
McD33N
Poseidon
16
6 / 4 / 7
12,368
687
15,704
13,491
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
unlckyown
Bastet
15
4 / 5 / 8
11,367
632
13,145
13,679
4,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MBBSK1
Artemis
17
6 / 3 / 9
13,182
732
21,402
16,364
9,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
Rbbro7
Agni
16
9 / 7 / 3
13,196
733
15,651
13,105
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
15
0 / 4 / 13
12,156
675
5,244
23,635
28,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
14
Kills
15
15
Deaths
14
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
6
8
1.33
W
Artemis
MBBSK1
Artemis
6
3
9
3.5
L
Poseidon
McD33N
Poseidon
6
4
7
2.38
W
Agni
Rbbro7
Agni
9
7
3
1.5
W
Horus
0
4
13
1.63
L
Bastet
unlckyown
Bastet
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,085
Damage
42,297
49,833
Taken
53,104
29,712
Mitigated
42,202
11,528
Healing
19,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,236
1,460
0
5,885
22,663
20,491
69
8,373
14,290
0
22,049
W
Artemis
MBBSK1
Artemis
21,402
11,718
0
5,027
16,364
9,151
2,130
5,552
10,642
0
76,636
L
Poseidon
McD33N
Poseidon
15,704
3,180
0
3,599
13,491
4,393
517
3,521
9,970
77,640
0
W
Agni
Rbbro7
Agni
15,651
502
0
270
13,105
4,568
1,202
3,649
9,270
30,956
0
W
Horus
5,244
2,453
3,966
10,165
23,635
28,483
418
6,857
16,149
0
9,553
L
Bastet
unlckyown
Bastet
13,145
2,274
0
2,044
13,679
4,828
0
4,407
9,272
0
40,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
38,534
203
Minions Killed
192
13
Camps Cleared
3
919,352
Distance Traveled
996,724
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,651
592
34
2
3
283,897
6
W
Artemis
13,182
732
125
7
3
326,156
3
L
Poseidon
12,368
687
114
6
5
308,771
3
W
Agni
13,196
733
49
3
0
313,720
2
W
Horus
12,156
675
18
1
0
356,848
6
L
Bastet
11,367
632
55
3
5
326,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role