Player Matchup

Bellona
Bellona
Kumenjuu
Bellona
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Solo
Ganesha
Ganesha
Leonhart1978
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 13L
1,085 Elo+
Solo
Ullr
Ullr
LilWatergate
Ullr
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 90L
1,400 Elo+
Solo
Hercules
Hercules
NATIVEMAVERICK
Hercules
Level 101
God Stats
3W - 3L
1,476 SR
Queue Stats
171W - 187L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
Nativekai
Baron Samedi
Level 60
God Stats
2W - 1L
1,261 SR
Queue Stats
269W - 269L
1,481 Elo+
Party 2
Team Averages
Level 57
1,447 SR
1,374 Elo+

VS

Team Averages
Level 88
1,416 SR
1,369 Elo+
Nike
Nike
Dwolf0811
Nike
Level 68
God Stats
0W - 2L
1,243 SR
Queue Stats
226W - 236L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
Il Lewis Il
Baron Samedi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 37L
1,189 Elo+
Solo
Loki
Loki
Jwolf1228
Loki
Level 143
God Stats
7W - 9L
1,388 SR
Queue Stats
744W - 746L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
OneTapHank
Heimdallr
Level 47
God Stats
1W - 3L
1,407 SR
Queue Stats
43W - 48L
1,415 Elo+
Party 1
Merlin
Merlin
varikas_loki
Merlin
Level 66
God Stats
2W - 2L
1,542 SR
Queue Stats
258W - 262L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kumenjuu
Bellona
18
6 / 6 / 7
10,848
678
9,877
21,052
19,042
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Leonhart1978
Ganesha
17
0 / 6 / 18
11,040
690
8,964
21,737
25,551
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 5 / 12
12,705
794
19,827
18,136
7,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
19
8 / 3 / 13
11,843
740
14,635
40,912
37,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
Nativekai
Baron Samedi
20
8 / 4 / 11
12,867
804
23,536
18,850
8,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
4 / 7 / 14
10,724
670
18,731
23,530
29,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Il Lewis Il
Baron Samedi
19
3 / 3 / 16
10,573
661
16,971
16,328
8,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
20
9 / 5 / 8
12,021
751
20,909
14,698
6,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
OneTapHank
Heimdallr
17
7 / 6 / 11
10,865
679
20,956
19,140
8,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
18
1 / 7 / 15
10,652
666
19,149
14,367
5,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
88
28
Kills
24
24
Deaths
28
61
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nike
4
7
14
1.57
L
Baron Samedi
Il Lewis Il
Baron Samedi
3
3
16
3.67
L
Loki
9
5
8
2.6
W
Bellona
Kumenjuu
Bellona
6
6
7
1.58
W
Ganesha
Leonhart1978
Ganesha
0
6
18
1.5
W
6
5
12
2.4
W
Hercules
8
3
13
4.83
W
Baron Samedi
Nativekai
Baron Samedi
8
4
11
3.38
L
Heimdallr
OneTapHank
Heimdallr
7
6
11
2.08
L
Merlin
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,839
Damage
96,716
120,687
Taken
88,063
97,562
Mitigated
57,539
56,118
Healing
33,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
18,731
3,420
1,618
3,516
23,530
29,128
59
6,294
17,236
0
30,014
L
Baron Samedi
Il Lewis Il
Baron Samedi
16,971
2,500
7,149
6,222
16,328
8,318
256
9,606
6,722
31,008
0
L
Loki
20,909
1,768
3,345
2,979
14,698
6,107
159
4,892
9,806
0
38,649
W
Bellona
Kumenjuu
Bellona
9,877
1,234
0
319
21,052
19,042
53
5,099
15,735
0
18,647
W
Ganesha
Leonhart1978
Ganesha
8,964
556
1,309
4,081
21,737
25,551
427
6,115
15,272
22,794
0
W
19,827
10,275
1,848
6,544
18,136
7,017
3,220
7,419
10,463
0
45,835
W
Hercules
14,635
4,144
1,683
20,368
40,912
37,826
189
12,643
27,834
223
24,726
W
Baron Samedi
Nativekai
Baron Samedi
23,536
1,706
10,874
9,092
18,850
8,126
918
4,844
13,743
45,720
0
L
Heimdallr
OneTapHank
Heimdallr
20,956
10,768
972
5,218
19,140
8,286
583
6,058
13,082
0
30,809
L
Merlin
19,149
1,689
1,845
1,036
14,367
5,700
212
5,831
8,536
29,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,303
Gold Earned
54,835
154
Minions Killed
143
0
Camps Cleared
0
1,612,240
Distance Traveled
1,325,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,724
670
15
1
0
280,449
0
L
Baron Samedi
10,573
661
41
3
0
257,018
0
L
Loki
12,021
751
37
2
0
298,477
0
W
Bellona
10,848
678
21
1
0
339,135
0
W
Ganesha
11,040
690
0
0
0
341,844
0
W
Ullr
12,705
794
55
3
0
272,198
0
W
Hercules
11,843
740
35
2
0
362,302
0
W
Baron Samedi
12,867
804
43
3
0
296,761
0
L
Heimdallr
10,865
679
24
2
0
214,595
0
L
Merlin
10,652
666
26
2
0
274,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role