Player Matchup

Kukulkan
Kukulkan
Gold II
LatinoKid_23
Kukulkan
Gold II
Level 104
God Stats
17W - 12L
1,660 SR
Queue Stats
354W - 381L
1,579 MMR
Party 1
Hercules
Hercules
Gold V
Mitfy
Hercules
Gold V
Level 57
God Stats
4W - 4L
1,482 SR
Queue Stats
29W - 29L
1,460 MMR
Party 1
Fenrir
Fenrir
Platinum II
xKnubzii
Fenrir
Platinum II
Level 95
God Stats
31W - 18L
1,701 SR
Queue Stats
95W - 108L
1,886 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 85
1,614 SR
1,642 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,573 SR
1,607 MMR
Artio
Artio
Gold V
EVERAN WOLF
Artio
Gold V
Level 123
God Stats
0W - 1L
1,718 SR
Queue Stats
52W - 50L
1,450 MMR
Party 2
Vulcan
Vulcan
Gold IV
Fresherline1997
Vulcan
Gold IV
Level 129
God Stats
2W - 1L
1,523 SR
Queue Stats
7W - 6L
1,809 MMR
Party 2
Achilles
Achilles
Gold II
JakubJermus
Achilles
Gold II
Level 125
God Stats
13W - 14L
1,477 SR
Queue Stats
110W - 102L
1,564 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LatinoKid_23
Kukulkan
19
6 / 3 / 8
15,688
628
29,314
16,658
6,634
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
Mitfy
Hercules
19
3 / 2 / 12
15,022
601
21,608
30,723
31,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
xKnubzii
Fenrir
19
6 / 4 / 8
16,512
660
12,460
31,206
40,711
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BastetOdinSolGilgameshGeb

VS

Bans
ZeusAh Muzen CabMulanDanzaburouChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
13,232
529
16,328
32,621
45,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 5 / 7
13,991
560
26,803
15,152
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
JakubJermus
Achilles
17
5 / 5 / 4
14,180
567
22,997
29,537
28,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
15
Kills
9
9
Deaths
15
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
2
5
7
1.1
L
Achilles
JakubJermus
Achilles
5
5
4
1.4
W
Kukulkan
LatinoKid_23
Kukulkan
6
3
8
3.33
W
Hercules
Mitfy
Hercules
3
2
12
4.5
W
Fenrir
xKnubzii
Fenrir
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,382
Damage
66,128
78,587
Taken
77,310
79,051
Mitigated
81,844
20,385
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,328
1,052
4,676
9,069
32,621
45,877
0
11,686
19,953
29,512
0
L
26,803
10,375
203
1,439
15,152
7,583
416
5,771
9,148
70,551
0
L
Achilles
JakubJermus
Achilles
22,997
7,184
0
1,972
29,537
28,384
0
13,576
15,199
10,775
56,942
W
Kukulkan
LatinoKid_23
Kukulkan
29,314
2,353
0
1,554
16,658
6,634
1,720
10,826
5,432
112,759
0
W
Hercules
Mitfy
Hercules
21,608
6,948
0
10,458
30,723
31,706
979
15,556
13,779
0
61,957
W
Fenrir
xKnubzii
Fenrir
12,460
1,885
1,066
7,307
31,206
40,711
438
18,524
11,536
1,454
26,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,222
Gold Earned
41,403
266
Minions Killed
241
10
Camps Cleared
10
1,436,722
Distance Traveled
1,373,521
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,232
529
28
1
1
466,301
6
L
Vulcan
13,991
560
121
5
5
430,614
4
L
Achilles
14,180
567
92
4
4
476,606
9
W
Kukulkan
15,688
628
177
7
4
467,177
1
W
Hercules
15,022
601
75
3
3
479,319
5
W
Fenrir
16,512
660
14
1
3
490,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role