Player Matchup

Geb
Geb
CPTxCOLORADO
Geb
Level 108
God Stats
9W - 13L
1,432 SR
Queue Stats
464W - 470L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Experiment626-_O
Ah Puch
Level 116
God Stats
2W - 0L
1,546 SR
Queue Stats
107W - 121L
1,395 Elo+
Solo
Horus
Horus
Lunchbox_-_68
Horus
Level 120
God Stats
5W - 2L
1,578 SR
Queue Stats
118W - 140L
1,408 Elo+
Party 1
Persephone
Persephone
TUBBS55
Persephone
Level 125
God Stats
3W - 3L
1,360 SR
Queue Stats
201W - 200L
1,451 Elo+
Solo
Mulan
Mulan
Tigermane
Mulan
Level 151
God Stats
3W - 3L
1,357 SR
Queue Stats
254W - 286L
1,401 Elo+
Party 1
Team Averages
Level 124
1,455 SR
1,420 Elo+

VS

Team Averages
Level 79
1,689 SR
1,385 Elo+
Chaac
Chaac
AoR KilO
Chaac
Level 69
God Stats
0W - 1L
1,860 SR
Queue Stats
32W - 27L
1,477 Elo+
Solo
Anubis
Anubis
C47 Notes
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,179 Elo+
Solo
Sylvanus
Sylvanus
DrnkPanther
Sylvanus
Level 127
God Stats
2W - 1L
1,507 SR
Queue Stats
157W - 180L
1,448 Elo+
Solo
Zeus
Zeus
OMG_DID_I_PRAY
Zeus
Level 97
God Stats
5W - 3L
1,791 SR
Queue Stats
603W - 670L
1,438 Elo+
Solo
Vulcan
Vulcan
USN_EM_ARM
Vulcan
Level 81
God Stats
2W - 2L
1,785 SR
Queue Stats
64W - 85L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 16
14,473
762
30,555
36,171
41,584
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
12 / 3 / 13
15,667
825
50,699
23,194
8,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 8 / 17
11,401
600
7,049
25,049
27,683
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
TUBBS55
Persephone
20
8 / 3 / 14
15,282
804
20,339
20,758
7,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Tigermane
Mulan
19
3 / 9 / 11
12,356
650
9,876
21,245
24,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AoR KilO
Chaac
20
7 / 6 / 12
13,423
706
21,496
32,353
20,835
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
C47 Notes
Anubis
20
5 / 8 / 14
14,315
753
17,252
25,458
14,285
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
DrnkPanther
Sylvanus
20
6 / 4 / 19
13,749
724
11,325
27,735
35,060
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 5 / 13
13,523
712
29,728
21,188
9,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
USN_EM_ARM
Vulcan
18
3 / 9 / 12
11,769
619
20,586
20,879
9,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
99
31
Kills
29
29
Deaths
32
71
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chaac
AoR KilO
Chaac
7
6
12
2.17
L
Anubis
C47 Notes
Anubis
5
8
14
1.5
W
8
6
16
2.67
L
Sylvanus
DrnkPanther
Sylvanus
6
4
19
3.88
W
12
3
13
6.17
W
0
8
17
1.06
L
8
5
13
2.9
W
Persephone
TUBBS55
Persephone
8
3
14
5
W
Mulan
Tigermane
Mulan
3
9
11
0.94
L
Vulcan
USN_EM_ARM
Vulcan
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,518
Damage
100,387
126,417
Taken
127,613
109,832
Mitigated
89,120
56,100
Healing
62,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AoR KilO
Chaac
21,496
3,444
1,898
11,117
32,353
20,835
552
24,969
7,384
0
42,513
L
Anubis
C47 Notes
Anubis
17,252
2,205
1,341
8,057
25,458
14,285
893
20,048
5,410
39,932
0
W
30,555
764
2,740
12,175
36,171
41,584
245
20,344
15,827
58,755
0
L
Sylvanus
DrnkPanther
Sylvanus
11,325
2,525
12,828
14,212
27,735
35,060
688
21,600
6,135
21,276
0
W
50,699
1,736
2,846
12,902
23,194
8,832
541
13,898
9,296
86,462
0
W
7,049
3,677
5,808
6,789
25,049
27,683
965
16,840
8,209
0
13,062
L
29,728
5,258
1,886
7,302
21,188
9,618
904
16,561
4,627
61,213
0
W
Persephone
TUBBS55
Persephone
20,339
1,719
1,529
9,343
20,758
7,415
1,817
12,628
8,127
57,048
0
W
Mulan
Tigermane
Mulan
9,876
1,144
78
1,890
21,245
24,318
1,845
15,179
6,066
0
17,776
L
Vulcan
USN_EM_ARM
Vulcan
20,586
11,557
1,246
2,199
20,879
9,322
540
18,415
2,464
29,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,179
Gold Earned
66,779
244
Minions Killed
203
0
Camps Cleared
0
1,732,562
Distance Traveled
1,519,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,423
706
42
2
0
370,376
0
L
Anubis
14,315
753
45
2
0
255,975
0
W
Geb
14,473
762
39
2
0
393,032
0
L
Sylvanus
13,749
724
18
1
0
297,974
0
W
Ah Puch
15,667
825
102
5
0
364,117
0
W
Horus
11,401
600
11
1
0
325,614
0
L
Zeus
13,523
712
67
4
0
299,831
0
W
Persephone
15,282
804
76
4
0
354,895
0
W
Mulan
12,356
650
16
1
0
294,904
0
L
Vulcan
11,769
619
31
2
0
295,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role