Player Matchup

Charybdis
Charybdis
InevetabIe
Charybdis
Level 116
God Stats
2W - 3L
1,507 SR
Queue Stats
157W - 152L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
XCurie
Sylvanus
Level 106
God Stats
9W - 18L
1,418 SR
Queue Stats
257W - 245L
1,431 Elo+
Party 1
Kumbhakarna
Kumbhakarna
frits-bien
Kumbhakarna
Level 76
God Stats
4W - 7L
1,499 SR
Queue Stats
338W - 401L
1,424 Elo+
Party 3
Hel
Hel
kipmetpatat
Hel
Level 106
God Stats
15W - 18L
1,470 SR
Queue Stats
673W - 706L
1,466 Elo+
Party 3
Tiamat
Tiamat
lego_jeroen2004
Tiamat
Level 66
God Stats
0W - 6L
1,149 SR
Queue Stats
258W - 306L
1,484 Elo+
Party 3
Team Averages
Level 94
1,409 SR
1,455 Elo+

VS

Team Averages
Level 112
1,490 SR
1,435 Elo+
Thor
Thor
ABlackPuggie
Thor
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 39L
1,477 Elo+
Solo
Danzaburou
Danzaburou
DarkKing102
Danzaburou
Level 109
God Stats
3W - 10L
1,325 SR
Queue Stats
350W - 354L
1,448 Elo+
Party 2
Raijin
Raijin
G-Bahamut
Raijin
Level 160
God Stats
2W - 0L
1,748 SR
Queue Stats
668W - 665L
1,395 Elo+
Solo
Mulan
Mulan
IllSpider-ManIll
Mulan
Level 87
God Stats
4W - 4L
1,478 SR
Queue Stats
193W - 201L
1,408 Elo+
Solo
Bacchus
Bacchus
Princejay019
Bacchus
Level 122
God Stats
5W - 4L
1,400 SR
Queue Stats
369W - 377L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
InevetabIe
Charybdis
13
1 / 7 / 0
7,668
404
5,098
10,890
2,356
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
XCurie
Sylvanus
12
0 / 6 / 0
6,778
357
4,218
13,503
10,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
frits-bien
Kumbhakarna
15
2 / 4 / 1
8,941
471
6,841
15,467
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 4 / 2
8,963
472
10,996
16,221
13,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
0 / 5 / 0
8,432
444
3,704
12,309
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
10,118
533
6,279
10,876
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
DarkKing102
Danzaburou
17
10 / 1 / 7
11,404
600
14,626
10,279
3,890
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
G-Bahamut
Raijin
18
4 / 0 / 6
10,921
575
12,744
8,477
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 1 / 4
10,733
565
12,023
16,055
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Princejay019
Bacchus
14
3 / 0 / 15
9,529
502
5,680
7,793
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
3
Kills
26
26
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Danzaburou
DarkKing102
Danzaburou
10
1
7
13.5
W
Raijin
G-Bahamut
Raijin
4
0
6
7
W
4
1
4
6
L
Charybdis
InevetabIe
Charybdis
1
7
0
0.14
W
Bacchus
Princejay019
Bacchus
3
0
15
10.5
L
Sylvanus
XCurie
Sylvanus
0
6
0
0
L
Kumbhakarna
frits-bien
Kumbhakarna
2
4
1
0.63
L
0
4
2
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
51,352
68,390
Taken
53,480
38,520
Mitigated
33,277
23,668
Healing
20,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,279
2,347
0
4,594
10,876
4,214
0
3,670
7,156
0
66,432
W
Danzaburou
DarkKing102
Danzaburou
14,626
6,925
352
3,658
10,279
3,890
1,037
4,136
6,121
0
89,678
W
Raijin
G-Bahamut
Raijin
12,744
708
111
2,035
8,477
3,245
535
4,359
3,914
86,393
0
W
12,023
1,832
0
7,726
16,055
11,107
0
10,761
5,264
0
73,512
L
Charybdis
InevetabIe
Charybdis
5,098
3,026
0
1,231
10,890
2,356
0
1,261
9,629
0
44,245
W
Bacchus
Princejay019
Bacchus
5,680
733
466
1,585
7,793
10,821
31
2,533
5,231
21,681
0
L
Sylvanus
XCurie
Sylvanus
4,218
1,015
1,182
3,253
13,503
10,261
359
3,630
9,791
24,249
0
L
Kumbhakarna
frits-bien
Kumbhakarna
6,841
1,061
0
3,998
15,467
6,135
0
3,863
11,326
58,280
0
L
10,996
1,018
2,078
9,503
16,221
13,250
413
3,193
12,122
61,350
0
L
3,704
239
0
2,423
12,309
6,518
0
5,809
6,138
53,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,782
Gold Earned
52,705
486
Minions Killed
613
0
Camps Cleared
0
1,656,364
Distance Traveled
1,806,488
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,118
533
114
6
0
401,006
1
W
Danzaburou
11,404
600
158
8
0
352,754
4
W
Raijin
10,921
575
167
9
0
362,274
7
W
Mulan
10,733
565
150
8
0
339,248
3
L
Charybdis
7,668
404
92
5
0
293,821
0
W
Bacchus
9,529
502
24
1
0
351,206
0
L
Sylvanus
6,778
357
31
2
0
324,440
0
L
Kumbhakarna
8,941
471
115
6
0
360,635
4
L
Hel
8,963
472
132
7
0
347,028
0
L
Tiamat
8,432
444
116
6
0
330,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role